diff options
| author | Johannes Schickel | 2016-01-02 05:15:34 +0100 | 
|---|---|---|
| committer | Johannes Schickel | 2016-03-16 20:29:26 +0100 | 
| commit | 8b0cf0c5f7aa34e88a7702c4e9f54f5d8adc5ab8 (patch) | |
| tree | ed2d946331eb3277b8bd7b5ba69284c47fde69c3 /backends | |
| parent | 618adec7b06546e81028cb9fcce6151cb388fe98 (diff) | |
| download | scummvm-rg350-8b0cf0c5f7aa34e88a7702c4e9f54f5d8adc5ab8.tar.gz scummvm-rg350-8b0cf0c5f7aa34e88a7702c4e9f54f5d8adc5ab8.tar.bz2 scummvm-rg350-8b0cf0c5f7aa34e88a7702c4e9f54f5d8adc5ab8.zip  | |
OPENGL: Cleanup. Remove Texture::getHardwareFormat.
Diffstat (limited to 'backends')
| -rw-r--r-- | backends/graphics/opengl/texture.cpp | 21 | ||||
| -rw-r--r-- | backends/graphics/opengl/texture.h | 9 | 
2 files changed, 11 insertions, 19 deletions
diff --git a/backends/graphics/opengl/texture.cpp b/backends/graphics/opengl/texture.cpp index a607528915..0411df3ee1 100644 --- a/backends/graphics/opengl/texture.cpp +++ b/backends/graphics/opengl/texture.cpp @@ -349,17 +349,16 @@ Graphics::PixelFormat TextureCLUT8::getFormat() const {  void TextureCLUT8::setColorKey(uint colorKey) {  	// We remove all alpha bits from the palette entry of the color key.  	// This makes sure its properly handled as color key. -	const Graphics::PixelFormat &hardwareFormat = getHardwareFormat(); -	const uint32 aMask = (0xFF >> hardwareFormat.aLoss) << hardwareFormat.aShift; +	const uint32 aMask = (0xFF >> _format.aLoss) << _format.aShift; -	if (hardwareFormat.bytesPerPixel == 2) { +	if (_format.bytesPerPixel == 2) {  		uint16 *palette = (uint16 *)_palette + colorKey;  		*palette &= ~aMask; -	} else if (hardwareFormat.bytesPerPixel == 4) { +	} else if (_format.bytesPerPixel == 4) {  		uint32 *palette = (uint32 *)_palette + colorKey;  		*palette &= ~aMask;  	} else { -		warning("TextureCLUT8::setColorKey: Unsupported pixel depth %d", hardwareFormat.bytesPerPixel); +		warning("TextureCLUT8::setColorKey: Unsupported pixel depth %d", _format.bytesPerPixel);  	}  	// A palette changes means we need to refresh the whole surface. @@ -377,14 +376,12 @@ inline void convertPalette(ColorType *dst, const byte *src, uint colors, const G  } // End of anonymous namespace  void TextureCLUT8::setPalette(uint start, uint colors, const byte *palData) { -	const Graphics::PixelFormat &hardwareFormat = getHardwareFormat(); - -	if (hardwareFormat.bytesPerPixel == 2) { -		convertPalette<uint16>((uint16 *)_palette + start, palData, colors, hardwareFormat); -	} else if (hardwareFormat.bytesPerPixel == 4) { -		convertPalette<uint32>((uint32 *)_palette + start, palData, colors, hardwareFormat); +	if (_format.bytesPerPixel == 2) { +		convertPalette<uint16>((uint16 *)_palette + start, palData, colors, _format); +	} else if (_format.bytesPerPixel == 4) { +		convertPalette<uint32>((uint32 *)_palette + start, palData, colors, _format);  	} else { -		warning("TextureCLUT8::setPalette: Unsupported pixel depth: %d", hardwareFormat.bytesPerPixel); +		warning("TextureCLUT8::setPalette: Unsupported pixel depth: %d", _format.bytesPerPixel);  	}  	// A palette changes means we need to refresh the whole surface. diff --git a/backends/graphics/opengl/texture.h b/backends/graphics/opengl/texture.h index 68af406804..acbfe40636 100644 --- a/backends/graphics/opengl/texture.h +++ b/backends/graphics/opengl/texture.h @@ -173,11 +173,6 @@ public:  	uint getHeight() const { return _userPixelData.h; }  	/** -	 * @return The hardware format of the texture data. -	 */ -	const Graphics::PixelFormat &getHardwareFormat() const { return _format; } - -	/**  	 * @return The logical format of the texture data.  	 */  	virtual Graphics::PixelFormat getFormat() const { return _format; } @@ -200,12 +195,12 @@ public:  	virtual void setColorKey(uint colorKey) {}  	virtual void setPalette(uint start, uint colors, const byte *palData) {}  protected: +	const Graphics::PixelFormat _format; +  	virtual void updateTexture();  	Common::Rect getDirtyArea() const;  private: -	const Graphics::PixelFormat _format; -  	GLTexture _glTexture;  	Graphics::Surface _textureData;  | 
