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author | Jordi Vilalta Prat | 2008-05-12 00:26:29 +0000 |
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committer | Jordi Vilalta Prat | 2008-05-12 00:26:29 +0000 |
commit | 2c9968fe80c4ba78f895c9bac757dd6b1604ccce (patch) | |
tree | 863d7b8e84b7ba511b2880ba95e0e8010db79841 /backends | |
parent | bb035967442df0f9cb7de3e3da3d73ce2f4ce5d2 (diff) | |
download | scummvm-rg350-2c9968fe80c4ba78f895c9bac757dd6b1604ccce.tar.gz scummvm-rg350-2c9968fe80c4ba78f895c9bac757dd6b1604ccce.tar.bz2 scummvm-rg350-2c9968fe80c4ba78f895c9bac757dd6b1604ccce.zip |
- Added an engine plugin manager and moved engine specific functionality into it
- base/plugins.* reorganization
svn-id: r32045
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/dc/selector.cpp | 4 | ||||
-rw-r--r-- | backends/platform/wince/CELauncherDialog.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 4bca47afb2..880fbc400f 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -151,8 +151,8 @@ static Game the_game; static void detectGames(FSList &files, GameList &candidates) { - const PluginList &plugins = PluginManager::instance().getPlugins(); - PluginList::const_iterator iter = plugins.begin(); + const EnginePluginList &plugins = EngineMan.getPlugins(); + EnginePluginList::const_iterator iter = plugins.begin(); for (iter = plugins.begin(); iter != plugins.end(); ++iter) { candidates.push_back((*iter)->detectGames(files)); } diff --git a/backends/platform/wince/CELauncherDialog.cpp b/backends/platform/wince/CELauncherDialog.cpp index 45e41e5e93..d474110f26 100644 --- a/backends/platform/wince/CELauncherDialog.cpp +++ b/backends/platform/wince/CELauncherDialog.cpp @@ -77,7 +77,7 @@ void CELauncherDialog::automaticScanDirectory(const FilesystemNode &node) { FSList files; node.getChildren(files, FilesystemNode::kListFilesOnly); // detect - GameList candidates(PluginManager::instance().detectGames(files)); + GameList candidates(EngineMan.detectGames(files)); // insert if (candidates.size() >= 1) { GameDescriptor result = candidates[0]; |