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authorEugene Sandulenko2016-09-04 16:48:50 +0200
committerEugene Sandulenko2016-09-04 16:48:50 +0200
commit23e2a61d4ed058313654ac64327684d49d79af54 (patch)
tree771e3a8bcf679895bf3ae920f1f6c2753d8f953f /backends
parent1dc0411ff984d9944fbe777b003c929eb713d775 (diff)
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SDL: Move mouse in SDL2 only when window has focus.
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/sdl/sdl-window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/sdl/sdl-window.cpp b/backends/platform/sdl/sdl-window.cpp
index 6d35f77ae0..609186a061 100644
--- a/backends/platform/sdl/sdl-window.cpp
+++ b/backends/platform/sdl/sdl-window.cpp
@@ -150,7 +150,7 @@ bool SdlWindow::hasMouseFocus() const {
void SdlWindow::warpMouseInWindow(uint x, uint y) {
#if SDL_VERSION_ATLEAST(2, 0, 0)
- if (_window) {
+ if (_window && hasMouseFocus()) {
SDL_WarpMouseInWindow(_window, x, y);
}
#else