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authorBastien Bouclet2019-11-07 11:02:00 +0100
committerBastien Bouclet2019-11-07 11:02:00 +0100
commit6901ee0242c128d3b6026f83a10da4ca90e265e0 (patch)
treeaa901fd36658b97bae8f3e83c21aafa37a2b1595 /backends
parente34d27c1bdc7b58368767d250494ad5946a0bf67 (diff)
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3DS: Use the full resolution for the overlay on the top screen
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/3ds/gui.cpp46
-rw-r--r--backends/platform/3ds/gui.h41
-rw-r--r--backends/platform/3ds/module.mk1
-rw-r--r--backends/platform/3ds/options-dialog.cpp41
-rw-r--r--backends/platform/3ds/options-dialog.h11
-rw-r--r--backends/platform/3ds/osystem-events.cpp77
-rw-r--r--backends/platform/3ds/osystem-graphics.cpp8
-rw-r--r--backends/platform/3ds/osystem.cpp1
-rw-r--r--backends/platform/3ds/osystem.h5
9 files changed, 102 insertions, 129 deletions
diff --git a/backends/platform/3ds/gui.cpp b/backends/platform/3ds/gui.cpp
deleted file mode 100644
index 0883d5a102..0000000000
--- a/backends/platform/3ds/gui.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "backends/platform/3ds/gui.h"
-#include "common/system.h"
-
-StatusMessageDialog* StatusMessageDialog::_opened = 0;
-
-StatusMessageDialog::StatusMessageDialog(const Common::String &message, uint32 duration)
- : MessageDialog(message, 0, 0) {
- _timer = g_system->getMillis() + duration;
- if (_opened)
- _opened->close();
- _opened = this;
-}
-
-void StatusMessageDialog::handleTickle() {
- MessageDialog::handleTickle();
- if (g_system->getMillis() > _timer)
- close();
-}
-
-void StatusMessageDialog::close() {
- GUI::Dialog::close();
- if (_opened)
- _opened = 0;
-}
diff --git a/backends/platform/3ds/gui.h b/backends/platform/3ds/gui.h
deleted file mode 100644
index 8e82c6c851..0000000000
--- a/backends/platform/3ds/gui.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef GUI_3DS_H
-#define GUI_3DS_H
-
-#include "gui/message.h"
-
-class StatusMessageDialog : public GUI::MessageDialog {
-public:
- StatusMessageDialog(const Common::String &message, uint32 duration);
-
- void handleTickle();
-
-protected:
- virtual void close();
-
- uint32 _timer;
- static StatusMessageDialog* _opened;
-};
-
-#endif // GUI_3DS_H
diff --git a/backends/platform/3ds/module.mk b/backends/platform/3ds/module.mk
index 3eb15aef81..16fbd5fbca 100644
--- a/backends/platform/3ds/module.mk
+++ b/backends/platform/3ds/module.mk
@@ -4,7 +4,6 @@ MODULE_OBJS := \
main.o \
shader.shbin.o \
sprite.o \
- gui.o \
config.o \
options-dialog.o \
osystem.o \
diff --git a/backends/platform/3ds/options-dialog.cpp b/backends/platform/3ds/options-dialog.cpp
index a6be649ac0..d57daa7cdc 100644
--- a/backends/platform/3ds/options-dialog.cpp
+++ b/backends/platform/3ds/options-dialog.cpp
@@ -61,7 +61,7 @@ OptionsDialog::OptionsDialog() : GUI::Dialog(20, 20, 280, 200) {
_screenRadioGroup->setValue(config.screen);
new GUI::StaticTextWidget(this, 0, 100, 110, 15, _("C-Pad Sensitivity:"), Graphics::kTextAlignRight);
- _sensitivity = new GUI::SliderWidget(this, 115, 100, 160, 15, "TODO: Add tooltip", 1);
+ _sensitivity = new GUI::SliderWidget(this, 115, 100, 160, 15);
_sensitivity->setMinValue(-15);
_sensitivity->setMaxValue(30);
_sensitivity->setValue(config.sensitivity);
@@ -72,20 +72,41 @@ OptionsDialog::~OptionsDialog() {
optionMenuOpened = false;
}
-void OptionsDialog::updateConfigManager() {
- config.showCursor = _showCursorCheckbox->getState();
- config.snapToBorder = _snapToBorderCheckbox->getState();
- config.stretchToFit = _stretchToFitCheckbox->getState();
- config.sensitivity = _sensitivity->getValue();
- config.screen = _screenRadioGroup->getValue();
- saveConfig();
- loadConfig();
+bool OptionsDialog::getShowCursor() const {
+ return _showCursorCheckbox->getState();
+}
+
+bool OptionsDialog::getSnapToBorder() const {
+ return _snapToBorderCheckbox->getState();
+}
+
+bool OptionsDialog::getStretchToFit() const {
+ return _stretchToFitCheckbox->getState();
+}
+
+int OptionsDialog::getSensitivity() const {
+ return _sensitivity->getValue();
+}
+
+int OptionsDialog::getScreen() const {
+ return _screenRadioGroup->getValue();
+}
+
+void OptionsDialog::reflowLayout() {
+ const int screenW = g_system->getOverlayWidth();
+ const int screenH = g_system->getOverlayHeight();
+
+ // Center the dialog
+ _x = (screenW - getWidth()) / 2;
+ _y = (screenH - getHeight()) / 2;
+
+ GUI::Dialog::reflowLayout();
}
void OptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
switch(cmd) {
case GUI::kOKCmd:
- updateConfigManager();
+ setResult(1);
// Fall through
case GUI::kCloseCmd:
close();
diff --git a/backends/platform/3ds/options-dialog.h b/backends/platform/3ds/options-dialog.h
index d8c0d7bc7d..68ff75e242 100644
--- a/backends/platform/3ds/options-dialog.h
+++ b/backends/platform/3ds/options-dialog.h
@@ -50,9 +50,16 @@ public:
OptionsDialog();
~OptionsDialog();
+ // GuiObject API
+ void reflowLayout() override;
+
+ bool getShowCursor() const;
+ bool getSnapToBorder() const;
+ bool getStretchToFit() const;
+ int getSensitivity() const;
+ int getScreen() const;
protected:
- virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
- void updateConfigManager();
+ void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) override;
GUI::SliderWidget *_sensitivity;
GUI::CheckboxWidget *_showCursorCheckbox;
diff --git a/backends/platform/3ds/osystem-events.cpp b/backends/platform/3ds/osystem-events.cpp
index 8c06187b09..fb30d665a0 100644
--- a/backends/platform/3ds/osystem-events.cpp
+++ b/backends/platform/3ds/osystem-events.cpp
@@ -22,13 +22,14 @@
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
-#include "osystem.h"
+#include "backends/platform/3ds/osystem.h"
+
+#include "backends/platform/3ds/config.h"
+#include "backends/platform/3ds/options-dialog.h"
#include "backends/timer/default/default-timer.h"
-#include "gui/gui-manager.h"
+#include "common/translation.h"
#include "engines/engine.h"
-#include "gui.h"
-#include "options-dialog.h"
-#include "config.h"
+#include "gui/gui-manager.h"
namespace _3DS {
@@ -149,29 +150,29 @@ static void eventThreadFunc(void *arg) {
if (keysPressed & KEY_L) {
if (g_gui.isActive()) {
// TODO: Prevent the magnify effect from updating while the GUI is active
- osys->displayMessageOnOSD("Magnify Mode cannot be activated in menus.");
+ osys->displayMessageOnOSD(_("Magnify Mode cannot be activated in menus."));
} else if (config.screen != kScreenBoth && osys->getMagnifyMode() == MODE_MAGOFF) {
// TODO: Automatically enable both screens while magnify mode is on
- osys->displayMessageOnOSD("Magnify Mode can only be activated\n when both screens are enabled.");
+ osys->displayMessageOnOSD(_("Magnify Mode can only be activated\n when both screens are enabled."));
} else if (osys->getWidth() <= 400 && osys->getHeight() <= 240) {
- osys->displayMessageOnOSD("In-game resolution too small to magnify.");
+ osys->displayMessageOnOSD(_("In-game resolution too small to magnify."));
} else {
if (osys->getMagnifyMode() == MODE_MAGOFF) {
osys->setMagnifyMode(MODE_MAGON);
if (inputMode == MODE_DRAG) {
inputMode = MODE_HOVER;
- osys->displayMessageOnOSD("Magnify Mode On. Switching to Hover Mode...");
+ osys->displayMessageOnOSD(_("Magnify Mode On. Switching to Hover Mode..."));
} else {
- osys->displayMessageOnOSD("Magnify Mode On");
+ osys->displayMessageOnOSD(_("Magnify Mode On"));
}
} else {
osys->setMagnifyMode(MODE_MAGOFF);
osys->updateSize();
if (savedInputMode == MODE_DRAG) {
inputMode = savedInputMode;
- osys->displayMessageOnOSD("Magnify Mode Off. Reactivating Drag Mode...");
+ osys->displayMessageOnOSD(_("Magnify Mode Off. Reactivating Drag Mode..."));
} else {
- osys->displayMessageOnOSD("Magnify Mode Off");
+ osys->displayMessageOnOSD(_("Magnify Mode Off"));
}
}
}
@@ -179,13 +180,13 @@ static void eventThreadFunc(void *arg) {
if (keysPressed & KEY_R) {
if (inputMode == MODE_DRAG) {
inputMode = savedInputMode = MODE_HOVER;
- osys->displayMessageOnOSD("Hover Mode");
+ osys->displayMessageOnOSD(_("Hover Mode"));
} else {
if (osys->getMagnifyMode() == MODE_MAGOFF) {
inputMode = savedInputMode = MODE_DRAG;
- osys->displayMessageOnOSD("Drag Mode");
+ osys->displayMessageOnOSD(_("Drag Mode"));
} else
- osys->displayMessageOnOSD("Cannot Switch to Drag Mode while Magnify Mode is On");
+ osys->displayMessageOnOSD(_("Cannot Switch to Drag Mode while Magnify Mode is On"));
}
}
if (keysPressed & KEY_A || keysPressed & KEY_DLEFT || keysReleased & KEY_A || keysReleased & KEY_DLEFT) {
@@ -238,9 +239,9 @@ static void eventThreadFunc(void *arg) {
osys->updateSize();
if (savedInputMode == MODE_DRAG) {
inputMode = savedInputMode;
- osys->displayMessageOnOSD("Magnify Mode Off. Reactivating Drag Mode.\nReturning to Launcher...");
+ osys->displayMessageOnOSD(_("Magnify Mode Off. Reactivating Drag Mode.\nReturning to Launcher..."));
} else
- osys->displayMessageOnOSD("Magnify Mode Off. Returning to Launcher...");
+ osys->displayMessageOnOSD(_("Magnify Mode Off. Returning to Launcher..."));
}
}
@@ -309,8 +310,12 @@ void OSystem_3DS::destroyEvents() {
void OSystem_3DS::transformPoint(touchPosition &point) {
if (!_overlayVisible) {
- point.px = static_cast<float>(point.px) / _gameBottomTexture.getScaleX() - _gameBottomX;
- point.py = static_cast<float>(point.py) / _gameBottomTexture.getScaleY() - _gameBottomY;
+ point.px = static_cast<float>(point.px) / _gameBottomTexture.getScaleX() - _gameBottomTexture.getPosX();
+ point.py = static_cast<float>(point.py) / _gameBottomTexture.getScaleY() - _gameBottomTexture.getPosY();
+ } else {
+ if (config.screen == kScreenTop) {
+ point.px = (uint32) point.px * 400 / 320; // TODO: Fix horizontal speed
+ }
}
}
@@ -323,12 +328,7 @@ bool OSystem_3DS::pollEvent(Common::Event &event) {
if (optionMenuOpening) {
optionMenuOpening = false;
- OptionsDialog dialog;
- if (g_engine)
- g_engine->pauseEngine(true);
- dialog.runModal();
- if (g_engine)
- g_engine->pauseEngine(false);
+ runOptionsDialog();
}
Common::StackLock lock(*eventMutex);
@@ -340,4 +340,31 @@ bool OSystem_3DS::pollEvent(Common::Event &event) {
return true;
}
+void OSystem_3DS::runOptionsDialog() {
+ OptionsDialog dialog;
+ if (g_engine)
+ g_engine->pauseEngine(true);
+ int result = dialog.runModal();
+ if (g_engine)
+ g_engine->pauseEngine(false);
+
+ if (result > 0) {
+ int oldScreen = config.screen;
+
+ config.showCursor = dialog.getShowCursor();
+ config.snapToBorder = dialog.getSnapToBorder();
+ config.stretchToFit = dialog.getStretchToFit();
+ config.sensitivity = dialog.getSensitivity();
+ config.screen = dialog.getScreen();
+
+ saveConfig();
+ loadConfig();
+
+ if (config.screen != oldScreen) {
+ _screenChangeId++;
+ g_gui.checkScreenChange();
+ }
+ }
+}
+
} // namespace _3DS
diff --git a/backends/platform/3ds/osystem-graphics.cpp b/backends/platform/3ds/osystem-graphics.cpp
index 5c65cac648..8fb92f4d48 100644
--- a/backends/platform/3ds/osystem-graphics.cpp
+++ b/backends/platform/3ds/osystem-graphics.cpp
@@ -146,12 +146,16 @@ int OSystem_3DS::getGraphicsMode() const {
void OSystem_3DS::initSize(uint width, uint height,
const Graphics::PixelFormat *format) {
debug("3ds initsize w:%d h:%d", width, height);
+ int oldScreen = config.screen;
loadConfig();
+ if (config.screen != oldScreen) {
+ _screenChangeId++;
+ }
_gameWidth = width;
_gameHeight = height;
_gameTopTexture.create(width, height, _pfGameTexture);
- _overlay.create(getOverlayWidth(), getOverlayHeight(), _pfGameTexture);
+ _overlay.create(400, 320, _pfGameTexture);
_topHalfWidth = _topWidth / 2;
_topHalfHeight = _topHeight / 2;
@@ -560,7 +564,7 @@ int16 OSystem_3DS::getOverlayHeight() {
}
int16 OSystem_3DS::getOverlayWidth() {
- return 320;
+ return config.screen == kScreenTop ? 400 : 320;
}
bool OSystem_3DS::showMouse(bool visible) {
diff --git a/backends/platform/3ds/osystem.cpp b/backends/platform/3ds/osystem.cpp
index aa0b3a7503..2003795077 100644
--- a/backends/platform/3ds/osystem.cpp
+++ b/backends/platform/3ds/osystem.cpp
@@ -77,6 +77,7 @@ OSystem_3DS::OSystem_3DS():
_topWidth(400),
_topHeight(240),
_overlayVisible(false),
+ _screenChangeId(0),
_magnifyMode(MODE_MAGOFF),
exiting(false),
sleeping(false)
diff --git a/backends/platform/3ds/osystem.h b/backends/platform/3ds/osystem.h
index 51aa40ae83..70cd475cf9 100644
--- a/backends/platform/3ds/osystem.h
+++ b/backends/platform/3ds/osystem.h
@@ -105,7 +105,7 @@ public:
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
void initSize(uint width, uint height,
const Graphics::PixelFormat *format = NULL);
- virtual int getScreenChangeID() const { return 0; };
+ virtual int getScreenChangeID() const { return _screenChangeId; };
void beginGFXTransaction();
OSystem::TransactionError endGFXTransaction();
@@ -152,7 +152,6 @@ public:
void setMagnifyMode(MagnifyMode mode);
MagnifyMode getMagnifyMode(){ return _magnifyMode; }
-
private:
void initGraphics();
void destroyGraphics();
@@ -160,6 +159,7 @@ private:
void destroyAudio();
void initEvents();
void destroyEvents();
+ void runOptionsDialog();
void flushGameScreen();
void flushCursor();
@@ -199,6 +199,7 @@ private:
int _screenShakeOffset;
bool _overlayVisible;
+ int _screenChangeId;
DVLB_s *_dvlb;
shaderProgram_s _program;