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author | Kostas Nakos | 2007-06-09 08:40:39 +0000 |
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committer | Kostas Nakos | 2007-06-09 08:40:39 +0000 |
commit | 910ff9289b7024f2b2264c088116be2828ff3373 (patch) | |
tree | 9cc301080adde23a2692ad4d043a4218c8fafb71 /backends | |
parent | 037e545dc1589504fc21f3fe5e5fc3c09feaa2ca (diff) | |
download | scummvm-rg350-910ff9289b7024f2b2264c088116be2828ff3373.tar.gz scummvm-rg350-910ff9289b7024f2b2264c088116be2828ff3373.tar.bz2 scummvm-rg350-910ff9289b7024f2b2264c088116be2828ff3373.zip |
fix keys getting stuck in virtual keyboard
svn-id: r27232
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/wince/CEgui/PanelKeyboard.cpp | 34 | ||||
-rw-r--r-- | backends/platform/wince/CEgui/PanelKeyboard.h | 3 |
2 files changed, 31 insertions, 6 deletions
diff --git a/backends/platform/wince/CEgui/PanelKeyboard.cpp b/backends/platform/wince/CEgui/PanelKeyboard.cpp index 99bd125431..fdbb3b4e32 100644 --- a/backends/platform/wince/CEgui/PanelKeyboard.cpp +++ b/backends/platform/wince/CEgui/PanelKeyboard.cpp @@ -35,6 +35,9 @@ namespace CEGUI { PanelKeyboard::PanelKeyboard(WORD reference) : Toolbar() { setBackground(reference); + _state = false; + _lastKey.setAscii(0); + _lastKey.setKeycode(0); } @@ -42,6 +45,7 @@ namespace CEGUI { } bool PanelKeyboard::action(int x, int y, bool pushed) { + Key key; if (checkInside(x, y)) { int keyAscii = 0; @@ -67,14 +71,34 @@ namespace CEGUI { } if (keyAscii != 0) { - _key.setAscii(keyAscii); - _key.setKeycode(tolower(keyCode)); - return EventsBuffer::simulateKey(&_key, pushed); + if (_state && pushed && keyCode != _lastKey.keycode()) // if cursor is still down and off the current key + return false; + else if (_state && !pushed && keyCode != _lastKey.keycode()) { // cursor is up but off the current key + keyAscii = _lastKey.ascii(); + keyCode = _lastKey.keycode(); + } + _state = pushed; + _lastKey.setAscii(keyAscii); + _lastKey.setKeycode(tolower(keyCode)); + + key.setAscii(keyAscii); + key.setKeycode(tolower(keyCode)); + return EventsBuffer::simulateKey(&key, pushed); } - else + else if (_state && !pushed) { // cursor is in some forbidden region and is up + _state = false; + key.setAscii(_lastKey.ascii()); + key.setKeycode(_lastKey.keycode()); + return EventsBuffer::simulateKey(&key, false); + } else return false; } - else + else if (_state && !pushed) { // cursor left the keyboard area and is up + _state = false; + key.setAscii(_lastKey.ascii()); + key.setKeycode(_lastKey.keycode()); + return EventsBuffer::simulateKey(&key, false); + } else return false; } } diff --git a/backends/platform/wince/CEgui/PanelKeyboard.h b/backends/platform/wince/CEgui/PanelKeyboard.h index fe586b3727..d0182ce5fe 100644 --- a/backends/platform/wince/CEgui/PanelKeyboard.h +++ b/backends/platform/wince/CEgui/PanelKeyboard.h @@ -44,7 +44,8 @@ namespace CEGUI { virtual ~PanelKeyboard(); virtual bool action(int x, int y, bool pushed); private: - Key _key; + bool _state; + Key _lastKey; }; } |