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author | Max Horn | 2006-05-03 11:42:50 +0000 |
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committer | Max Horn | 2006-05-03 11:42:50 +0000 |
commit | 31444d3d35426d2435efa7ce4f35c647e82eace8 (patch) | |
tree | f058e6cc1f4ed0a9f3606b250bc8b6389499b9f1 /backends | |
parent | 04531df9b49ae0860a6e94822ff87dbfce6500e1 (diff) | |
download | scummvm-rg350-31444d3d35426d2435efa7ce4f35c647e82eace8.tar.gz scummvm-rg350-31444d3d35426d2435efa7ce4f35c647e82eace8.tar.bz2 scummvm-rg350-31444d3d35426d2435efa7ce4f35c647e82eace8.zip |
Some doxygen comment cleanup for (Abstract)FilesystemNode
svn-id: r22304
Diffstat (limited to 'backends')
-rw-r--r-- | backends/fs/abstract-fs.h | 41 | ||||
-rw-r--r-- | backends/fs/fs.h | 80 |
2 files changed, 59 insertions, 62 deletions
diff --git a/backends/fs/abstract-fs.h b/backends/fs/abstract-fs.h index 5bba75756c..a01ad11c69 100644 --- a/backends/fs/abstract-fs.h +++ b/backends/fs/abstract-fs.h @@ -34,6 +34,10 @@ typedef Common::Array<AbstractFilesystemNode *> AbstractFSList; /** * Abstract file system node. Private subclasses implement the actual * functionality. + * + * Most of the methods correspond directly to methods in class FilesystemNode, + * so if they are not documented here, look there for more information about + * the semantics. */ class AbstractFilesystemNode { protected: @@ -80,47 +84,10 @@ protected: public: virtual ~AbstractFilesystemNode() {} - /** - * Return a human readable string for this node, usable for display (e.g. - * in the GUI code). Do *not* rely on it being usable for anything else, - * like constructing paths! - * @return the display name - */ virtual String displayName() const = 0; - - /** - * Is this node valid? Returns true if the file/directory pointed - * to by this node exists, false otherwise. - * - * @todo Maybe rename this to exists() ? Or maybe even distinguish between - * the two? E.g. a path may be non-existant but valid, while another might - * be completely invalid). But do we ever need to make that distinction? - */ virtual bool isValid() const = 0; - - /** - * Is this node pointing to a directory? - * @todo Currently we assume that a valid node that is not a directory - * automatically is a file (ignoring things like symlinks). That might - * actually be OK... but we could still add an isFile method. Or even replace - * isValid and isDirectory by a getType() method that can return values like - * kDirNodeType, kFileNodeType, kInvalidNodeType. - */ virtual bool isDirectory() const = 0; - - /** - * Return a string representation of the file which can be passed to fopen(), - * and is suitable for archiving (i.e. writing to the config file). - * This will usually be a 'path' (hence the name of the method), but can - * be anything that fulfilly the above criterions. - */ virtual String path() const = 0; - - /** - * Return a list of child nodes of this directory node. If called - * on a node that does not represent a directory, an error is triggered. - * @todo Rename this to listChildren. - */ virtual AbstractFSList listDir(ListMode mode) const = 0; diff --git a/backends/fs/fs.h b/backends/fs/fs.h index 75adc57417..38b46db031 100644 --- a/backends/fs/fs.h +++ b/backends/fs/fs.h @@ -22,9 +22,24 @@ #ifndef BACKENDS_FS_H #define BACKENDS_FS_H +#include "common/array.h" +#include "common/str.h" + +class FilesystemNode; +class AbstractFilesystemNode; + + +/** + * List of multiple file system nodes. E.g. the contents of a given directory. + * This is subclass instead of just a typedef so that we can use forward + * declarations of it in other places. + */ +class FSList : public Common::Array<FilesystemNode> {}; + + /* - * The API described in this header is meant to allow for file system browsing in a - * portable fashions. To this ends, multiple or single roots have to be supported + * FilesystemNode provides an abstraction for file pathes, allowing for portable + * file system browsing. To this ends, multiple or single roots have to be supported * (compare Unix with a single root, Windows with multiple roots C:, D:, ...). * * To this end, we abstract away from paths; implementations can be based on @@ -45,28 +60,6 @@ * And if we ever want to support devices with no FS in the classical sense (Palm...), * we can build upon this. */ - -/* - * TODO - Instead of starting with getRoot(), we should rather add a getDefaultDir() - * call that on Unix might return the current dir or the users home dir... - * i.e. the root dir is usually not the best starting point for browsing. - */ - -#include "common/array.h" -#include "common/str.h" - -class FilesystemNode; -class AbstractFilesystemNode; - - -/** - * List of multiple file system nodes. E.g. the contents of a given directory. - * This is subclass instead of just a typedef so that we can use forward - * declarations of it in other places. - */ -class FSList : public Common::Array<FilesystemNode> {}; - - class FilesystemNode { typedef Common::String String; private: @@ -87,7 +80,7 @@ public: /** - * Create a new FilesystemNode refering to the specified path. This is + * Create a new FilesystemNode referring to the specified path. This is * the counterpart to the path() method. */ FilesystemNode(const String &path); @@ -112,10 +105,47 @@ public: */ FilesystemNode getChild(const String &name) const; + /** + * Return a list of child nodes of this directory node. If called + * on a node that does not represent a directory, an error is triggered. + * @todo Rename this to listChildren or getChildren. + */ virtual FSList listDir(ListMode mode = kListDirectoriesOnly) const; + + /** + * Return a human readable string for this node, usable for display (e.g. + * in the GUI code). Do *not* rely on it being usable for anything else, + * like constructing paths! + * @return the display name + */ virtual String displayName() const; + + /** + * Is this node valid? Returns true if the file/directory pointed + * to by this node exists, false otherwise. + * + * @todo Maybe rename this to exists() ? Or maybe even distinguish between + * the two? E.g. a path may be non-existant but valid, while another might + * be completely invalid). But do we ever need to make that distinction? + */ virtual bool isValid() const; + + /** + * Is this node pointing to a directory? + * @todo Currently we assume that a valid node that is not a directory + * automatically is a file (ignoring things like symlinks). That might + * actually be OK... but we could still add an isFile method. Or even replace + * isValid and isDirectory by a getType() method that can return values like + * kDirNodeType, kFileNodeType, kInvalidNodeType. + */ virtual bool isDirectory() const; + + /** + * Return a string representation of the file which can be passed to fopen(), + * and is suitable for archiving (i.e. writing to the config file). + * This will usually be a 'path' (hence the name of the method), but can + * be anything that fulfilly the above criterions. + */ virtual String path() const; /** |