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authorMax Lingua2009-10-05 23:46:39 +0000
committerMax Lingua2009-10-05 23:46:39 +0000
commit36c2625f07ebfc9b69165762bf33c071a93b20a1 (patch)
tree5747c8bb5096c7a61393407b1b6d4136c2ad25be /backends
parent437a7cc07cc6deca0c8f6f2565fa3cd253e2fa7c (diff)
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Here we have:
- dropped gBitFormat - added extra param "const Graphics::PixelFormat *" to OSystem_PS2::initSize OSystem_PS2::setMouseCursor Note! To compile on SVN you will have (for now ;-) to create few few empty folders by hand, note very elegant but will keep you going until when we (ehm...) refine the PS2 Makefile. Here comes the brute force script I use inside backends/platform/ps2 mkdir -p backends/platform/ps2 mkdir -p base mkdir -p engines/scumm mkdir -p engines/scumm/he mkdir -p engines/scumm/imuse mkdir -p engines/scumm/imuse_digi mkdir -p engines/scumm/insane mkdir -p engines/scumm/smush mkdir -p engines/agi mkdir -p engines/agos mkdir -p engines/cine mkdir -p engines/cruise mkdir -p engines/drascula mkdir -p engines/gob mkdir -p engines/gob/demos mkdir -p engines/gob/save mkdir -p engines/gob/sound mkdir -p engines/igor mkdir -p engines/igor/parts mkdir -p engines/kyra mkdir -p engines/lure mkdir -p engines/made mkdir -p engines/parallaction mkdir -p engines/queen mkdir -p engines/saga mkdir -p engines/sky mkdir -p engines/sky/music mkdir -p engines/sword1 mkdir -p engines/sword2 mkdir -p engines/touche mkdir -p gui mkdir -p graphics mkdir -p graphics/fonts mkdir -p graphics/scaler mkdir -p graphics/video mkdir -p graphics/video/coktelvideo mkdir -p sound mkdir -p sound/mods mkdir -p sound/softsynth mkdir -p sound/softsynth/opl mkdir -p backends/events/default mkdir -p backends/fs mkdir -p backends/fs/amigaos4 mkdir -p backends/fs/ds mkdir -p backends/fs/palmos mkdir -p backends/fs/posix mkdir -p backends/fs/ps2 mkdir -p backends/fs/psp mkdir -p backends/fs/symbian mkdir -p backends/fs/windows mkdir -p backends/fs/wii mkdir -p backends/keymapper mkdir -p backends/midi mkdir -p backends/plugins/dc mkdir -p backends/plugins/posix mkdir -p backends/plugins/sdl mkdir -p backends/plugins/win32 mkdir -p backends/saves mkdir -p backends/saves/default mkdir -p backends/saves/posix mkdir -p backends/saves/psp mkdir -p backends/timer/default mkdir -p backends/vkeybd mkdir -p common I know, you don't need all those "-p" but it looks more consistent ;-) svn-id: r44683
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/ps2/Makefile.ps22
-rw-r--r--backends/platform/ps2/systemps2.cpp7
-rw-r--r--backends/platform/ps2/systemps2.h4
3 files changed, 5 insertions, 8 deletions
diff --git a/backends/platform/ps2/Makefile.ps2 b/backends/platform/ps2/Makefile.ps2
index 5abeae5fb5..1dfa24a39e 100644
--- a/backends/platform/ps2/Makefile.ps2
+++ b/backends/platform/ps2/Makefile.ps2
@@ -1,7 +1,7 @@
# $Header: Exp $
include $(PS2SDK)/Defs.make
-PS2_EXTRA = /media/disk/nw8240/extras/scummvm/ports
+PS2_EXTRA = /works/devel/ps2/sdk-extra
PS2_EXTRA_INCS = /zlib/include /libmad/ee/include /SjPcm/ee/src /tremor
PS2_EXTRA_LIBS = /zlib/lib /libmad/ee/lib /SjPcm/ee/lib /tremor/tremor
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 57a03f777d..a0e7b7d488 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -52,7 +52,6 @@
#include "backends/platform/ps2/asyncfio.h"
#include "eecodyvdfs.h"
#include "graphics/surface.h"
-#include "graphics/scaler.h"
#include "graphics/font.h"
#include "backends/timer/default/default-timer.h"
#include "sound/mixer_intern.h"
@@ -87,8 +86,6 @@ volatile uint32 msecCount = 0;
OSystem_PS2 *g_systemPs2;
-int gBitFormat = 1555;
-
#define FOREVER 2147483647
namespace Graphics {
@@ -525,7 +522,7 @@ bool OSystem_PS2::netPresent(void) {
return _useNet;
}
-void OSystem_PS2::initSize(uint width, uint height) {
+void OSystem_PS2::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
printf("initializing new size: (%d/%d)...", width, height);
_screen->newScreenSize(width, height);
_screen->setMouseXy(width / 2, height / 2);
@@ -624,7 +621,7 @@ void OSystem_PS2::warpMouse(int x, int y) {
_screen->setMouseXy(x, y);
}
-void OSystem_PS2::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale) {
+void OSystem_PS2::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
_screen->setMouseOverlay(buf, w, h, hotspot_x, hotspot_y, keycolor);
}
diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h
index 24cd94f503..3fa7ce733b 100644
--- a/backends/platform/ps2/systemps2.h
+++ b/backends/platform/ps2/systemps2.h
@@ -58,7 +58,7 @@ class OSystem_PS2 : public BaseBackend {
public:
OSystem_PS2(const char *elfPath);
virtual ~OSystem_PS2(void);
- virtual void initSize(uint width, uint height);
+ virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
void init(void);
@@ -88,7 +88,7 @@ public:
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
- virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale = 1);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale = 1, const Graphics::PixelFormat *format = 0);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);