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author | David-John Willis | 2012-08-08 13:37:32 +0100 |
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committer | David-John Willis | 2012-08-08 13:37:32 +0100 |
commit | 4cd34733a39fd64964c6d50a108d2c9e12634385 (patch) | |
tree | 314f4e97e633857e2ff52114ae911f566a878ff4 /backends | |
parent | 546e2086e32c42602cede84c961bbacab75ebdb4 (diff) | |
download | scummvm-rg350-4cd34733a39fd64964c6d50a108d2c9e12634385.tar.gz scummvm-rg350-4cd34733a39fd64964c6d50a108d2c9e12634385.tar.bz2 scummvm-rg350-4cd34733a39fd64964c6d50a108d2c9e12634385.zip |
OPENGL: GL_BGRA does not exist in every GLES implementation.
* It definately does not exist in the GLES implementations I can test with.
* Don't configure if USE_GLES is set.
Diffstat (limited to 'backends')
-rw-r--r-- | backends/graphics/opengl/opengl-graphics.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp index dce902d894..c99652d2bd 100644 --- a/backends/graphics/opengl/opengl-graphics.cpp +++ b/backends/graphics/opengl/opengl-graphics.cpp @@ -918,11 +918,6 @@ void OpenGLGraphicsManager::getGLPixelFormat(Graphics::PixelFormat pixelFormat, intFormat = GL_RGBA; glFormat = GL_RGBA; gltype = GL_UNSIGNED_SHORT_5_5_5_1; - } else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)) { // RGB555 - bpp = 2; - intFormat = GL_RGB; - glFormat = GL_BGRA; - gltype = GL_UNSIGNED_SHORT_1_5_5_5_REV; } else if (pixelFormat == Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0)) { // RGBA4444 bpp = 2; intFormat = GL_RGBA; @@ -936,6 +931,13 @@ void OpenGLGraphicsManager::getGLPixelFormat(Graphics::PixelFormat pixelFormat, glFormat = GL_RGB; gltype = GL_UNSIGNED_BYTE; #ifndef USE_GLES + } else if (pixelFormat == Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)) { // RGB555 + // GL_BGRA does not exist in every GLES implementation so should not be configured if + // USE_GLES is set. + bpp = 2; + intFormat = GL_RGB; + glFormat = GL_BGRA; + gltype = GL_UNSIGNED_SHORT_1_5_5_5_REV; } else if (pixelFormat == Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24)) { // ARGB8888 bpp = 4; intFormat = GL_RGBA; |