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authorJohannes Schickel2009-02-26 02:04:30 +0000
committerJohannes Schickel2009-02-26 02:04:30 +0000
commit28d1fdcf24861485bbbd7ae537fdf13c6da721e4 (patch)
tree2a40df54cb46dbed614547f5366d44939b1dea8d /backends
parent522063b28cf3afe2fcdd5539d6769986d0babb00 (diff)
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- Fix cursor drawing bug on (cursor) palette change
- Fix cursor drawing when it was hidden before and no dirty rects are present - Diese und die folgenden Zeilen werden ignoriert -- M sdl/graphics.cpp svn-id: r38890
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/sdl/graphics.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp
index cd8b91a8e2..879537f2cd 100644
--- a/backends/platform/sdl/graphics.cpp
+++ b/backends/platform/sdl/graphics.cpp
@@ -667,8 +667,7 @@ void OSystem_SDL::internUpdateScreen() {
}
// Only draw anything if necessary
- if (_numDirtyRects > 0) {
-
+ if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
SDL_Rect *r;
SDL_Rect dst;
uint32 srcPitch, dstPitch;
@@ -744,7 +743,6 @@ void OSystem_SDL::internUpdateScreen() {
_numDirtyRects = 0;
_forceFull = false;
- _mouseNeedsRedraw = false;
}
bool OSystem_SDL::saveScreenshot(const char *filename) {
@@ -1315,7 +1313,6 @@ void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x,
if (w == 0 || h == 0)
return;
- _mouseNeedsRedraw = true;
_mouseCurState.hotX = hotspot_x;
_mouseCurState.hotY = hotspot_y;
@@ -1361,6 +1358,8 @@ void OSystem_SDL::blitCursor() {
if (!_mouseOrigSurface || !_mouseData)
return;
+ _mouseNeedsRedraw = true;
+
w = _mouseCurState.w;
h = _mouseCurState.h;
@@ -1531,9 +1530,8 @@ void OSystem_SDL::undrawMouse() {
// When we switch bigger overlay off mouse jumps. Argh!
// This is intended to prevent undrawing offscreen mouse
- if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight)) {
+ if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
return;
- }
if (_mouseBackup.w != 0 && _mouseBackup.h != 0)
addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);