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authorMax Horn2005-07-02 12:52:30 +0000
committerMax Horn2005-07-02 12:52:30 +0000
commit7970562356790a274cbc96b32dc84801536e3bd0 (patch)
tree2da1f0d089fbad73b1d9a54085f1e00ae6e05c72 /backends
parent13b1802a453f838cf2b8c35678b9a78fd4277534 (diff)
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Hackish native MIDI HW support for Mac OS X (incomplete)
svn-id: r18481
Diffstat (limited to 'backends')
-rw-r--r--backends/midi/coreaudio.cpp277
1 files changed, 189 insertions, 88 deletions
diff --git a/backends/midi/coreaudio.cpp b/backends/midi/coreaudio.cpp
index 8ed208575d..8648ca7a68 100644
--- a/backends/midi/coreaudio.cpp
+++ b/backends/midi/coreaudio.cpp
@@ -25,7 +25,9 @@
#include "common/util.h"
#include "sound/mpu401.h"
+#include <CoreServices/CoreServices.h> //for file stuff
#include <AudioUnit/AudioUnit.h>
+#include <AudioToolbox/AudioToolbox.h> //for AUGraph
// Activating the following switch disables reverb support in the CoreAudio
@@ -35,13 +37,21 @@
//#define COREAUDIO_DISABLE_REVERB
+// Enable the following switch to make ScummVM try to use native MIDI hardware
+// on your computer for MIDI output. This is currently quite hackish, in
+// particular you have no way to specify which device is used (it'll always
+// use the first output device it can find), nor is there a switch to
+// force it to use the soft synth instead of the MIDI HW.
+//#define ENABLE_HACKISH_NATIVE_MIDI_SUPPORT
+
/* CoreAudio MIDI driver
* Based on code by Benjamin W. Zale
* Extended by Max Horn
*/
class MidiDriver_CORE : public MidiDriver_MPU401 {
public:
- MidiDriver_CORE() : au_MusicDevice(0), au_output(0) { }
+ MidiDriver_CORE();
+ ~MidiDriver_CORE();
int open();
void close();
void send(uint32 b);
@@ -50,118 +60,209 @@ public:
private:
AudioUnit au_MusicDevice;
AudioUnit au_output;
+
+ MIDIClientRef mClient;
+ MIDIPortRef mOutPort;
+ MIDIEndpointRef mDest;
};
+MidiDriver_CORE::MidiDriver_CORE()
+ : au_MusicDevice(0), au_output(0), mClient(0), mOutPort(0), mDest(0) {
+
+ OSStatus err;
+ err = MIDIClientCreate(CFSTR("ScummVM MIDI Driver for OS X"), NULL, NULL, &mClient);
+}
+
+MidiDriver_CORE::~MidiDriver_CORE() {
+ if (mClient)
+ MIDIClientDispose(mClient);
+ mClient = 0;
+}
int MidiDriver_CORE::open() {
if (au_output != NULL)
return MERR_ALREADY_OPEN;
- OSStatus err;
- AudioUnitConnection auconnect;
- ComponentDescription compdesc;
- Component compid;
-
- // Open the Music Device.
- // We use the AudioUnit v1 API, even though it is deprecated, because
- // this way we stay compatible with older OS X versions.
- // For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
- compdesc.componentType = kAudioUnitComponentType;
- compdesc.componentSubType = kAudioUnitSubType_MusicDevice;
- compdesc.componentManufacturer = kAudioUnitID_DLSSynth;
- compdesc.componentFlags = 0;
- compdesc.componentFlagsMask = 0;
- compid = FindNextComponent(NULL, &compdesc);
- au_MusicDevice = static_cast<AudioUnit>(OpenComponent(compid));
+ OSStatus err = noErr;
+
+ int dests = MIDIGetNumberOfDestinations();
+ mOutPort = 0;
+#if ENABLE_HACKISH_NATIVE_MIDI_SUPPORT
+ if (dests > 0 && mClient) {
+ mDest = MIDIGetDestination(0);
+ err = MIDIOutputPortCreate( mClient,
+ CFSTR("scummvm_output_port"),
+ &mOutPort);
+ }
+#endif
+
+ if (err != noErr || !mOutPort) {
+ AudioUnitConnection auconnect;
+ ComponentDescription compdesc;
+ Component compid;
- if (au_MusicDevice == 0)
- error("Failed opening CoreAudio music device");
-
- // Load custom soundfont, if specified
- // FIXME: This is kind of a temporary hack. Better (IMO) would be to
- // query QuickTime for whatever custom soundfont was set in the
- // QuickTime Preferences, and use that automatically.
- if (ConfMan.hasKey("soundfont")) {
- FSRef fsref;
- FSSpec fsSpec;
- const char *soundfont = ConfMan.get("soundfont").c_str();
+ // Open the Music Device.
+ // We use the AudioUnit v1 API, even though it is deprecated, because
+ // this way we stay compatible with older OS X versions.
+ // For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
+ compdesc.componentType = kAudioUnitComponentType;
+ compdesc.componentSubType = kAudioUnitSubType_MusicDevice;
+ compdesc.componentManufacturer = kAudioUnitID_DLSSynth;
+ compdesc.componentFlags = 0;
+ compdesc.componentFlagsMask = 0;
+ compid = FindNextComponent(NULL, &compdesc);
+ au_MusicDevice = static_cast<AudioUnit>(OpenComponent(compid));
+
+ if (au_MusicDevice == 0)
+ error("Failed opening CoreAudio music device");
- err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
-
- if (err == noErr) {
- err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
- }
+ // Load custom soundfont, if specified
+ // FIXME: This is kind of a temporary hack. Better (IMO) would be to
+ // query QuickTime for whatever custom soundfont was set in the
+ // QuickTime Preferences, and use that automatically.
+ if (ConfMan.hasKey("soundfont")) {
+ FSRef fsref;
+ FSSpec fsSpec;
+ const char *soundfont = ConfMan.get("soundfont").c_str();
+
+ err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
- if (err == noErr) {
- err = AudioUnitSetProperty (
- au_MusicDevice,
- kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
- 0,
- &fsSpec, sizeof(fsSpec)
- );
+ if (err == noErr) {
+ err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
+ }
+
+ if (err == noErr) {
+ err = AudioUnitSetProperty (
+ au_MusicDevice,
+ kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
+ 0,
+ &fsSpec, sizeof(fsSpec)
+ );
+ }
+
+ if (err != noErr)
+ warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
}
-
- if (err != noErr)
- warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
+
+ // open the output unit
+ au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
+ if (au_output == 0)
+ error("Failed opening output audio unit");
+
+ // connect the units
+ auconnect.sourceAudioUnit = au_MusicDevice;
+ auconnect.sourceOutputNumber = 0;
+ auconnect.destInputNumber = 0;
+ err =
+ AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
+ (void *)&auconnect, sizeof(AudioUnitConnection));
+
+ #ifdef COREAUDIO_DISABLE_REVERB
+ UInt32 usesReverb = 0;
+ AudioUnitSetProperty (au_MusicDevice, kMusicDeviceProperty_UsesInternalReverb,
+ kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
+ #endif
+
+ // initialize the units
+ AudioUnitInitialize(au_MusicDevice);
+ AudioUnitInitialize(au_output);
+
+ // start the output
+ AudioOutputUnitStart(au_output);
+
}
- // open the output unit
- au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
- if (au_output == 0)
- error("Failed opening output audio unit");
-
- // connect the units
- auconnect.sourceAudioUnit = au_MusicDevice;
- auconnect.sourceOutputNumber = 0;
- auconnect.destInputNumber = 0;
- err =
- AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
- (void *)&auconnect, sizeof(AudioUnitConnection));
-
-#ifdef COREAUDIO_DISABLE_REVERB
- UInt32 usesReverb = 0;
- AudioUnitSetProperty (au_MusicDevice, kMusicDeviceProperty_UsesInternalReverb,
- kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
-#endif
-
- // initialize the units
- AudioUnitInitialize(au_MusicDevice);
- AudioUnitInitialize(au_output);
-
- // start the output
- AudioOutputUnitStart(au_output);
-
return 0;
}
void MidiDriver_CORE::close() {
MidiDriver_MPU401::close();
- // Stop the output
- AudioOutputUnitStop(au_output);
-
- // Cleanup
- CloseComponent(au_output);
- au_output = 0;
- CloseComponent(au_MusicDevice);
- au_MusicDevice = 0;
+ if (mOutPort && mDest) {
+ MIDIPortDispose(mOutPort);
+ mOutPort = 0;
+ mDest = 0;
+ } else {
+ // Stop the output
+ AudioOutputUnitStop(au_output);
+
+ // Cleanup
+ CloseComponent(au_output);
+ au_output = 0;
+ CloseComponent(au_MusicDevice);
+ au_MusicDevice = 0;
+ }
}
void MidiDriver_CORE::send(uint32 b) {
- assert(au_output != NULL);
- assert(au_MusicDevice != NULL);
- unsigned char first_byte, second_byte, status_byte;
- status_byte = (b & 0x000000FF);
- first_byte = (b & 0x0000FF00) >> 8;
- second_byte = (b & 0x00FF0000) >> 16;
-
- MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
+ byte status_byte = (b & 0x000000FF);
+ byte first_byte = (b & 0x0000FF00) >> 8;
+ byte second_byte = (b & 0x00FF0000) >> 16;
+
+ if (mOutPort && mDest) {
+ MIDIPacketList packetList;
+ MIDIPacket *packet = &packetList.packet[0];
+
+ packetList.numPackets = 1;
+
+ packet->timeStamp = 0;
+ packet->length = 3;
+ packet->data[0] = status_byte;
+ packet->data[1] = first_byte;
+ packet->data[2] = second_byte;
+
+ MIDISend(mOutPort, mDest, &packetList);
+ } else {
+ assert(au_output != NULL);
+ assert(au_MusicDevice != NULL);
+ MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
+ }
}
void MidiDriver_CORE::sysEx(byte *msg, uint16 length) {
- assert(au_output != NULL);
- assert(au_MusicDevice != NULL);
- MusicDeviceSysEx(au_MusicDevice, msg, length);
+
+ if (mOutPort && mDest) {
+ byte buf[384];
+ MIDIPacketList *packetList = (MIDIPacketList *)buf;
+ MIDIPacket *packet = packetList->packet;
+
+ assert(sizeof(buf) >= sizeof(UInt32) + sizeof(MIDITimeStamp) + sizeof(UInt16) + length + 2);
+
+ packetList->numPackets = 1;
+
+ packet->timeStamp = 0;
+
+ // Add SysEx frame if missing
+ if (*msg != 0xF0) {
+ packet->length = length + 2;
+ packet->data[0] = 0xF0;
+ memcpy(packet->data + 1, msg, length);
+ packet->data[length + 1] = 0xF7;
+ } else {
+ packet->length = length;
+ memcpy(packet->data, msg, length);
+ }
+
+ MIDISend(mOutPort, mDest, packetList);
+ } else {
+ assert(au_output != NULL);
+ assert(au_MusicDevice != NULL);
+
+ // Add SysEx frame if missing
+ byte *buf = 0;
+ if (*msg != 0xF0) {
+ buf = (byte *)malloc(length + 2);
+ buf[0] = 0xF0;
+ memcpy(buf+1, msg, length);
+ buf[length+1] = 0xF7;
+ msg = buf;
+ length += 2;
+ }
+
+ MusicDeviceSysEx(au_MusicDevice, msg, length);
+
+ free(buf);
+ }
}
MidiDriver *MidiDriver_CORE_create() {