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authorMax Horn2006-04-02 00:08:22 +0000
committerMax Horn2006-04-02 00:08:22 +0000
commit587431f8e838bd08d081d65f18b1f9b8f04566b8 (patch)
treeb0d258b1c28ed19887de121773e723b966369e00 /backends
parenta2c4795f326e62fe8ff74ce0e29e0174d4dab330 (diff)
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Fully and officially renamed our main function to scummvm_main, thus making
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542
Diffstat (limited to 'backends')
-rw-r--r--backends/dc/dcmain.cpp5
-rw-r--r--backends/dc/portdefs.h3
-rw-r--r--backends/gp32/gp32_main.cpp4
-rw-r--r--backends/maemo/main.cpp4
-rw-r--r--backends/maemo/portdefs.h6
-rw-r--r--backends/morphos/morphos.h2
-rw-r--r--backends/morphos/morphos_start.cpp3
-rw-r--r--backends/ps2/systemps2.cpp3
-rw-r--r--backends/psp/portdefs.h6
-rw-r--r--backends/psp/psp_main.cpp4
-rw-r--r--backends/sdl/sdl.cpp7
-rw-r--r--backends/wince/wince-sdl.cpp3
12 files changed, 16 insertions, 34 deletions
diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp
index 0955836bdd..d622c35019 100644
--- a/backends/dc/dcmain.cpp
+++ b/backends/dc/dcmain.cpp
@@ -21,13 +21,11 @@
*
*/
-
-#define REAL_MAIN
-
#include <common/stdafx.h>
#include <common/scummsys.h>
#include <base/engine.h>
#include <base/gameDetector.h>
+#include <base/main.h>
#include <base/plugins.h>
#include "dc.h"
#include "icon.h"
@@ -205,7 +203,6 @@ void dc_init_hardware()
init_arm();
}
-extern "C" int scummvm_main(int argc, char *argv[]);
int main()
{
static char *argv[] = { "scummvm", NULL, };
diff --git a/backends/dc/portdefs.h b/backends/dc/portdefs.h
index 1217810ef5..cedfd5c0fe 100644
--- a/backends/dc/portdefs.h
+++ b/backends/dc/portdefs.h
@@ -37,6 +37,3 @@
#ifdef Timer
#undef Timer
#endif
-#ifndef REAL_MAIN
-#define main scummvm_main
-#endif
diff --git a/backends/gp32/gp32_main.cpp b/backends/gp32/gp32_main.cpp
index cf636fdba4..8abdb4a7ce 100644
--- a/backends/gp32/gp32_main.cpp
+++ b/backends/gp32/gp32_main.cpp
@@ -26,6 +26,8 @@
#include "common/config-manager.h"
+#include "base/main.h"
+
#include "backends/gp32/gp32std.h"
#include "backends/gp32/gp32std_grap.h"
@@ -34,8 +36,6 @@
GlobalVars g_vars;
-extern "C" int scummvm_main(int argc, char *argv[]);
-
void init() {
gp_setCpuSpeed(40); // Default CPU Speed
diff --git a/backends/maemo/main.cpp b/backends/maemo/main.cpp
index 7ef2bfd2f1..231f319158 100644
--- a/backends/maemo/main.cpp
+++ b/backends/maemo/main.cpp
@@ -20,7 +20,6 @@
*
*/
-#define REAL_MAIN
#include <common/stdafx.h>
#include <common/scummsys.h>
#include <X11/Xlib.h>
@@ -29,6 +28,7 @@
#include <SDL/SDL.h>
#include <SDL/SDL_syswm.h>
+#include "base/main.h"
#include <hildon-widgets/hildon-app.h>
#include <gtk/gtk.h>
#include <libosso.h>
@@ -48,8 +48,6 @@ void set_doubling(unsigned char enable) {
XSPSetPixelDoubling(wminfo.info.x11.display, 0, enable);
}
-extern "C" int scummvm_main(int argc, char *argv[]);
-
int main(int argc, char *argv[]) {
osso_context_t *osso_context;
diff --git a/backends/maemo/portdefs.h b/backends/maemo/portdefs.h
index 82894331b3..f825e5c4e2 100644
--- a/backends/maemo/portdefs.h
+++ b/backends/maemo/portdefs.h
@@ -52,12 +52,6 @@ typedef signed int int32;
/* Whether we should use i386 assembly routines */
#undef USE_NASM
-#undef main
-
-#ifndef REAL_MAIN
-#define main scummvm_main
-#endif
-
#include <stdio.h>
#include <fcntl.h>
#include <stdlib.h>
diff --git a/backends/morphos/morphos.h b/backends/morphos/morphos.h
index 46d35689c0..7f919f7080 100644
--- a/backends/morphos/morphos.h
+++ b/backends/morphos/morphos.h
@@ -226,8 +226,6 @@ class AutoLock
#define AUTO_LOCK AutoLock cs(&CritSec);
-int morphos_main(int argc, char *argv[]);
-
extern OSystem_MorphOS *TheSystem;
#endif
diff --git a/backends/morphos/morphos_start.cpp b/backends/morphos/morphos_start.cpp
index f19a96983e..f7ec56f224 100644
--- a/backends/morphos/morphos_start.cpp
+++ b/backends/morphos/morphos_start.cpp
@@ -37,6 +37,7 @@
#include "common/stdafx.h"
#include "scumm/scumm.h"
#include "base/gameDetector.h"
+#include "base/main.h"
#include "common/scaler.h"
#include "sound/mididrv.h"
#include "morphos.h"
@@ -433,6 +434,6 @@ int main()
if (ScummStory)
argv[argc++] = ScummStory;
- return morphos_main(argc, argv);
+ return scummvm_main(argc, argv);
}
diff --git a/backends/ps2/systemps2.cpp b/backends/ps2/systemps2.cpp
index 7262000986..d0154ab590 100644
--- a/backends/ps2/systemps2.cpp
+++ b/backends/ps2/systemps2.cpp
@@ -35,6 +35,7 @@
#include "common/scummsys.h"
#include "../intern.h"
#include "base/engine.h"
+#include "base/main.h"
#include "backends/ps2/systemps2.h"
#include "backends/ps2/Gs2dScreen.h"
#include "backends/ps2/ps2input.h"
@@ -98,8 +99,6 @@ OSystem *OSystem_PS2_create(void) {
return g_systemPs2;
}
-extern "C" int scummvm_main(int argc, char *argv[]);
-
extern "C" int main(int argc, char *argv[]) {
SifInitRpc(0);
#ifndef USE_PS2LINK // reset the IOP if this is a CD build
diff --git a/backends/psp/portdefs.h b/backends/psp/portdefs.h
index 558b218f90..a63c8ff39e 100644
--- a/backends/psp/portdefs.h
+++ b/backends/psp/portdefs.h
@@ -51,12 +51,6 @@
//#define printf pspDebugScreenPrintf
#define exit(x) printf("exit() called\n"); sceKernelSleepThread();
-#undef main
-
-#ifndef REAL_MAIN
-#define main scummvm_main
-#endif
-
#endif /* PORTDEFS_H */
diff --git a/backends/psp/psp_main.cpp b/backends/psp/psp_main.cpp
index b4af6dbbe7..d981c314dc 100644
--- a/backends/psp/psp_main.cpp
+++ b/backends/psp/psp_main.cpp
@@ -28,10 +28,10 @@
#include <stdlib.h>
#include <string.h>
-#define REAL_MAIN
#include <common/stdafx.h>
#include <common/scummsys.h>
#include <base/engine.h>
+#include <base/main.h>
#include <base/gameDetector.h>
#include <base/plugins.h>
@@ -123,8 +123,6 @@ int SetupCallbacks(void)
}
-extern "C" int scummvm_main(int argc, char *argv[]);
-
int main(void)
{
//PSPDebugTrace("Init debug screen\n");
diff --git a/backends/sdl/sdl.cpp b/backends/sdl/sdl.cpp
index 74dbb969e9..b1da08c60e 100644
--- a/backends/sdl/sdl.cpp
+++ b/backends/sdl/sdl.cpp
@@ -24,6 +24,7 @@
#include "backends/sdl/sdl-common.h"
#include "common/config-manager.h"
#include "common/util.h"
+#include "base/main.h"
#if defined(HAVE_CONFIG_H)
#include "config.h"
@@ -32,6 +33,12 @@
#include "scummvm.xpm"
+#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && !defined(__MAEMO__)
+int main(int argc, char *argv[]) {
+ return scummvm_main(argc, argv);
+}
+#endif
+
OSystem *OSystem_SDL_create() {
return new OSystem_SDL();
}
diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp
index f8150d6f2c..46c95f9ed5 100644
--- a/backends/wince/wince-sdl.cpp
+++ b/backends/wince/wince-sdl.cpp
@@ -26,6 +26,7 @@
#include "common/util.h"
#include "base/gameDetector.h"
#include "base/engine.h"
+#include "base/main.h"
#include "base/plugins.h"
#include "common/timer.h"
@@ -119,8 +120,6 @@ bool isSmartphone() {
// MAIN
-extern "C" int scummvm_main(GameDetector &gameDetector, int argc, char **argv);
-
int handleException(EXCEPTION_POINTERS *exceptionPointers) {
CEException::writeException(TEXT("\\scummvmCrash"), exceptionPointers);
drawError("Unrecoverable exception occurred - see crash dump in latest \\scummvmCrash file");