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authorAndre Heider2009-01-19 15:11:18 +0000
committerAndre Heider2009-01-19 15:11:18 +0000
commit57e6cb4c8a1d2e8345fa53c70b21ae2fd0bba776 (patch)
tree12ad2fe164e0e30dafa06bd90435d48ece608166 /backends
parent2a22b9bcc6758d589ffe6af361ee53e8c1a6841e (diff)
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Makefile cleanup with additional comments. Added DEBUG_WII_MEMSTATS for memory statistics and splitted existing DEBUG_* tunables.
svn-id: r35920
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/wii/Makefile62
-rw-r--r--backends/platform/wii/main.cpp38
-rw-r--r--backends/platform/wii/osystem.h4
-rw-r--r--backends/platform/wii/osystem_gfx.cpp4
4 files changed, 88 insertions, 20 deletions
diff --git a/backends/platform/wii/Makefile b/backends/platform/wii/Makefile
index e3cb612705..8ee7ad7d42 100644
--- a/backends/platform/wii/Makefile
+++ b/backends/platform/wii/Makefile
@@ -1,10 +1,20 @@
-# this enables port specific debug messages and redirects stdout/err over
-# usbgecko in memcard slot b
-DEBUG_WII = 1
+# This toggle redirects stdout/err over a USB Gecko adapter in memcard slot b.
+# It is safe to keep this enabled, even if no such adapter is present.
+DEBUG_WII_USBGECKO = 1
-# builds a gamecube version. cleanup object files before flipping this
+# This toggle enables simple memory statistics. The amount of physical
+# available memory will be printed to stderr when it shrinks.
+# The buckets of the allocator are not taken into account.
+DEBUG_WII_MEMSTATS = 0
+
+# This toggle sets up the GDB stub. Upon a crash or a reset button press
+# attach a remote GDB via `make debug` (requires a USB Gecko adapter).
+DEBUG_WII_GDB = 0
+
+# Builds a Gamecube version. Cleanup object files before flipping this!
GAMECUBE = 0
+# List of game engines to compile in. Comment the line to disable an engine.
ENABLE_SCUMM = STATIC_PLUGIN
ENABLE_SCUMM_7_8 = STATIC_PLUGIN
ENABLE_HE = STATIC_PLUGIN
@@ -32,20 +42,30 @@ ENABLE_TINSEL = STATIC_PLUGIN
ENABLE_TOUCHE = STATIC_PLUGIN
ENABLE_TUCKER = STATIC_PLUGIN
+# Scalers are currently not supported by this port.
DISABLE_HQ_SCALERS = 1
DISABLE_SCALERS = 1
-USE_ZLIB = 1
-USE_MAD = 1
-USE_TREMOR = 1
-USE_FLAC = 1
-#USE_MPEG2 = 1
+# MT32 emulation, included in ScummVM. The Gamecube does not have enough
+# memory to use it.
ifeq ($(GAMECUBE),1)
USE_MT32EMU = 0
else
USE_MT32EMU = 1
endif
+# Additional features to compile in. zLib and MAD are inluded in libogc, the
+# others require installed headers and crosscompiled static libraries.
+USE_ZLIB = 1
+USE_MAD = 1
+USE_TREMOR = 1
+USE_FLAC = 1
+#USE_MPEG2 = 1
+
+#
+# Don't change anything below this line unless you know what you are doing.
+#
+
srcdir = ../../..
VPATH = $(srcdir)
HAVE_GCC3 = 1
@@ -95,37 +115,45 @@ LDFLAGS += $(addprefix -L,$(LIBDIR))
CXXFLAGS += -I$(DEVKITPRO)/3rd/wii/include
LDFLAGS += -L$(DEVKITPRO)/3rd/wii/lib
-ifdef DEBUG_WII
-CXXFLAGS += -DDEBUG_WII
+ifeq ($(DEBUG_WII_USBGECKO),1)
+CXXFLAGS += -DDEBUG_WII_USBGECKO
LIBS += -ldb
endif
-ifdef USE_ZLIB
+ifeq ($(DEBUG_WII_MEMSTATS),1)
+CXXFLAGS += -DDEBUG_WII_MEMSTATS
+endif
+
+ifeq ($(DEBUG_WII_GDB),1)
+CXXFLAGS += -DDEBUG_WII_GDB
+endif
+
+ifeq ($(USE_ZLIB),1)
CXXFLAGS += -DUSE_ZLIB
LIBS += -lz
endif
-ifdef USE_MAD
+ifeq ($(USE_MAD),1)
CXXFLAGS += -DUSE_MAD -I$(DEVKITPRO)/libogc/include/mad
LIBS += -lmad
endif
-ifdef USE_TREMOR
+ifeq ($(USE_TREMOR),1)
CXXFLAGS += -DUSE_VORBIS -DUSE_TREMOR
LIBS += -lvorbisidec
endif
-ifdef USE_FLAC
+ifeq ($(USE_FLAC),1)
CXXFLAGS += -DUSE_FLAC
LIBS += -lFLAC
endif
-ifdef USE_MPEG2
+ifeq ($(USE_MPEG2),1)
CXXFLAGS += -DUSE_MPEG2
LIBS += -lmpeg2
endif
-ifdef USE_MT32EMU
+ifeq ($(USE_MT32EMU),1)
CXXFLAGS += -DUSE_MT32EMU
endif
diff --git a/backends/platform/wii/main.cpp b/backends/platform/wii/main.cpp
index c1c403bdd8..3b5ce3762f 100644
--- a/backends/platform/wii/main.cpp
+++ b/backends/platform/wii/main.cpp
@@ -24,11 +24,12 @@
#include <errno.h>
#include <unistd.h>
+#include <ogc/machine/processor.h>
#include <fat.h>
#include "osystem.h"
-#ifdef DEBUG_WII
+#ifdef DEBUG_WII_GDB
#include <debug.h>
#endif
@@ -40,13 +41,41 @@ bool reset_btn_pressed = false;
bool power_btn_pressed = false;
void reset_cb(void) {
+#ifdef DEBUG_WII_GDB
+ printf("attach gdb now\n");
+ _break();
+ SYS_SetResetCallback(reset_cb);
+#else
reset_btn_pressed = true;
+#endif
}
void power_cb(void) {
power_btn_pressed = true;
}
+#ifdef DEBUG_WII_MEMSTATS
+void wii_memstats(void) {
+ static u32 min_free = UINT_MAX;
+ static u32 temp_free;
+ static u32 level;
+
+ _CPU_ISR_Disable(level);
+#ifdef GAMECUBE
+ temp_free = (u32) SYS_GetArenaHi() - (u32) SYS_GetArenaLo();
+#else
+ temp_free = (u32) SYS_GetArena1Hi() - (u32) SYS_GetArena1Lo() +
+ (u32) SYS_GetArena2Hi() - (u32) SYS_GetArena2Lo();
+#endif
+ _CPU_ISR_Restore(level);
+
+ if (temp_free < min_free) {
+ min_free = temp_free;
+ fprintf(stderr, "free: %8u\n", min_free);
+ }
+}
+#endif
+
int main(int argc, char *argv[]) {
s32 res;
@@ -54,9 +83,12 @@ int main(int argc, char *argv[]) {
PAD_Init();
AUDIO_Init(NULL);
-#ifdef DEBUG_WII
+#ifdef DEBUG_WII_USBGECKO
CON_EnableGecko(1, false);
- //DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
+#endif
+
+#ifdef DEBUG_WII_GDB
+ DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
#endif
printf("startup as ");
diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h
index bedfadd934..807b825097 100644
--- a/backends/platform/wii/osystem.h
+++ b/backends/platform/wii/osystem.h
@@ -44,6 +44,10 @@ extern "C" {
extern bool reset_btn_pressed;
extern bool power_btn_pressed;
+#ifdef DEBUG_WII_MEMSTATS
+extern void wii_memstats(void);
+#endif
+
#ifdef __cplusplus
}
#endif
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index 6402ce9a35..0196c95f4c 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -275,6 +275,10 @@ void OSystem_Wii::updateScreen() {
if (now - _lastScreenUpdate < 1000 / MAX_FPS)
return;
+#ifdef DEBUG_WII_MEMSTATS
+ wii_memstats();
+#endif
+
_lastScreenUpdate = now;
h = 0;