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author | Nicolas Bacca | 2005-03-26 13:24:53 +0000 |
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committer | Nicolas Bacca | 2005-03-26 13:24:53 +0000 |
commit | 5a7c9f7d7483f7f57802f0baf3766a7ea0d752d1 (patch) | |
tree | bc798566bfedacf8070059815a2f67dfa7d03b4c /backends | |
parent | 61aab60064882360286d1d00f801e6eeeeb5df8c (diff) | |
download | scummvm-rg350-5a7c9f7d7483f7f57802f0baf3766a7ea0d752d1.tar.gz scummvm-rg350-5a7c9f7d7483f7f57802f0baf3766a7ea0d752d1.tar.bz2 scummvm-rg350-5a7c9f7d7483f7f57802f0baf3766a7ea0d752d1.zip |
Tweak WinCE timer re-entry workaround to play Insane sequences
svn-id: r17242
Diffstat (limited to 'backends')
-rw-r--r-- | backends/wince/wince-sdl.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/backends/wince/wince-sdl.cpp b/backends/wince/wince-sdl.cpp index ab9ed5bd62..5ed7362206 100644 --- a/backends/wince/wince-sdl.cpp +++ b/backends/wince/wince-sdl.cpp @@ -728,6 +728,12 @@ void OSystem_WINCE3::update_game_settings() { if (_isSmartphone) panel->setVisible(false); + + // Set Smush Force Redraw rate for Full Throttle + if (!ConfMan.hasKey("Smush_force_redraw")) { + ConfMan.set("Smush_force_redraw", 30); + ConfMan.flushToDisk(); + } } get_sample_rate(); |