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author | Bastien Bouclet | 2019-12-25 08:59:17 +0100 |
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committer | Bastien Bouclet | 2019-12-25 08:59:17 +0100 |
commit | 2c6dedaec8e58a0755741d8536dd053f7b2bb092 (patch) | |
tree | bcab59c1860aff6e14bc8ccc7d11817bb9d9fc46 /backends | |
parent | e2e72af31d45ee1c28b38a30b1eeb93d791839a7 (diff) | |
download | scummvm-rg350-2c6dedaec8e58a0755741d8536dd053f7b2bb092.tar.gz scummvm-rg350-2c6dedaec8e58a0755741d8536dd053f7b2bb092.tar.bz2 scummvm-rg350-2c6dedaec8e58a0755741d8536dd053f7b2bb092.zip |
3DS: Add missing makefile dependency
Make cannot automatically deduce that the shader assembler generates the
.h file that is required to build osystem-graphics.cpp.
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/3ds/3ds.mk | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/backends/platform/3ds/3ds.mk b/backends/platform/3ds/3ds.mk index 0954737834..923699cc76 100644 --- a/backends/platform/3ds/3ds.mk +++ b/backends/platform/3ds/3ds.mk @@ -101,3 +101,6 @@ vpath %.shlist $(srcdir) %.shbin.o : %.shlist @echo $(notdir $<) @$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file))) + +# osystem-graphics.cpp includes shader_shbin.h that is generated by the shader assembler +backends/platform/3ds/osystem-graphics.o: backends/platform/3ds/shader.shbin.o |