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author | Max Horn | 2006-05-04 23:24:09 +0000 |
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committer | Max Horn | 2006-05-04 23:24:09 +0000 |
commit | 5d5c02d66c680ef442f68138bae6a403e6bc3336 (patch) | |
tree | cd52747d0e464e82c963aa588631eed244a65357 /backends | |
parent | c46301bcc285fd216ab76095e81dc54b3ba1d127 (diff) | |
download | scummvm-rg350-5d5c02d66c680ef442f68138bae6a403e6bc3336.tar.gz scummvm-rg350-5d5c02d66c680ef442f68138bae6a403e6bc3336.tar.bz2 scummvm-rg350-5d5c02d66c680ef442f68138bae6a403e6bc3336.zip |
Moved GameDetector::setTarget & findGame to the new namespace Base; moved their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function
svn-id: r22346
Diffstat (limited to 'backends')
-rw-r--r-- | backends/dc/dcmain.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp index 67081533b3..83544ae7c6 100644 --- a/backends/dc/dcmain.cpp +++ b/backends/dc/dcmain.cpp @@ -24,7 +24,7 @@ #include <common/stdafx.h> #include <common/scummsys.h> #include <base/engine.h> -#include <base/gameDetector.h> +#include <base/game.h> #include <base/main.h> #include <base/plugins.h> #include "dc.h" @@ -224,7 +224,7 @@ int DCLauncherDialog::runModal() ConfMan.set("path", dir, base); // Set the target. - GameDetector::setTarget(base); + Base::setTarget(base); return 0; } |