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author | Johannes Schickel | 2011-03-17 18:15:50 +0100 |
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committer | Johannes Schickel | 2011-03-17 18:35:32 +0100 |
commit | 3c656916f169e0428bd62c390a8ccb7b7dbd150f (patch) | |
tree | c5f5b43539109fbde2e8045303b3eb0bba068eb2 /backends | |
parent | 019aa63b1580a2b629f45aa436cae47b0b330794 (diff) | |
download | scummvm-rg350-3c656916f169e0428bd62c390a8ccb7b7dbd150f.tar.gz scummvm-rg350-3c656916f169e0428bd62c390a8ccb7b7dbd150f.tar.bz2 scummvm-rg350-3c656916f169e0428bd62c390a8ccb7b7dbd150f.zip |
OPENGL: Always properly set the overlay dimensions in loadGFXMode.
Diffstat (limited to 'backends')
-rw-r--r-- | backends/graphics/openglsdl/openglsdl-graphics.cpp | 14 |
1 files changed, 3 insertions, 11 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp index 0c7e53950c..b68b55fef1 100644 --- a/backends/graphics/openglsdl/openglsdl-graphics.cpp +++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp @@ -314,14 +314,6 @@ bool OpenGLSdlGraphicsManager::loadGFXMode() { _videoMode.hardwareHeight = (_videoMode.overlayWidth * 10000 + 5000) / desiredAspectRatio; else if (screenAspectRatio < desiredAspectRatio) _videoMode.hardwareWidth = (_videoMode.overlayHeight * desiredAspectRatio + 5000) / 10000; - - // Only adjust the overlay height if it is bigger than original one. If - // the width is modified it can break the overlay. - if (_videoMode.hardwareHeight > _videoMode.overlayHeight) - _videoMode.overlayHeight = _videoMode.hardwareHeight; - } else { - _videoMode.overlayWidth = _videoMode.hardwareWidth; - _videoMode.overlayHeight = _videoMode.hardwareHeight; } _screenResized = false; @@ -337,11 +329,11 @@ bool OpenGLSdlGraphicsManager::loadGFXMode() { if (!setupFullscreenMode()) // Failed setuping a fullscreen mode return false; - - _videoMode.overlayWidth = _videoMode.hardwareWidth; - _videoMode.overlayHeight = _videoMode.hardwareHeight; } + _videoMode.overlayWidth = _videoMode.hardwareWidth; + _videoMode.overlayHeight = _videoMode.hardwareHeight; + uint32 flags = SDL_OPENGL; if (_videoMode.fullscreen) |