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authorPaweł Kołodziejski2009-11-09 14:29:53 +0000
committerPaweł Kołodziejski2009-11-09 14:29:53 +0000
commit9290966e273330799d3d483fd23bbc3cdca1e443 (patch)
tree52a2136f490a2581130711c24b821316d333ff39 /backends
parent005624a2a6661437268d4ffb823839617ccbc2ee (diff)
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added samsung tv backend
svn-id: r45775
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/samsungtv/events.cpp358
-rw-r--r--backends/platform/samsungtv/graphics.cpp1831
-rw-r--r--backends/platform/samsungtv/hardwarekeys.cpp237
-rw-r--r--backends/platform/samsungtv/main.cpp91
-rw-r--r--backends/platform/samsungtv/module.mk14
-rw-r--r--backends/platform/samsungtv/sdl.cpp427
-rw-r--r--backends/platform/samsungtv/sdl.h436
7 files changed, 3394 insertions, 0 deletions
diff --git a/backends/platform/samsungtv/events.cpp b/backends/platform/samsungtv/events.cpp
new file mode 100644
index 0000000000..9d67272dce
--- /dev/null
+++ b/backends/platform/samsungtv/events.cpp
@@ -0,0 +1,358 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/events.cpp $
+ * $Id: events.cpp 43636 2009-08-22 12:35:49Z sev $
+ *
+ */
+
+#include "backends/platform/samsungtv/sdl.h"
+#include "common/util.h"
+#include "common/events.h"
+
+#if defined(SAMSUNGTV)
+
+static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
+ if (key >= SDLK_F1 && key <= SDLK_F9) {
+ return key - SDLK_F1 + Common::ASCII_F1;
+ } else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
+ return key - SDLK_KP0 + '0';
+ } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
+ return key;
+ } else if (unicode) {
+ return unicode;
+ } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
+ return key & ~0x20;
+ } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
+ return 0;
+ }
+ return key;
+}
+
+void OSystem_SDL_SamsungTV::fillMouseEvent(Common::Event &event, int x, int y) {
+ event.mouse.x = x;
+ event.mouse.y = y;
+
+ // Update the "keyboard mouse" coords
+ _km.x = x;
+ _km.y = y;
+
+ // Adjust for the screen scaling
+ if (!_overlayVisible) {
+ event.mouse.x /= _videoMode.scaleFactor;
+ event.mouse.y /= _videoMode.scaleFactor;
+ if (_videoMode.aspectRatioCorrection)
+ event.mouse.y = aspect2Real(event.mouse.y);
+ }
+}
+
+void OSystem_SDL_SamsungTV::handleKbdMouse() {
+ uint32 curTime = getMillis();
+ if (curTime >= _km.last_time + _km.delay_time) {
+ _km.last_time = curTime;
+ if (_km.x_down_count == 1) {
+ _km.x_down_time = curTime;
+ _km.x_down_count = 2;
+ }
+ if (_km.y_down_count == 1) {
+ _km.y_down_time = curTime;
+ _km.y_down_count = 2;
+ }
+
+ if (_km.x_vel || _km.y_vel) {
+ if (_km.x_down_count) {
+ if (curTime > _km.x_down_time + _km.delay_time * 12) {
+ if (_km.x_vel > 0)
+ _km.x_vel++;
+ else
+ _km.x_vel--;
+ } else if (curTime > _km.x_down_time + _km.delay_time * 8) {
+ if (_km.x_vel > 0)
+ _km.x_vel = 5;
+ else
+ _km.x_vel = -5;
+ }
+ }
+ if (_km.y_down_count) {
+ if (curTime > _km.y_down_time + _km.delay_time * 12) {
+ if (_km.y_vel > 0)
+ _km.y_vel++;
+ else
+ _km.y_vel--;
+ } else if (curTime > _km.y_down_time + _km.delay_time * 8) {
+ if (_km.y_vel > 0)
+ _km.y_vel = 5;
+ else
+ _km.y_vel = -5;
+ }
+ }
+
+ _km.x += _km.x_vel;
+ _km.y += _km.y_vel;
+
+ if (_km.x < 0) {
+ _km.x = 0;
+ _km.x_vel = -1;
+ _km.x_down_count = 1;
+ } else if (_km.x > _km.x_max) {
+ _km.x = _km.x_max;
+ _km.x_vel = 1;
+ _km.x_down_count = 1;
+ }
+
+ if (_km.y < 0) {
+ _km.y = 0;
+ _km.y_vel = -1;
+ _km.y_down_count = 1;
+ } else if (_km.y > _km.y_max) {
+ _km.y = _km.y_max;
+ _km.y_vel = 1;
+ _km.y_down_count = 1;
+ }
+
+ setMousePos(_km.x, _km.y);
+ }
+ }
+}
+
+static byte SDLModToOSystemKeyFlags(SDLMod mod) {
+ byte b = 0;
+
+ if (mod & KMOD_SHIFT)
+ b |= Common::KBD_SHIFT;
+ if (mod & KMOD_ALT)
+ b |= Common::KBD_ALT;
+ if (mod & KMOD_CTRL)
+ b |= Common::KBD_CTRL;
+
+ return b;
+}
+
+bool OSystem_SDL_SamsungTV::pollEvent(Common::Event &event) {
+ SDL_Event ev;
+ byte b = 0;
+
+ handleKbdMouse();
+
+ // If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED
+ if (_modeChanged) {
+ _modeChanged = false;
+ event.type = Common::EVENT_SCREEN_CHANGED;
+ return true;
+ }
+
+ while (SDL_PollEvent(&ev)) {
+ preprocessEvents(&ev);
+
+ switch (ev.type) {
+ case SDL_KEYDOWN:{
+ if (ev.key.keysym.sym == SDLK_UP) {
+ _km.y_vel = -1;
+ _km.y_down_count = 1;
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_DOWN) {
+ _km.y_vel = 1;
+ _km.y_down_count = 1;
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_LEFT) {
+ _km.x_vel = -1;
+ _km.x_down_count = 1;
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_RIGHT) {
+ _km.x_vel = 1;
+ _km.x_down_count = 1;
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_z) {
+ event.type = Common::EVENT_LBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_HOME) {
+ event.type = Common::EVENT_RBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_F4) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = ' ';
+ return true;
+ }
+
+ b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
+
+ // Alt-S: Create a screenshot
+ if (b == Common::KBD_ALT && ev.key.keysym.sym == 's') {
+ char filename[20];
+
+ for (int n = 0;; n++) {
+ SDL_RWops *file;
+
+ sprintf(filename, "scummvm%05d.bmp", n);
+ file = SDL_RWFromFile(filename, "r");
+ if (!file)
+ break;
+ SDL_RWclose(file);
+ }
+ if (saveScreenshot(filename))
+ printf("Saved '%s'\n", filename);
+ else
+ printf("Could not save screenshot!\n");
+ break;
+ }
+
+ // On other unices, Control-Q quits
+ if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+
+ if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') {
+ event.type = Common::EVENT_MUTE;
+ return true;
+ }
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
+
+ handleScalerHotkeys(ev.key);
+ break;
+ }
+ const bool event_complete = remapKey(ev, event);
+
+ if (event_complete)
+ return true;
+
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+
+ return true;
+ }
+ case SDL_KEYUP:
+ {
+ if (ev.key.keysym.sym == SDLK_UP || ev.key.keysym.sym == SDLK_DOWN || ev.key.keysym.sym == SDLK_LEFT || ev.key.keysym.sym == SDLK_RIGHT) {
+ _km.x_vel = 0;
+ _km.x_down_count = 0;
+ _km.y_vel = 0;
+ _km.y_down_count = 0;
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_z) {
+ event.type = Common::EVENT_LBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_HOME) {
+ event.type = Common::EVENT_RBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_F4) {
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = ' ';
+ return true;
+ }
+
+ const bool event_complete = remapKey(ev,event);
+
+ if (event_complete)
+ return true;
+
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ if ((b & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
+ // Swallow these key up events
+ break;
+ }
+
+ return true;
+ }
+ case SDL_MOUSEMOTION:
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, ev.motion.x, ev.motion.y);
+
+ setMousePos(event.mouse.x, event.mouse.y);
+ return true;
+
+ case SDL_MOUSEBUTTONDOWN:
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = Common::EVENT_LBUTTONDOWN;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONDOWN;
+#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
+ else if (ev.button.button == SDL_BUTTON_WHEELUP)
+ event.type = Common::EVENT_WHEELUP;
+ else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
+ event.type = Common::EVENT_WHEELDOWN;
+#endif
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE)
+ event.type = Common::EVENT_MBUTTONDOWN;
+#endif
+ else
+ break;
+
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+
+ case SDL_MOUSEBUTTONUP:
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = Common::EVENT_LBUTTONUP;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONUP;
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE)
+ event.type = Common::EVENT_MBUTTONUP;
+#endif
+ else
+ break;
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+
+ case SDL_VIDEOEXPOSE:
+ _forceFull = true;
+ break;
+
+ case SDL_QUIT:
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+ }
+ return false;
+}
+
+bool OSystem_SDL_SamsungTV::remapKey(SDL_Event &ev, Common::Event &event) {
+ return false;
+}
+
+#endif
diff --git a/backends/platform/samsungtv/graphics.cpp b/backends/platform/samsungtv/graphics.cpp
new file mode 100644
index 0000000000..6ea7c8400e
--- /dev/null
+++ b/backends/platform/samsungtv/graphics.cpp
@@ -0,0 +1,1831 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/graphics.cpp $
+ * $Id: graphics.cpp 44495 2009-09-30 16:16:53Z fingolfin $
+ *
+ */
+
+#include "backends/platform/samsungtv/sdl.h"
+#include "common/mutex.h"
+#include "common/util.h"
+#include "common/list.h"
+#include "graphics/font.h"
+#include "graphics/fontman.h"
+#include "graphics/scaler.h"
+#include "graphics/surface.h"
+
+#if defined(SAMSUNGTV)
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ {"1x", "Normal (no scaling)", GFX_NORMAL},
+ {"2x", "2x", GFX_DOUBLESIZE},
+ {"3x", "3x", GFX_TRIPLESIZE},
+ {"2xsai", "2xSAI", GFX_2XSAI},
+ {"super2xsai", "Super2xSAI", GFX_SUPER2XSAI},
+ {"supereagle", "SuperEagle", GFX_SUPEREAGLE},
+ {"advmame2x", "AdvMAME2x", GFX_ADVMAME2X},
+ {"advmame3x", "AdvMAME3x", GFX_ADVMAME3X},
+ {"tv2x", "TV2x", GFX_TV2X},
+ {"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
+ {0, 0, 0}
+};
+
+// Table of relative scalers magnitudes
+// [definedScale - 1][scaleFactor - 1]
+static ScalerProc *scalersMagn[3][3] = {
+#ifndef DISABLE_SCALERS
+ { Normal1x, AdvMame2x, AdvMame3x },
+ { Normal1x, Normal1x, Normal1o5x },
+ { Normal1x, Normal1x, Normal1x }
+#else // remove dependencies on other scalers
+ { Normal1x, Normal1x, Normal1x },
+ { Normal1x, Normal1x, Normal1x },
+ { Normal1x, Normal1x, Normal1x }
+#endif
+};
+
+static const int s_gfxModeSwitchTable[][4] = {
+ { GFX_NORMAL, GFX_DOUBLESIZE, GFX_TRIPLESIZE, -1 },
+ { GFX_NORMAL, GFX_ADVMAME2X, GFX_ADVMAME3X, -1 },
+ { GFX_NORMAL, GFX_HQ2X, GFX_HQ3X, -1 },
+ { GFX_NORMAL, GFX_2XSAI, -1, -1 },
+ { GFX_NORMAL, GFX_SUPER2XSAI, -1, -1 },
+ { GFX_NORMAL, GFX_SUPEREAGLE, -1, -1 },
+ { GFX_NORMAL, GFX_TV2X, -1, -1 },
+ { GFX_NORMAL, GFX_DOTMATRIX, -1, -1 }
+ };
+
+#ifndef DISABLE_SCALERS
+static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY);
+#endif
+
+const OSystem::GraphicsMode *OSystem_SDL_SamsungTV::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+int OSystem_SDL_SamsungTV::getDefaultGraphicsMode() const {
+ return GFX_2XSAI;
+}
+
+void OSystem_SDL_SamsungTV::beginGFXTransaction(void) {
+ assert(_transactionMode == kTransactionNone);
+
+ _transactionMode = kTransactionActive;
+
+ _transactionDetails.sizeChanged = false;
+
+ _transactionDetails.needHotswap = false;
+ _transactionDetails.needUpdatescreen = false;
+
+ _transactionDetails.normal1xScaler = false;
+ _transactionDetails.formatChanged = false;
+
+ _oldVideoMode = _videoMode;
+}
+
+OSystem::TransactionError OSystem_SDL_SamsungTV::endGFXTransaction(void) {
+ int errors = kTransactionSuccess;
+
+ assert(_transactionMode != kTransactionNone);
+
+ if (_transactionMode == kTransactionRollback) {
+ if (_videoMode.fullscreen != _oldVideoMode.fullscreen) {
+ errors |= kTransactionFullscreenFailed;
+
+ _videoMode.fullscreen = _oldVideoMode.fullscreen;
+ } else if (_videoMode.aspectRatioCorrection != _oldVideoMode.aspectRatioCorrection) {
+ errors |= kTransactionAspectRatioFailed;
+
+ _videoMode.aspectRatioCorrection = _oldVideoMode.aspectRatioCorrection;
+ } else if (_videoMode.mode != _oldVideoMode.mode) {
+ errors |= kTransactionModeSwitchFailed;
+
+ _videoMode.mode = _oldVideoMode.mode;
+ _videoMode.scaleFactor = _oldVideoMode.scaleFactor;
+ } else if (_videoMode.format != _oldVideoMode.format) {
+ errors |= kTransactionFormatNotSupported;
+
+ _videoMode.format = _oldVideoMode.format;
+ _screenFormat = _videoMode.format;
+ } else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) {
+ errors |= kTransactionSizeChangeFailed;
+
+ _videoMode.screenWidth = _oldVideoMode.screenWidth;
+ _videoMode.screenHeight = _oldVideoMode.screenHeight;
+ _videoMode.overlayWidth = _oldVideoMode.overlayWidth;
+ _videoMode.overlayHeight = _oldVideoMode.overlayHeight;
+ }
+
+ if (_videoMode.fullscreen == _oldVideoMode.fullscreen &&
+ _videoMode.aspectRatioCorrection == _oldVideoMode.aspectRatioCorrection &&
+ _videoMode.mode == _oldVideoMode.mode &&
+ _videoMode.screenWidth == _oldVideoMode.screenWidth &&
+ _videoMode.screenHeight == _oldVideoMode.screenHeight) {
+
+ // Our new video mode would now be exactly the same as the
+ // old one. Since we still can not assume SDL_SetVideoMode
+ // to be working fine, we need to invalidate the old video
+ // mode, so loadGFXMode would error out properly.
+ _oldVideoMode.setup = false;
+ }
+ }
+
+ if (_transactionDetails.sizeChanged || _transactionDetails.formatChanged) {
+ unloadGFXMode();
+ if (!loadGFXMode()) {
+ if (_oldVideoMode.setup) {
+ _transactionMode = kTransactionRollback;
+ errors |= endGFXTransaction();
+ }
+ } else {
+ setGraphicsModeIntern();
+ clearOverlay();
+
+ _videoMode.setup = true;
+ _modeChanged = true;
+ // OSystem_SDL::pollEvent used to update the screen change count,
+ // but actually it gives problems when a video mode was changed
+ // but OSystem_SDL::pollEvent was not called. This for example
+ // caused a crash under certain circumstances when doing an RTL.
+ // To fix this issue we update the screen change count right here.
+ _screenChangeCount++;
+ }
+ } else if (_transactionDetails.needHotswap) {
+ setGraphicsModeIntern();
+ if (!hotswapGFXMode()) {
+ if (_oldVideoMode.setup) {
+ _transactionMode = kTransactionRollback;
+ errors |= endGFXTransaction();
+ }
+ } else {
+ _videoMode.setup = true;
+ _modeChanged = true;
+ // OSystem_SDL::pollEvent used to update the screen change count,
+ // but actually it gives problems when a video mode was changed
+ // but OSystem_SDL::pollEvent was not called. This for example
+ // caused a crash under certain circumstances when doing an RTL.
+ // To fix this issue we update the screen change count right here.
+ _screenChangeCount++;
+
+ if (_transactionDetails.needUpdatescreen)
+ internUpdateScreen();
+ }
+ } else if (_transactionDetails.needUpdatescreen) {
+ setGraphicsModeIntern();
+ internUpdateScreen();
+ }
+
+ _transactionMode = kTransactionNone;
+ return (TransactionError)errors;
+}
+
+Common::List<Graphics::PixelFormat> OSystem_SDL_SamsungTV::getSupportedFormats() {
+ static Common::List<Graphics::PixelFormat>list;
+ list.push_back(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
+ list.push_back(Graphics::PixelFormat::createFormatCLUT8());
+ return list;
+}
+
+bool OSystem_SDL_SamsungTV::setGraphicsMode(int mode) {
+ Common::StackLock lock(_graphicsMutex);
+
+ assert(_transactionMode == kTransactionActive);
+
+ if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
+ return true;
+
+ int newScaleFactor = 1;
+
+ switch (mode) {
+ case GFX_NORMAL:
+ newScaleFactor = 1;
+ break;
+#ifndef DISABLE_SCALERS
+ case GFX_DOUBLESIZE:
+ newScaleFactor = 2;
+ break;
+ case GFX_TRIPLESIZE:
+ newScaleFactor = 3;
+ break;
+ case GFX_2XSAI:
+ newScaleFactor = 2;
+ break;
+ case GFX_SUPER2XSAI:
+ newScaleFactor = 2;
+ break;
+ case GFX_SUPEREAGLE:
+ newScaleFactor = 2;
+ break;
+ case GFX_ADVMAME2X:
+ newScaleFactor = 2;
+ break;
+ case GFX_ADVMAME3X:
+ newScaleFactor = 3;
+ break;
+ case GFX_TV2X:
+ newScaleFactor = 2;
+ break;
+ case GFX_DOTMATRIX:
+ newScaleFactor = 2;
+ break;
+#endif // DISABLE_SCALERS
+
+ default:
+ warning("unknown gfx mode %d", mode);
+ return false;
+ }
+
+ _transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
+ if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
+ _transactionDetails.needHotswap = true;
+
+ _transactionDetails.needUpdatescreen = true;
+
+ _videoMode.mode = mode;
+ _videoMode.scaleFactor = newScaleFactor;
+
+ return true;
+}
+
+void OSystem_SDL_SamsungTV::setGraphicsModeIntern() {
+ Common::StackLock lock(_graphicsMutex);
+ ScalerProc *newScalerProc = 0;
+
+ switch (_videoMode.mode) {
+ case GFX_NORMAL:
+ newScalerProc = Normal1x;
+ break;
+#ifndef DISABLE_SCALERS
+ case GFX_DOUBLESIZE:
+ newScalerProc = Normal2x;
+ break;
+ case GFX_TRIPLESIZE:
+ newScalerProc = Normal3x;
+ break;
+ case GFX_2XSAI:
+ newScalerProc = _2xSaI;
+ break;
+ case GFX_SUPER2XSAI:
+ newScalerProc = Super2xSaI;
+ break;
+ case GFX_SUPEREAGLE:
+ newScalerProc = SuperEagle;
+ break;
+ case GFX_ADVMAME2X:
+ newScalerProc = AdvMame2x;
+ break;
+ case GFX_ADVMAME3X:
+ newScalerProc = AdvMame3x;
+ break;
+ case GFX_TV2X:
+ newScalerProc = TV2x;
+ break;
+ case GFX_DOTMATRIX:
+ newScalerProc = DotMatrix;
+ break;
+#endif // DISABLE_SCALERS
+
+ default:
+ error("Unknown gfx mode %d", _videoMode.mode);
+ }
+
+ _scalerProc = newScalerProc;
+
+ if (_videoMode.mode != GFX_NORMAL) {
+ for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
+ if (s_gfxModeSwitchTable[i][1] == _videoMode.mode || s_gfxModeSwitchTable[i][2] == _videoMode.mode) {
+ _scalerType = i;
+ break;
+ }
+ }
+ }
+
+ if (!_screen || !_hwscreen || !_prehwscreen)
+ return;
+
+ // Blit everything to the screen
+ _forceFull = true;
+
+ // Even if the old and new scale factors are the same, we may have a
+ // different scaler for the cursor now.
+ blitCursor();
+}
+
+int OSystem_SDL_SamsungTV::getGraphicsMode() const {
+ assert (_transactionMode == kTransactionNone);
+ return _videoMode.mode;
+}
+
+void OSystem_SDL_SamsungTV::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
+ assert(_transactionMode == kTransactionActive);
+
+ //avoid redundant format changes
+ Graphics::PixelFormat newFormat;
+ if (!format)
+ newFormat = Graphics::PixelFormat::createFormatCLUT8();
+ else
+ newFormat = *format;
+
+ assert(newFormat.bytesPerPixel > 0);
+
+ if (newFormat != _videoMode.format)
+ {
+ _videoMode.format = newFormat;
+ _transactionDetails.formatChanged = true;
+ _screenFormat = newFormat;
+ }
+
+ // Avoid redundant res changes
+ if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
+ return;
+
+ _videoMode.screenWidth = w;
+ _videoMode.screenHeight = h;
+
+ _cksumNum = (w * h / (8 * 8));
+
+ _transactionDetails.sizeChanged = true;
+
+ free(_dirtyChecksums);
+ _dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
+}
+
+
+static void fixupResolutionForAspectRatio(AspectRatio desiredAspectRatio, int &width, int &height) {
+ assert(&width != &height);
+
+ if (desiredAspectRatio.isAuto())
+ return;
+
+ int kw = desiredAspectRatio.kw();
+ int kh = desiredAspectRatio.kh();
+
+ const int w = width;
+ const int h = height;
+
+ SDL_Rect const* const*availableModes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_SWSURFACE); //TODO : Maybe specify a pixel format
+ assert(availableModes);
+
+ const SDL_Rect *bestMode = NULL;
+ uint bestMetric = (uint)-1; // Metric is wasted space
+ while (const SDL_Rect *mode = *availableModes++) {
+ if (mode->w < w)
+ continue;
+ if (mode->h < h)
+ continue;
+ if (mode->h * kw != mode->w * kh)
+ continue;
+ //printf("%d %d\n", mode->w, mode->h);
+
+ uint metric = mode->w * mode->h - w * h;
+ if (metric > bestMetric)
+ continue;
+
+ bestMetric = metric;
+ bestMode = mode;
+ }
+
+ if (!bestMode) {
+ warning("Unable to enforce the desired aspect ratio!");
+ return;
+ }
+ //printf("%d %d\n", bestMode->w, bestMode->h);
+ width = bestMode->w;
+ height = bestMode->h;
+}
+
+bool OSystem_SDL_SamsungTV::loadGFXMode() {
+ assert(_inited);
+ _forceFull = true;
+
+ _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
+
+ if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
+ _videoMode.aspectRatioCorrection = false;
+
+ if (_videoMode.aspectRatioCorrection)
+ _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
+
+ _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.hardwareHeight = effectiveScreenHeight();
+
+ _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight,
+ _screenFormat.bytesPerPixel << 3,
+ ((1 << _screenFormat.rBits()) - 1) << _screenFormat.rShift ,
+ ((1 << _screenFormat.gBits()) - 1) << _screenFormat.gShift ,
+ ((1 << _screenFormat.bBits()) - 1) << _screenFormat.bShift ,
+ ((1 << _screenFormat.aBits()) - 1) << _screenFormat.aShift );
+ if (_screen == NULL)
+ error("allocating _screen failed");
+
+ //
+ // Create the surface that contains the scaled graphics in 16 bit mode
+ //
+
+ if (_videoMode.fullscreen) {
+ fixupResolutionForAspectRatio(_videoMode.desiredAspectRatio, _videoMode.hardwareWidth, _videoMode.hardwareHeight);
+ }
+
+ _hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 32, SDL_FULLSCREEN | SDL_HWSURFACE);
+
+ if (_hwscreen == NULL) {
+ // DON'T use error(), as this tries to bring up the debug
+ // console, which WON'T WORK now that _hwscreen is hosed.
+
+ if (!_oldVideoMode.setup) {
+ warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
+ quit();
+ } else {
+ return false;
+ }
+ }
+
+ _prehwscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.hardwareWidth, _videoMode.hardwareHeight,
+ 16,
+ 0x0000f800,
+ 0x000007e0,
+ 0x0000001f,
+ 0x00000000);
+ if (_prehwscreen == NULL)
+ error("allocating _prehwscreen failed");
+
+ //
+ // Create the surface used for the graphics in 16 bit before scaling, and also the overlay
+ //
+
+ // Need some extra bytes around when using 2xSaI
+ _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3,
+ 16,
+ 0x0000f800,
+ 0x000007e0,
+ 0x0000001f,
+ 0x00000000);
+
+ if (_tmpscreen == NULL)
+ error("allocating _tmpscreen failed");
+
+ _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth, _videoMode.overlayHeight,
+ 16,
+ 0x0000f800,
+ 0x000007e0,
+ 0x0000001f,
+ 0x00000000);
+
+ if (_overlayscreen == NULL)
+ error("allocating _overlayscreen failed");
+
+ _overlayFormat.bytesPerPixel = _overlayscreen->format->BytesPerPixel;
+
+ _overlayFormat.rLoss = _overlayscreen->format->Rloss;
+ _overlayFormat.gLoss = _overlayscreen->format->Gloss;
+ _overlayFormat.bLoss = _overlayscreen->format->Bloss;
+ _overlayFormat.aLoss = _overlayscreen->format->Aloss;
+
+ _overlayFormat.rShift = _overlayscreen->format->Rshift;
+ _overlayFormat.gShift = _overlayscreen->format->Gshift;
+ _overlayFormat.bShift = _overlayscreen->format->Bshift;
+ _overlayFormat.aShift = _overlayscreen->format->Ashift;
+
+ _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth + 3, _videoMode.overlayHeight + 3,
+ 16,
+ 0x0000f800,
+ 0x000007e0,
+ 0x0000001f,
+ 0x00000000);
+
+ if (_tmpscreen2 == NULL)
+ error("allocating _tmpscreen2 failed");
+
+#ifdef USE_OSD
+ _osdSurface = SDL_CreateRGBSurface(SDL_HWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
+ _hwscreen->w,
+ _hwscreen->h,
+ 32,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+ if (_osdSurface == NULL)
+ error("allocating _osdSurface failed");
+ SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
+#endif
+
+ // keyboard cursor control, some other better place for it?
+ _km.x_max = _videoMode.screenWidth * _videoMode.scaleFactor - 1;
+ _km.y_max = effectiveScreenHeight() - 1;
+ _km.delay_time = 25;
+ _km.last_time = 0;
+
+ InitScalers(565);
+
+ return true;
+}
+
+void OSystem_SDL_SamsungTV::unloadGFXMode() {
+ if (_screen) {
+ SDL_FreeSurface(_screen);
+ _screen = NULL;
+ }
+
+ if (_hwscreen) {
+ SDL_FreeSurface(_hwscreen);
+ _hwscreen = NULL;
+ }
+
+ if (_prehwscreen) {
+ SDL_FreeSurface(_prehwscreen);
+ _prehwscreen = NULL;
+ }
+
+ if (_tmpscreen) {
+ SDL_FreeSurface(_tmpscreen);
+ _tmpscreen = NULL;
+ }
+
+ if (_tmpscreen2) {
+ SDL_FreeSurface(_tmpscreen2);
+ _tmpscreen2 = NULL;
+ }
+
+ if (_overlayscreen) {
+ SDL_FreeSurface(_overlayscreen);
+ _overlayscreen = NULL;
+ }
+
+#ifdef USE_OSD
+ if (_osdSurface) {
+ SDL_FreeSurface(_osdSurface);
+ _osdSurface = NULL;
+ }
+#endif
+ DestroyScalers();
+}
+
+bool OSystem_SDL_SamsungTV::hotswapGFXMode() {
+ if (!_screen)
+ return false;
+
+ // Keep around the old _screen & _overlayscreen so we can restore the screen data
+ // after the mode switch.
+ SDL_Surface *old_screen = _screen;
+ _screen = NULL;
+ SDL_Surface *old_overlayscreen = _overlayscreen;
+ _overlayscreen = NULL;
+
+ // Release the HW screen surface
+ SDL_FreeSurface(_hwscreen); _hwscreen = NULL;
+
+ SDL_FreeSurface(_prehwscreen); _prehwscreen = NULL;
+
+ SDL_FreeSurface(_tmpscreen); _tmpscreen = NULL;
+ SDL_FreeSurface(_tmpscreen2); _tmpscreen2 = NULL;
+
+#ifdef USE_OSD
+ // Release the OSD surface
+ SDL_FreeSurface(_osdSurface); _osdSurface = NULL;
+#endif
+
+ // Setup the new GFX mode
+ if (!loadGFXMode()) {
+ unloadGFXMode();
+
+ _screen = old_screen;
+ _overlayscreen = old_overlayscreen;
+
+ return false;
+ }
+
+ // reset palette
+ SDL_SetColors(_screen, _currentPalette, 0, 256);
+
+ // Restore old screen content
+ SDL_BlitSurface(old_screen, NULL, _screen, NULL);
+ SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL);
+
+ // Free the old surfaces
+ SDL_FreeSurface(old_screen);
+ SDL_FreeSurface(old_overlayscreen);
+
+ // Update cursor to new scale
+ blitCursor();
+
+ // Blit everything to the screen
+ internUpdateScreen();
+
+ return true;
+}
+
+void OSystem_SDL_SamsungTV::updateScreen() {
+ assert (_transactionMode == kTransactionNone);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ internUpdateScreen();
+}
+
+void OSystem_SDL_SamsungTV::internUpdateScreen() {
+ SDL_Surface *srcSurf, *origSurf;
+ int height, width;
+ ScalerProc *scalerProc;
+ int scale1;
+
+ // If the shake position changed, fill the dirty area with blackness
+ if (_currentShakePos != _newShakePos) {
+ SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ blackrect.h = real2Aspect(blackrect.h - 1) + 1;
+
+ SDL_FillRect(_prehwscreen, &blackrect, 0);
+
+ _currentShakePos = _newShakePos;
+
+ _forceFull = true;
+ }
+
+ // Check whether the palette was changed in the meantime and update the
+ // screen surface accordingly.
+ if (_screen && _paletteDirtyEnd != 0) {
+ SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
+ _paletteDirtyStart,
+ _paletteDirtyEnd - _paletteDirtyStart);
+
+ _paletteDirtyEnd = 0;
+
+ _forceFull = true;
+ }
+
+#ifdef USE_OSD
+ // OSD visible (i.e. non-transparent)?
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ // Updated alpha value
+ const int diff = SDL_GetTicks() - _osdFadeStartTime;
+ if (diff > 0) {
+ if (diff >= kOSDFadeOutDuration) {
+ // Back to full transparency
+ _osdAlpha = SDL_ALPHA_TRANSPARENT;
+ } else {
+ // Do a linear fade out...
+ const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
+ }
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+ _forceFull = true;
+ }
+ }
+#endif
+
+ if (!_overlayVisible) {
+ origSurf = _screen;
+ srcSurf = _tmpscreen;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
+ scalerProc = _scalerProc;
+ scale1 = _videoMode.scaleFactor;
+ } else {
+ origSurf = _overlayscreen;
+ srcSurf = _tmpscreen2;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
+ scalerProc = Normal1x;
+
+ scale1 = 1;
+ }
+
+ // Add the area covered by the mouse cursor to the list of dirty rects if
+ // we have to redraw the mouse.
+ if (_mouseNeedsRedraw)
+ undrawMouse();
+
+ // Force a full redraw if requested
+ if (_forceFull) {
+ _numDirtyRects = 1;
+ _dirtyRectList[0].x = 0;
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].w = width;
+ _dirtyRectList[0].h = height;
+ }
+
+ // Only draw anything if necessary
+ if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
+ SDL_Rect *r;
+ SDL_Rect dst;
+ uint32 srcPitch, dstPitch;
+ SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ dst = *r;
+ dst.x++; // Shift rect by one since 2xSai needs to access the data around
+ dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
+
+ if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+ }
+
+ SDL_LockSurface(srcSurf);
+ SDL_LockSurface(_prehwscreen);
+
+ srcPitch = srcSurf->pitch;
+ dstPitch = _prehwscreen->pitch;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ register int dst_y = r->y + _currentShakePos;
+ register int dst_h = 0;
+ register int orig_dst_y = 0;
+ register int rx1 = r->x * scale1;
+
+ if (dst_y < height) {
+ dst_h = r->h;
+ if (dst_h > height - dst_y)
+ dst_h = height - dst_y;
+
+ orig_dst_y = dst_y;
+ dst_y = dst_y * scale1;
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst_y = real2Aspect(dst_y);
+
+ assert(scalerProc != NULL);
+ scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
+ (byte *)_prehwscreen->pixels + rx1 * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h);
+ }
+
+ r->x = rx1;
+ r->y = dst_y;
+ r->w = r->w * scale1;
+ r->h = dst_h * scale1;
+
+#ifndef DISABLE_SCALERS
+ if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
+ r->h = stretch200To240((uint8 *)_prehwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
+#endif
+ }
+ SDL_UnlockSurface(srcSurf);
+ SDL_UnlockSurface(_prehwscreen);
+
+ // Readjust the dirty rect list in case we are doing a full update.
+ // This is necessary if shaking is active.
+ if (_forceFull) {
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].h = effectiveScreenHeight();
+ }
+
+ drawMouse();
+
+#ifdef USE_OSD
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ SDL_BlitSurface(_osdSurface, 0, _prehwscreen, 0);
+ }
+#endif
+ // Finally, blit all our changes to the screen
+ SDL_UpdateRects(_prehwscreen, _numDirtyRects, _dirtyRectList);
+ }
+
+ SDL_BlitSurface(_prehwscreen, 0, _hwscreen, 0);
+ SDL_UpdateRect(_hwscreen, 0, 0, _hwscreen->w, _hwscreen->h);
+
+ _numDirtyRects = 0;
+ _forceFull = false;
+ _mouseNeedsRedraw = false;
+}
+
+bool OSystem_SDL_SamsungTV::saveScreenshot(const char *filename) {
+ assert(_hwscreen != NULL);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ return SDL_SaveBMP(_hwscreen, filename) == 0;
+}
+
+void OSystem_SDL_SamsungTV::setFullscreenMode(bool enable) {
+ Common::StackLock lock(_graphicsMutex);
+
+ if (_oldVideoMode.setup && _oldVideoMode.fullscreen == enable)
+ return;
+
+ if (_transactionMode == kTransactionActive) {
+ _videoMode.fullscreen = enable;
+ _transactionDetails.needHotswap = true;
+ }
+}
+
+void OSystem_SDL_SamsungTV::setAspectRatioCorrection(bool enable) {
+ Common::StackLock lock(_graphicsMutex);
+
+ if (_oldVideoMode.setup && _oldVideoMode.aspectRatioCorrection == enable)
+ return;
+
+ if (_transactionMode == kTransactionActive) {
+ _videoMode.aspectRatioCorrection = enable;
+ _transactionDetails.needHotswap = true;
+ }
+}
+
+void OSystem_SDL_SamsungTV::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
+ assert (_transactionMode == kTransactionNone);
+ assert(src);
+
+ if (_screen == NULL) {
+ warning("OSystem_SDL::copyRectToScreen: _screen == NULL");
+ return;
+ }
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ assert(x >= 0 && x < _videoMode.screenWidth);
+ assert(y >= 0 && y < _videoMode.screenHeight);
+ assert(h > 0 && y + h <= _videoMode.screenHeight);
+ assert(w > 0 && x + w <= _videoMode.screenWidth);
+
+ if (IS_ALIGNED(src, 4) && pitch == _videoMode.screenWidth && x == 0 && y == 0 &&
+ w == _videoMode.screenWidth && h == _videoMode.screenHeight && _modeFlags & DF_WANT_RECT_OPTIM) {
+ /* Special, optimized case for full screen updates.
+ * It tries to determine what areas were actually changed,
+ * and just updates those, on the actual display. */
+ addDirtyRgnAuto(src);
+ } else {
+ _cksumValid = false;
+ addDirtyRect(x, y, w, h);
+ }
+
+ // Try to lock the screen surface
+ if (SDL_LockSurface(_screen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth * _screenFormat.bytesPerPixel + x * _screenFormat.bytesPerPixel;
+ if (_videoMode.screenWidth == w && pitch == w * _screenFormat.bytesPerPixel) {
+ memcpy(dst, src, h*w*_screenFormat.bytesPerPixel);
+ } else {
+ do {
+ memcpy(dst, src, w * _screenFormat.bytesPerPixel);
+ src += pitch;
+ dst += _videoMode.screenWidth * _screenFormat.bytesPerPixel;
+ } while (--h);
+ }
+
+ // Unlock the screen surface
+ SDL_UnlockSurface(_screen);
+}
+
+Graphics::Surface *OSystem_SDL_SamsungTV::lockScreen() {
+ assert (_transactionMode == kTransactionNone);
+
+ // Lock the graphics mutex
+ lockMutex(_graphicsMutex);
+
+ // paranoia check
+ assert(!_screenIsLocked);
+ _screenIsLocked = true;
+
+ // Try to lock the screen surface
+ if (SDL_LockSurface(_screen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ _framebuffer.pixels = _screen->pixels;
+ _framebuffer.w = _screen->w;
+ _framebuffer.h = _screen->h;
+ _framebuffer.pitch = _screen->pitch;
+ _framebuffer.bytesPerPixel = _screenFormat.bytesPerPixel;
+
+ return &_framebuffer;
+}
+
+void OSystem_SDL_SamsungTV::unlockScreen() {
+ assert (_transactionMode == kTransactionNone);
+
+ // paranoia check
+ assert(_screenIsLocked);
+ _screenIsLocked = false;
+
+ // Unlock the screen surface
+ SDL_UnlockSurface(_screen);
+
+ // Trigger a full screen update
+ _forceFull = true;
+
+ // Finally unlock the graphics mutex
+ unlockMutex(_graphicsMutex);
+}
+
+void OSystem_SDL_SamsungTV::addDirtyRect(int x, int y, int w, int h, bool realCoordinates) {
+ if (_forceFull)
+ return;
+
+ if (_numDirtyRects == NUM_DIRTY_RECT) {
+ _forceFull = true;
+ return;
+ }
+
+ int height, width;
+
+ if (!_overlayVisible && !realCoordinates) {
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
+ } else {
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
+ }
+
+ // Extend the dirty region by 1 pixel for scalers
+ // that "smear" the screen, e.g. 2xSAI
+ if (!realCoordinates) {
+ x--;
+ y--;
+ w+=2;
+ h+=2;
+ }
+
+ // clip
+ if (x < 0) {
+ w += x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y;
+ y=0;
+ }
+
+ if (w > width - x) {
+ w = width - x;
+ }
+
+ if (h > height - y) {
+ h = height - y;
+ }
+
+#ifndef DISABLE_SCALERS
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates) {
+ makeRectStretchable(x, y, w, h);
+ }
+#endif
+
+ if (w == width && h == height) {
+ _forceFull = true;
+ return;
+ }
+
+ if (w > 0 && h > 0) {
+ SDL_Rect *r = &_dirtyRectList[_numDirtyRects++];
+
+ r->x = x;
+ r->y = y;
+ r->w = w;
+ r->h = h;
+ }
+}
+
+
+void OSystem_SDL_SamsungTV::makeChecksums(const byte *buf) {
+ assert(buf);
+ uint32 *sums = _dirtyChecksums;
+ uint x,y;
+ const uint last_x = (uint)_videoMode.screenWidth / 8;
+ const uint last_y = (uint)_videoMode.screenHeight / 8;
+
+ const uint BASE = 65521; /* largest prime smaller than 65536 */
+
+ /* the 8x8 blocks in buf are enumerated starting in the top left corner and
+ * reading each line at a time from left to right */
+ for (y = 0; y != last_y; y++, buf += _videoMode.screenWidth * (8 - 1))
+ for (x = 0; x != last_x; x++, buf += 8) {
+ // Adler32 checksum algorithm (from RFC1950, used by gzip and zlib).
+ // This computes the Adler32 checksum of a 8x8 pixel block. Note
+ // that we can do the modulo operation (which is the slowest part)
+ // of the algorithm) at the end, instead of doing each iteration,
+ // since we only have 64 iterations in total - and thus s1 and
+ // s2 can't overflow anyway.
+ uint32 s1 = 1;
+ uint32 s2 = 0;
+ const byte *ptr = buf;
+ for (int subY = 0; subY < 8; subY++) {
+ for (int subX = 0; subX < 8; subX++) {
+ s1 += ptr[subX];
+ s2 += s1;
+ }
+ ptr += _videoMode.screenWidth;
+ }
+
+ s1 %= BASE;
+ s2 %= BASE;
+
+ /* output the checksum for this block */
+ *sums++ = (s2 << 16) + s1;
+ }
+}
+
+void OSystem_SDL_SamsungTV::addDirtyRgnAuto(const byte *buf) {
+ assert(buf);
+ assert(IS_ALIGNED(buf, 4));
+
+ /* generate a table of the checksums */
+ makeChecksums(buf);
+
+ if (!_cksumValid) {
+ _forceFull = true;
+ _cksumValid = true;
+ }
+
+ /* go through the checksum list, compare it with the previous checksums,
+ and add all dirty rectangles to a list. try to combine small rectangles
+ into bigger ones in a simple way */
+ if (!_forceFull) {
+ int x, y, w;
+ uint32 *ck = _dirtyChecksums;
+
+ for (y = 0; y != _videoMode.screenHeight / 8; y++) {
+ for (x = 0; x != _videoMode.screenWidth / 8; x++, ck++) {
+ if (ck[0] != ck[_cksumNum]) {
+ /* found a dirty 8x8 block, now go as far to the right as possible,
+ and at the same time, unmark the dirty status by setting old to new. */
+ w=0;
+ do {
+ ck[w + _cksumNum] = ck[w];
+ w++;
+ } while (x + w != _videoMode.screenWidth / 8 && ck[w] != ck[w + _cksumNum]);
+
+ addDirtyRect(x * 8, y * 8, w * 8, 8);
+
+ if (_forceFull)
+ goto get_out;
+ }
+ }
+ }
+ } else {
+ get_out:;
+ /* Copy old checksums to new */
+ memcpy(_dirtyChecksums + _cksumNum, _dirtyChecksums, _cksumNum * sizeof(uint32));
+ }
+}
+
+int16 OSystem_SDL_SamsungTV::getHeight() {
+ return _videoMode.screenHeight;
+}
+
+int16 OSystem_SDL_SamsungTV::getWidth() {
+ return _videoMode.screenWidth;
+}
+
+void OSystem_SDL_SamsungTV::setPalette(const byte *colors, uint start, uint num) {
+ assert(colors);
+
+ if (_screenFormat.bytesPerPixel > 1)
+ return; //not using a paletted pixel format
+
+ // Setting the palette before _screen is created is allowed - for now -
+ // since we don't actually set the palette until the screen is updated.
+ // But it could indicate a programming error, so let's warn about it.
+
+ if (!_screen)
+ warning("OSystem_SDL::setPalette: _screen == NULL");
+
+ const byte *b = colors;
+ uint i;
+ SDL_Color *base = _currentPalette + start;
+ for (i = 0; i < num; i++) {
+ base[i].r = b[0];
+ base[i].g = b[1];
+ base[i].b = b[2];
+ b += 4;
+ }
+
+ if (start < _paletteDirtyStart)
+ _paletteDirtyStart = start;
+
+ if (start + num > _paletteDirtyEnd)
+ _paletteDirtyEnd = start + num;
+
+ // Some games blink cursors with palette
+ if (_cursorPaletteDisabled)
+ blitCursor();
+}
+
+void OSystem_SDL_SamsungTV::grabPalette(byte *colors, uint start, uint num) {
+ assert(colors);
+ const SDL_Color *base = _currentPalette + start;
+
+ for (uint i = 0; i < num; ++i) {
+ colors[i * 4] = base[i].r;
+ colors[i * 4 + 1] = base[i].g;
+ colors[i * 4 + 2] = base[i].b;
+ colors[i * 4 + 3] = 0xFF;
+ }
+}
+
+void OSystem_SDL_SamsungTV::setCursorPalette(const byte *colors, uint start, uint num) {
+ assert(colors);
+ const byte *b = colors;
+ uint i;
+ SDL_Color *base = _cursorPalette + start;
+ for (i = 0; i < num; i++) {
+ base[i].r = b[0];
+ base[i].g = b[1];
+ base[i].b = b[2];
+ b += 4;
+ }
+
+ _cursorPaletteDisabled = false;
+ blitCursor();
+}
+
+
+void OSystem_SDL_SamsungTV::setShakePos(int shake_pos) {
+ assert (_transactionMode == kTransactionNone);
+
+ _newShakePos = shake_pos;
+}
+
+
+#pragma mark -
+#pragma mark --- Overlays ---
+#pragma mark -
+
+void OSystem_SDL_SamsungTV::showOverlay() {
+ assert (_transactionMode == kTransactionNone);
+
+ int x, y;
+
+ if (_overlayVisible)
+ return;
+
+ _overlayVisible = true;
+
+ // Since resolution could change, put mouse to adjusted position
+ // Fixes bug #1349059
+ x = _mouseCurState.x * _videoMode.scaleFactor;
+ if (_videoMode.aspectRatioCorrection)
+ y = real2Aspect(_mouseCurState.y) * _videoMode.scaleFactor;
+ else
+ y = _mouseCurState.y * _videoMode.scaleFactor;
+
+ warpMouse(x, y);
+
+ clearOverlay();
+}
+
+void OSystem_SDL_SamsungTV::hideOverlay() {
+ assert (_transactionMode == kTransactionNone);
+
+ if (!_overlayVisible)
+ return;
+
+ int x, y;
+
+ _overlayVisible = false;
+
+ // Since resolution could change, put mouse to adjusted position
+ // Fixes bug #1349059
+ x = _mouseCurState.x / _videoMode.scaleFactor;
+ y = _mouseCurState.y / _videoMode.scaleFactor;
+ if (_videoMode.aspectRatioCorrection)
+ y = aspect2Real(y);
+
+ warpMouse(x, y);
+
+ clearOverlay();
+
+ _forceFull = true;
+}
+
+void OSystem_SDL_SamsungTV::clearOverlay() {
+ //assert (_transactionMode == kTransactionNone);
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ if (!_overlayVisible)
+ return;
+
+ // Clear the overlay by making the game screen "look through" everywhere.
+ SDL_Rect src, dst;
+ src.x = src.y = 0;
+ dst.x = dst.y = 1;
+ src.w = dst.w = _videoMode.screenWidth;
+ src.h = dst.h = _videoMode.screenHeight;
+ if (SDL_BlitSurface(_screen, &src, _tmpscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ SDL_LockSurface(_tmpscreen);
+ SDL_LockSurface(_overlayscreen);
+
+ _scalerProc((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, _tmpscreen->pitch,
+ (byte *)_overlayscreen->pixels, _overlayscreen->pitch, _videoMode.screenWidth, _videoMode.screenHeight);
+
+#ifndef DISABLE_SCALERS
+ if (_videoMode.aspectRatioCorrection)
+ stretch200To240((uint8 *)_overlayscreen->pixels, _overlayscreen->pitch,
+ _videoMode.overlayWidth, _videoMode.screenHeight * _videoMode.scaleFactor, 0, 0, 0);
+#endif
+ SDL_UnlockSurface(_tmpscreen);
+ SDL_UnlockSurface(_overlayscreen);
+
+ _forceFull = true;
+}
+
+void OSystem_SDL_SamsungTV::grabOverlay(OverlayColor *buf, int pitch) {
+ assert (_transactionMode == kTransactionNone);
+
+ if (_overlayscreen == NULL)
+ return;
+
+ if (SDL_LockSurface(_overlayscreen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *src = (byte *)_overlayscreen->pixels;
+ int h = _videoMode.overlayHeight;
+ do {
+ memcpy(buf, src, _videoMode.overlayWidth * 2);
+ src += _overlayscreen->pitch;
+ buf += pitch;
+ } while (--h);
+
+ SDL_UnlockSurface(_overlayscreen);
+}
+
+void OSystem_SDL_SamsungTV::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+ assert (_transactionMode == kTransactionNone);
+
+ if (_overlayscreen == NULL)
+ return;
+
+ // Clip the coordinates
+ if (x < 0) {
+ w += x;
+ buf -= x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y; buf -= y * pitch;
+ y = 0;
+ }
+
+ if (w > _videoMode.overlayWidth - x) {
+ w = _videoMode.overlayWidth - x;
+ }
+
+ if (h > _videoMode.overlayHeight - y) {
+ h = _videoMode.overlayHeight - y;
+ }
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ // Mark the modified region as dirty
+ _cksumValid = false;
+ addDirtyRect(x, y, w, h);
+
+ if (SDL_LockSurface(_overlayscreen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *dst = (byte *)_overlayscreen->pixels + y * _overlayscreen->pitch + x * 2;
+ do {
+ memcpy(dst, buf, w * 2);
+ dst += _overlayscreen->pitch;
+ buf += pitch;
+ } while (--h);
+
+ SDL_UnlockSurface(_overlayscreen);
+}
+
+
+#pragma mark -
+#pragma mark --- Mouse ---
+#pragma mark -
+
+bool OSystem_SDL_SamsungTV::showMouse(bool visible) {
+ if (_mouseVisible == visible)
+ return visible;
+
+ bool last = _mouseVisible;
+ _mouseVisible = visible;
+ _mouseNeedsRedraw = true;
+
+ return last;
+}
+
+void OSystem_SDL_SamsungTV::setMousePos(int x, int y) {
+ if (x != _mouseCurState.x || y != _mouseCurState.y) {
+ _mouseNeedsRedraw = true;
+ _mouseCurState.x = x;
+ _mouseCurState.y = y;
+ }
+}
+
+void OSystem_SDL_SamsungTV::warpMouse(int x, int y) {
+ int y1 = y;
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ y1 = real2Aspect(y);
+
+ if (_mouseCurState.x != x || _mouseCurState.y != y)
+ setMousePos(x, y);
+}
+
+void OSystem_SDL_SamsungTV::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
+ if (!format)
+ _cursorFormat = Graphics::PixelFormat::createFormatCLUT8();
+ else if (format->bytesPerPixel <= _screenFormat.bytesPerPixel)
+ _cursorFormat = *format;
+ keycolor &= (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
+
+ if (w == 0 || h == 0)
+ return;
+
+ _mouseCurState.hotX = hotspot_x;
+ _mouseCurState.hotY = hotspot_y;
+
+ _mouseKeyColor = keycolor;
+
+ _cursorTargetScale = cursorTargetScale;
+
+ if (_mouseCurState.w != (int)w || _mouseCurState.h != (int)h) {
+ _mouseCurState.w = w;
+ _mouseCurState.h = h;
+
+ if (_mouseOrigSurface)
+ SDL_FreeSurface(_mouseOrigSurface);
+
+ // Allocate bigger surface because AdvMame2x adds black pixel at [0,0]
+ _mouseOrigSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
+ _mouseCurState.w + 2,
+ _mouseCurState.h + 2,
+ 16,
+ 0x0000f800,
+ 0x000007e0,
+ 0x0000001f,
+ 0x00000000);
+
+ if (_mouseOrigSurface == NULL)
+ error("allocating _mouseOrigSurface failed");
+ SDL_SetColorKey(_mouseOrigSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
+ }
+
+ free(_mouseData);
+ _mouseData = (byte *)malloc(w * h * _cursorFormat.bytesPerPixel);
+ memcpy(_mouseData, buf, w * h * _cursorFormat.bytesPerPixel);
+
+ blitCursor();
+}
+
+void OSystem_SDL_SamsungTV::blitCursor() {
+ byte *dstPtr;
+ const byte *srcPtr = _mouseData;
+ uint32 color;
+ int w, h, i, j;
+
+ if (!_mouseOrigSurface || !_mouseData)
+ return;
+
+ _mouseNeedsRedraw = true;
+
+ w = _mouseCurState.w;
+ h = _mouseCurState.h;
+
+ SDL_LockSurface(_mouseOrigSurface);
+
+ // Make whole surface transparent
+ for (i = 0; i < h + 2; i++) {
+ dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch * i;
+ for (j = 0; j < w + 2; j++) {
+ *(uint16 *)dstPtr = kMouseColorKey;
+ dstPtr += 2;
+ }
+ }
+
+ // Draw from [1,1] since AdvMame2x adds artefact at 0,0
+ dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2;
+
+ SDL_Color *palette;
+
+ if (_cursorPaletteDisabled)
+ palette = _currentPalette;
+ else
+ palette = _cursorPalette;
+
+ for (i = 0; i < h; i++) {
+ for (j = 0; j < w; j++) {
+ if (_cursorFormat.bytesPerPixel > 1) {
+ if (_cursorFormat.bytesPerPixel == 2)
+ color = *(uint16 *)srcPtr;
+ else
+ color = *(uint32 *)srcPtr;
+ if (color != _mouseKeyColor) { // transparent, don't draw
+ uint8 r, g, b;
+ _cursorFormat.colorToRGB(color, r, g, b);
+ *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
+ r, g, b);
+ }
+ dstPtr += 2;
+ srcPtr += _cursorFormat.bytesPerPixel;
+ } else {
+ color = *srcPtr;
+ if (color != _mouseKeyColor) { // transparent, don't draw
+ *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
+ palette[color].r, palette[color].g, palette[color].b);
+ }
+ dstPtr += 2;
+ srcPtr++;
+ }
+ }
+ dstPtr += _mouseOrigSurface->pitch - w * 2;
+ }
+
+ int rW, rH;
+
+ if (_cursorTargetScale >= _videoMode.scaleFactor) {
+ // The cursor target scale is greater or equal to the scale at
+ // which the rest of the screen is drawn. We do not downscale
+ // the cursor image, we draw it at its original size. It will
+ // appear too large on screen.
+
+ rW = w;
+ rH = h;
+ _mouseCurState.rHotX = _mouseCurState.hotX;
+ _mouseCurState.rHotY = _mouseCurState.hotY;
+
+ // The virtual dimensions may be larger than the original.
+
+ _mouseCurState.vW = w * _cursorTargetScale / _videoMode.scaleFactor;
+ _mouseCurState.vH = h * _cursorTargetScale / _videoMode.scaleFactor;
+ _mouseCurState.vHotX = _mouseCurState.hotX * _cursorTargetScale /
+ _videoMode.scaleFactor;
+ _mouseCurState.vHotY = _mouseCurState.hotY * _cursorTargetScale /
+ _videoMode.scaleFactor;
+ } else {
+ // The cursor target scale is smaller than the scale at which
+ // the rest of the screen is drawn. We scale up the cursor
+ // image to make it appear correct.
+
+ rW = w * _videoMode.scaleFactor / _cursorTargetScale;
+ rH = h * _videoMode.scaleFactor / _cursorTargetScale;
+ _mouseCurState.rHotX = _mouseCurState.hotX * _videoMode.scaleFactor /
+ _cursorTargetScale;
+ _mouseCurState.rHotY = _mouseCurState.hotY * _videoMode.scaleFactor /
+ _cursorTargetScale;
+
+ // The virtual dimensions will be the same as the original.
+
+ _mouseCurState.vW = w;
+ _mouseCurState.vH = h;
+ _mouseCurState.vHotX = _mouseCurState.hotX;
+ _mouseCurState.vHotY = _mouseCurState.hotY;
+ }
+
+#ifndef DISABLE_SCALERS
+ int rH1 = rH; // store original to pass to aspect-correction function later
+#endif
+
+ if (_videoMode.aspectRatioCorrection && _cursorTargetScale == 1) {
+ rH = real2Aspect(rH - 1) + 1;
+ _mouseCurState.rHotY = real2Aspect(_mouseCurState.rHotY);
+ }
+
+ if (_mouseCurState.rW != rW || _mouseCurState.rH != rH) {
+ _mouseCurState.rW = rW;
+ _mouseCurState.rH = rH;
+
+ if (_mouseSurface)
+ SDL_FreeSurface(_mouseSurface);
+
+ _mouseSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
+ _mouseCurState.rW,
+ _mouseCurState.rH,
+ 16,
+ 0x0000f800,
+ 0x000007e0,
+ 0x0000001f,
+ 0x00000000);
+
+ if (_mouseSurface == NULL)
+ error("allocating _mouseSurface failed");
+
+ SDL_SetColorKey(_mouseSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
+ }
+
+ SDL_LockSurface(_mouseSurface);
+
+ ScalerProc *scalerProc;
+
+ // If possible, use the same scaler for the cursor as for the rest of
+ // the game. This only works well with the non-blurring scalers so we
+ // actually only use the 1x, 1.5x, 2x and AdvMame scalers.
+
+ if (_cursorTargetScale == 1 && (_videoMode.mode == GFX_DOUBLESIZE || _videoMode.mode == GFX_TRIPLESIZE))
+ scalerProc = _scalerProc;
+ else
+ scalerProc = scalersMagn[_cursorTargetScale - 1][_videoMode.scaleFactor - 1];
+
+ scalerProc((byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2,
+ _mouseOrigSurface->pitch, (byte *)_mouseSurface->pixels, _mouseSurface->pitch,
+ _mouseCurState.w, _mouseCurState.h);
+
+#ifndef DISABLE_SCALERS
+ if (_videoMode.aspectRatioCorrection && _cursorTargetScale == 1)
+ cursorStretch200To240((uint8 *)_mouseSurface->pixels, _mouseSurface->pitch, rW, rH1, 0, 0, 0);
+#endif
+
+ SDL_UnlockSurface(_mouseSurface);
+ SDL_UnlockSurface(_mouseOrigSurface);
+}
+
+#ifndef DISABLE_SCALERS
+// Basically it is kVeryFastAndUglyAspectMode of stretch200To240 from
+// common/scale/aspect.cpp
+static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
+ int maxDstY = real2Aspect(origSrcY + height - 1);
+ int y;
+ const uint8 *startSrcPtr = buf + srcX * 2 + (srcY - origSrcY) * pitch;
+ uint8 *dstPtr = buf + srcX * 2 + maxDstY * pitch;
+
+ for (y = maxDstY; y >= srcY; y--) {
+ const uint8 *srcPtr = startSrcPtr + aspect2Real(y) * pitch;
+
+ if (srcPtr == dstPtr)
+ break;
+ memcpy(dstPtr, srcPtr, width * 2);
+ dstPtr -= pitch;
+ }
+
+ return 1 + maxDstY - srcY;
+}
+#endif
+
+void OSystem_SDL_SamsungTV::toggleMouseGrab() {
+ if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ else
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+}
+
+void OSystem_SDL_SamsungTV::undrawMouse() {
+ const int x = _mouseBackup.x;
+ const int y = _mouseBackup.y;
+
+ // When we switch bigger overlay off mouse jumps. Argh!
+ // This is intended to prevent undrawing offscreen mouse
+ if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
+ return;
+
+ if (_mouseBackup.w != 0 && _mouseBackup.h != 0)
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+}
+
+void OSystem_SDL_SamsungTV::drawMouse() {
+ if (!_mouseVisible || !_mouseSurface) {
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+ return;
+ }
+
+ SDL_Rect dst;
+ int scale;
+ int width, height;
+ int hotX, hotY;
+
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+
+ if (!_overlayVisible) {
+ scale = _videoMode.scaleFactor;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
+ dst.w = _mouseCurState.vW;
+ dst.h = _mouseCurState.vH;
+ hotX = _mouseCurState.vHotX;
+ hotY = _mouseCurState.vHotY;
+ } else {
+ scale = 1;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+ hotX = _mouseCurState.rHotX;
+ hotY = _mouseCurState.rHotY;
+ }
+
+ // The mouse is undrawn using virtual coordinates, i.e. they may be
+ // scaled and aspect-ratio corrected.
+
+ _mouseBackup.x = dst.x - hotX;
+ _mouseBackup.y = dst.y - hotY;
+ _mouseBackup.w = dst.w;
+ _mouseBackup.h = dst.h;
+
+ // We draw the pre-scaled cursor image, so now we need to adjust for
+ // scaling, shake position and aspect ratio correction manually.
+
+ if (!_overlayVisible) {
+ dst.y += _currentShakePos;
+ }
+
+ if (_videoMode.aspectRatioCorrection && !_overlayVisible)
+ dst.y = real2Aspect(dst.y);
+
+ dst.x = scale * dst.x - _mouseCurState.rHotX;
+ dst.y = scale * dst.y - _mouseCurState.rHotY;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+
+ // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+ // clipping necessary
+
+ if (SDL_BlitSurface(_mouseSurface, NULL, _prehwscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ // The screen will be updated using real surface coordinates, i.e.
+ // they will not be scaled or aspect-ratio corrected.
+
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+#pragma mark -
+#pragma mark --- On Screen Display ---
+#pragma mark -
+
+#ifdef USE_OSD
+void OSystem_SDL_SamsungTV::displayMessageOnOSD(const char *msg) {
+ assert (_transactionMode == kTransactionNone);
+ assert(msg);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ uint i;
+
+ // Lock the OSD surface for drawing
+ if (SDL_LockSurface(_osdSurface))
+ error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
+
+ Graphics::Surface dst;
+ dst.pixels = _osdSurface->pixels;
+ dst.w = _osdSurface->w;
+ dst.h = _osdSurface->h;
+ dst.pitch = _osdSurface->pitch;
+ dst.bytesPerPixel = _osdSurface->format->BytesPerPixel;
+
+ // The font we are going to use:
+ const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
+
+ // Clear everything with the "transparent" color, i.e. the colorkey
+ SDL_FillRect(_osdSurface, 0, kOSDColorKey);
+
+ // Split the message into separate lines.
+ Common::StringList lines;
+ const char *ptr;
+ for (ptr = msg; *ptr; ++ptr) {
+ if (*ptr == '\n') {
+ lines.push_back(Common::String(msg, ptr - msg));
+ msg = ptr + 1;
+ }
+ }
+ lines.push_back(Common::String(msg, ptr - msg));
+
+ // Determine a rect which would contain the message string (clipped to the
+ // screen dimensions).
+ const int vOffset = 6;
+ const int lineSpacing = 1;
+ const int lineHeight = font->getFontHeight() + 2 * lineSpacing;
+ int width = 0;
+ int height = lineHeight * lines.size() + 2 * vOffset;
+ for (i = 0; i < lines.size(); i++) {
+ width = MAX(width, font->getStringWidth(lines[i]) + 14);
+ }
+
+ // Clip the rect
+ if (width > dst.w)
+ width = dst.w;
+ if (height > dst.h)
+ height = dst.h;
+
+ // Draw a dark gray rect
+ // TODO: Rounded corners ? Border?
+ SDL_Rect osdRect;
+ osdRect.x = (dst.w - width) / 2;
+ osdRect.y = (dst.h - height) / 2;
+ osdRect.w = width;
+ osdRect.h = height;
+ SDL_FillRect(_osdSurface, &osdRect, SDL_MapRGB(_osdSurface->format, 64, 64, 64));
+
+ // Render the message, centered, and in white
+ for (i = 0; i < lines.size(); i++) {
+ font->drawString(&dst, lines[i],
+ osdRect.x, osdRect.y + i * lineHeight + vOffset + lineSpacing, osdRect.w,
+ SDL_MapRGB(_osdSurface->format, 255, 255, 255),
+ Graphics::kTextAlignCenter);
+ }
+
+ // Finished drawing, so unlock the OSD surface again
+ SDL_UnlockSurface(_osdSurface);
+
+ // Init the OSD display parameters, and the fade out
+ _osdAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+
+ // Ensure a full redraw takes place next time the screen is updated
+ _forceFull = true;
+}
+#endif
+
+
+#pragma mark -
+#pragma mark --- Misc ---
+#pragma mark -
+
+void OSystem_SDL_SamsungTV::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
+ // Ctrl-Alt-a toggles aspect ratio correction
+ if (key.keysym.sym == 'a') {
+ beginGFXTransaction();
+ setFeatureState(kFeatureAspectRatioCorrection, !_videoMode.aspectRatioCorrection);
+ endGFXTransaction();
+#ifdef USE_OSD
+ char buffer[128];
+ if (_videoMode.aspectRatioCorrection)
+ sprintf(buffer, "Enabled aspect ratio correction\n%d x %d -> %d x %d",
+ _videoMode.screenWidth, _videoMode.screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ else
+ sprintf(buffer, "Disabled aspect ratio correction\n%d x %d -> %d x %d",
+ _videoMode.screenWidth, _videoMode.screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ displayMessageOnOSD(buffer);
+#endif
+ internUpdateScreen();
+ return;
+ }
+
+ int newMode = -1;
+ int factor = _videoMode.scaleFactor - 1;
+
+ // Increase/decrease the scale factor
+ if (key.keysym.sym == SDLK_EQUALS || key.keysym.sym == SDLK_PLUS || key.keysym.sym == SDLK_MINUS ||
+ key.keysym.sym == SDLK_KP_PLUS || key.keysym.sym == SDLK_KP_MINUS) {
+ factor += (key.keysym.sym == SDLK_MINUS || key.keysym.sym == SDLK_KP_MINUS) ? -1 : +1;
+ if (0 <= factor && factor <= 3) {
+ newMode = s_gfxModeSwitchTable[_scalerType][factor];
+ }
+ }
+
+ const bool isNormalNumber = (SDLK_1 <= key.keysym.sym && key.keysym.sym <= SDLK_9);
+ const bool isKeypadNumber = (SDLK_KP1 <= key.keysym.sym && key.keysym.sym <= SDLK_KP9);
+ if (isNormalNumber || isKeypadNumber) {
+ _scalerType = key.keysym.sym - (isNormalNumber ? SDLK_1 : SDLK_KP1);
+ if (_scalerType >= ARRAYSIZE(s_gfxModeSwitchTable))
+ return;
+
+ while (s_gfxModeSwitchTable[_scalerType][factor] < 0) {
+ assert(factor > 0);
+ factor--;
+ }
+ newMode = s_gfxModeSwitchTable[_scalerType][factor];
+ }
+
+ if (newMode >= 0) {
+ beginGFXTransaction();
+ setGraphicsMode(newMode);
+ endGFXTransaction();
+#ifdef USE_OSD
+ if (_osdSurface) {
+ const char *newScalerName = 0;
+ const GraphicsMode *g = getSupportedGraphicsModes();
+ while (g->name) {
+ if (g->id == _videoMode.mode) {
+ newScalerName = g->description;
+ break;
+ }
+ g++;
+ }
+ if (newScalerName) {
+ char buffer[128];
+ sprintf(buffer, "Active graphics filter: %s\n%d x %d -> %d x %d",
+ newScalerName,
+ _videoMode.screenWidth, _videoMode.screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ displayMessageOnOSD(buffer);
+ }
+ }
+#endif
+ internUpdateScreen();
+ }
+
+}
+
+#endif
diff --git a/backends/platform/samsungtv/hardwarekeys.cpp b/backends/platform/samsungtv/hardwarekeys.cpp
new file mode 100644
index 0000000000..336a4f0c08
--- /dev/null
+++ b/backends/platform/samsungtv/hardwarekeys.cpp
@@ -0,0 +1,237 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/hardwarekeys.cpp $
+ * $Id: hardwarekeys.cpp 40516 2009-05-12 23:31:02Z fingolfin $
+ *
+ */
+
+#include "backends/platform/samsungtv/sdl.h"
+#include "backends/keymapper/keymapper.h"
+#include "common/keyboard.h"
+
+#if defined(SAMSUNGTV)
+
+#ifdef ENABLE_KEYMAPPER
+
+using namespace Common;
+
+struct Key {
+ const char *hwId;
+ KeyCode keycode;
+ uint16 ascii;
+ const char *desc;
+ KeyType preferredAction;
+ bool shiftable;
+};
+
+static const Key keys[] = {
+ {"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", kActionKeyType, false},
+ {"TAB", KEYCODE_TAB, ASCII_TAB, "Tab", kActionKeyType, false},
+ {"CLEAR", KEYCODE_CLEAR, 0, "Clear", kActionKeyType, false},
+ {"RETURN", KEYCODE_RETURN, ASCII_RETURN, "Return", kActionKeyType, false},
+ {"PAUSE", KEYCODE_PAUSE, 0, "Pause", kActionKeyType, false},
+ {"ESCAPE", KEYCODE_ESCAPE, ASCII_ESCAPE, "Esc", kStartKeyType, false},
+ {"SPACE", KEYCODE_SPACE, ASCII_SPACE, "Space", kActionKeyType, false},
+ {"EXCLAIM", KEYCODE_EXCLAIM, '!', "!", kActionKeyType, false},
+ {"QUOTEDBL", KEYCODE_QUOTEDBL, '"', "\"", kActionKeyType, false},
+ {"HASH", KEYCODE_HASH, '#', "#", kActionKeyType, false},
+ {"DOLLAR", KEYCODE_DOLLAR, '$', "$", kActionKeyType, false},
+ {"AMPERSAND", KEYCODE_AMPERSAND, '&', "&", kActionKeyType, false},
+ {"QUOTE", KEYCODE_QUOTE, '\'', "'", kActionKeyType, false},
+ {"LEFTPAREN", KEYCODE_LEFTPAREN, '(', "(", kActionKeyType, false},
+ {"RIGHTPAREN", KEYCODE_RIGHTPAREN, ')', ")", kActionKeyType, false},
+ {"ASTERISK", KEYCODE_ASTERISK, '*', "*", kActionKeyType, false},
+ {"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false},
+ {"COMMA", KEYCODE_COMMA, ',', ",", kActionKeyType, false},
+ {"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false},
+ {"PERIOD", KEYCODE_PERIOD, '.', ".", kActionKeyType, false},
+ {"SLASH", KEYCODE_SLASH, '/', "/", kActionKeyType, false},
+ {"0", KEYCODE_0, '0', "0", kActionKeyType, false},
+ {"1", KEYCODE_1, '1', "1", kActionKeyType, false},
+ {"2", KEYCODE_2, '2', "2", kActionKeyType, false},
+ {"3", KEYCODE_3, '3', "3", kActionKeyType, false},
+ {"4", KEYCODE_4, '4', "4", kActionKeyType, false},
+ {"5", KEYCODE_5, '5', "5", kActionKeyType, false},
+ {"6", KEYCODE_6, '6', "6", kActionKeyType, false},
+ {"7", KEYCODE_7, '7', "7", kActionKeyType, false},
+ {"8", KEYCODE_8, '8', "8", kActionKeyType, false},
+ {"9", KEYCODE_9, '9', "9", kActionKeyType, false},
+ {"COLON", KEYCODE_COLON, ':', ":", kActionKeyType, false},
+ {"SEMICOLON", KEYCODE_SEMICOLON, ';', ";", kActionKeyType, false},
+ {"LESS", KEYCODE_LESS, '<', "<", kActionKeyType, false},
+ {"EQUALS", KEYCODE_EQUALS, '=', "=", kActionKeyType, false},
+ {"GREATER", KEYCODE_GREATER, '>', ">", kActionKeyType, false},
+ {"QUESTION", KEYCODE_QUESTION, '?', "?", kActionKeyType, false},
+ {"AT", KEYCODE_AT, '@', "@", kActionKeyType, false},
+
+ {"LEFTBRACKET", KEYCODE_LEFTBRACKET, '[', "[", kActionKeyType, false},
+ {"BACKSLASH", KEYCODE_BACKSLASH, '\\', "\\", kActionKeyType, false},
+ {"RIGHTBRACKET", KEYCODE_RIGHTBRACKET, ']', "]", kActionKeyType, false},
+ {"CARET", KEYCODE_CARET, '^', "^", kActionKeyType, false},
+ {"UNDERSCORE", KEYCODE_UNDERSCORE, '_', "_", kActionKeyType, false},
+ {"BACKQUOTE", KEYCODE_BACKQUOTE, '`', "`", kActionKeyType, false},
+ {"a", KEYCODE_a, 'a', "a", kActionKeyType, true},
+ {"b", KEYCODE_b, 'b', "b", kActionKeyType, true},
+ {"c", KEYCODE_c, 'c', "c", kActionKeyType, true},
+ {"d", KEYCODE_d, 'd', "d", kActionKeyType, true},
+ {"e", KEYCODE_e, 'e', "e", kActionKeyType, true},
+ {"f", KEYCODE_f, 'f', "f", kActionKeyType, true},
+ {"g", KEYCODE_g, 'g', "g", kActionKeyType, true},
+ {"h", KEYCODE_h, 'h', "h", kActionKeyType, true},
+ {"i", KEYCODE_i, 'i', "i", kActionKeyType, true},
+ {"j", KEYCODE_j, 'j', "j", kActionKeyType, true},
+ {"k", KEYCODE_k, 'k', "k", kActionKeyType, true},
+ {"l", KEYCODE_l, 'l', "l", kActionKeyType, true},
+ {"m", KEYCODE_m, 'm', "m", kActionKeyType, true},
+ {"n", KEYCODE_n, 'n', "n", kActionKeyType, true},
+ {"o", KEYCODE_o, 'o', "o", kActionKeyType, true},
+ {"p", KEYCODE_p, 'p', "p", kActionKeyType, true},
+ {"q", KEYCODE_q, 'q', "q", kActionKeyType, true},
+ {"r", KEYCODE_r, 'r', "r", kActionKeyType, true},
+ {"s", KEYCODE_s, 's', "s", kActionKeyType, true},
+ {"t", KEYCODE_t, 't', "t", kActionKeyType, true},
+ {"u", KEYCODE_u, 'u', "u", kActionKeyType, true},
+ {"v", KEYCODE_v, 'v', "v", kActionKeyType, true},
+ {"w", KEYCODE_w, 'w', "w", kActionKeyType, true},
+ {"x", KEYCODE_x, 'x', "x", kActionKeyType, true},
+ {"y", KEYCODE_y, 'y', "y", kActionKeyType, true},
+ {"z", KEYCODE_z, 'z', "z", kActionKeyType, true},
+ {"DELETE", KEYCODE_DELETE, 0, "Del", kActionKeyType, false},
+
+ // Numeric keypad
+ {"KP0", KEYCODE_KP0, 0, "KP0", kActionKeyType, false},
+ {"KP1", KEYCODE_KP1, 0, "KP1", kActionKeyType, false},
+ {"KP2", KEYCODE_KP2, 0, "KP2", kActionKeyType, false},
+ {"KP3", KEYCODE_KP3, 0, "KP3", kActionKeyType, false},
+ {"KP4", KEYCODE_KP4, 0, "KP4", kActionKeyType, false},
+ {"KP5", KEYCODE_KP5, 0, "KP5", kActionKeyType, false},
+ {"KP6", KEYCODE_KP6, 0, "KP6", kActionKeyType, false},
+ {"KP7", KEYCODE_KP7, 0, "KP7", kActionKeyType, false},
+ {"KP8", KEYCODE_KP8, 0, "KP8", kActionKeyType, false},
+ {"KP9", KEYCODE_KP9, 0, "KP9", kActionKeyType, false},
+ {"KP_PERIOD", KEYCODE_KP_PERIOD, 0, "KP.", kActionKeyType, false},
+ {"KP_DIVIDE", KEYCODE_KP_DIVIDE, 0, "KP/", kActionKeyType, false},
+ {"KP_MULTIPLY", KEYCODE_KP_MULTIPLY, 0, "KP*", kActionKeyType, false},
+ {"KP_MINUS", KEYCODE_KP_MINUS, 0, "KP-", kActionKeyType, false},
+ {"KP_PLUS", KEYCODE_KP_PLUS, 0, "KP+", kActionKeyType, false},
+ {"KP_ENTER", KEYCODE_KP_ENTER, 0, "KP Enter", kActionKeyType, false},
+ {"KP_EQUALS", KEYCODE_KP_EQUALS, 0, "KP=", kActionKeyType, false},
+
+ // Arrows + Home/End pad
+ {"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false},
+ {"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false},
+ {"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false},
+ {"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false},
+ {"INSERT", KEYCODE_INSERT, 0, "Insert", kActionKeyType, false},
+ {"HOME", KEYCODE_HOME, 0, "Home", kActionKeyType, false},
+ {"END", KEYCODE_END, 0, "End", kActionKeyType, false},
+ {"PAGEUP", KEYCODE_PAGEUP, 0, "PgUp", kActionKeyType, false},
+ {"PAGEDOWN", KEYCODE_PAGEDOWN, 0, "PgDn", kActionKeyType, false},
+
+ // Function keys
+ {"F1", KEYCODE_F1, ASCII_F1, "F1", kActionKeyType, false},
+ {"F2", KEYCODE_F2, ASCII_F2, "F2", kActionKeyType, false},
+ {"F3", KEYCODE_F3, ASCII_F3, "F3", kActionKeyType, false},
+ {"F4", KEYCODE_F4, ASCII_F4, "F4", kActionKeyType, false},
+ {"F5", KEYCODE_F5, ASCII_F5, "F5", kActionKeyType, false},
+ {"F6", KEYCODE_F6, ASCII_F6, "F6", kActionKeyType, false},
+ {"F7", KEYCODE_F7, ASCII_F7, "F7", kActionKeyType, false},
+ {"F8", KEYCODE_F8, ASCII_F8, "F8", kActionKeyType, false},
+ {"F9", KEYCODE_F9, ASCII_F9, "F9", kActionKeyType, false},
+ {"F10", KEYCODE_F10, ASCII_F10, "F10", kActionKeyType, false},
+ {"F11", KEYCODE_F11, ASCII_F11, "F11", kActionKeyType, false},
+ {"F12", KEYCODE_F12, ASCII_F12, "F12", kActionKeyType, false},
+ {"F13", KEYCODE_F13, 0, "F13", kActionKeyType, false},
+ {"F14", KEYCODE_F14, 0, "F14", kActionKeyType, false},
+ {"F15", KEYCODE_F15, 0, "F15", kActionKeyType, false},
+
+ // Miscellaneous function keys
+ {"HELP", KEYCODE_HELP, 0, "Help", kActionKeyType, false},
+ {"PRINT", KEYCODE_PRINT, 0, "Print", kActionKeyType, false},
+ {"SYSREQ", KEYCODE_SYSREQ, 0, "SysRq", kActionKeyType, false},
+ {"BREAK", KEYCODE_BREAK, 0, "Break", kActionKeyType, false},
+ {"MENU", KEYCODE_MENU, 0, "Menu", kActionKeyType, false},
+ // Power Macintosh power key
+ {"POWER", KEYCODE_POWER, 0, "Power", kActionKeyType, false},
+ // Some european keyboards
+ {"EURO", KEYCODE_EURO, 0, "Euro", kActionKeyType, false},
+ // Atari keyboard has Undo
+ {"UNDO", KEYCODE_UNDO, 0, "Undo", kActionKeyType, false},
+ {0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false}
+};
+
+struct Mod {
+ byte flag;
+ const char *id;
+ const char *desc;
+ bool shiftable;
+};
+
+static const Mod modifiers[] = {
+ { 0, "", "", false },
+ { KBD_CTRL, "C+", "Ctrl+", false },
+ { KBD_ALT, "A+", "Alt+", false },
+ { KBD_SHIFT, "", "", true },
+ { KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false },
+ { KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true },
+ { KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true },
+ { 0, 0, 0, false }
+};
+#endif
+
+
+Common::HardwareKeySet *OSystem_SDL_SamsungTV::getHardwareKeySet() {
+#ifdef ENABLE_KEYMAPPER
+ HardwareKeySet *keySet = new HardwareKeySet();
+ const Key *key;
+ const Mod *mod;
+ char fullKeyId[50];
+ char fullKeyDesc[100];
+ uint16 ascii;
+
+ for (mod = modifiers; mod->id; mod++) {
+ for (key = keys; key->hwId; key++) {
+ ascii = key->ascii;
+
+ if (mod->shiftable && key->shiftable) {
+ snprintf(fullKeyId, 50, "%s%c", mod->id, toupper(key->hwId[0]));
+ snprintf(fullKeyDesc, 100, "%s%c", mod->desc, toupper(key->desc[0]));
+ ascii = toupper(key->ascii);
+ } else if (mod->shiftable) {
+ snprintf(fullKeyId, 50, "S+%s%s", mod->id, key->hwId);
+ snprintf(fullKeyDesc, 100, "Shift+%s%s", mod->desc, key->desc);
+ } else {
+ snprintf(fullKeyId, 50, "%s%s", mod->id, key->hwId);
+ snprintf(fullKeyDesc, 100, "%s%s", mod->desc, key->desc);
+ }
+
+ keySet->addHardwareKey(new HardwareKey(fullKeyId, KeyState(key->keycode, ascii, mod->flag), fullKeyDesc, key->preferredAction ));
+ }
+ }
+
+ return keySet;
+
+#else
+ return 0;
+#endif
+}
+
+#endif
diff --git a/backends/platform/samsungtv/main.cpp b/backends/platform/samsungtv/main.cpp
new file mode 100644
index 0000000000..9bcec2ac48
--- /dev/null
+++ b/backends/platform/samsungtv/main.cpp
@@ -0,0 +1,91 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/main.cpp $
+ * $Id: main.cpp 43636 2009-08-22 12:35:49Z sev $
+ *
+ */
+
+#include "backends/platform/samsungtv/sdl.h"
+#include "backends/plugins/sdl/sdl-provider.h"
+#include "base/main.h"
+
+#if defined(SAMSUNGTV)
+
+#include <unistd.h>
+
+extern "C" int Game_Main(char *path, char *) {
+ chdir(path);
+
+ //
+ // Set up redirects for stdout/stderr under Windows and Symbian.
+ // Code copied from SDL_main.
+ //
+/*
+ // Symbian does not like any output to the console through any *print* function
+ char STDOUT_FILE[256], STDERR_FILE[256]; // shhh, don't tell anybody :)
+ strcpy(STDOUT_FILE, "/dtv/usb/sda1/");
+ strcpy(STDERR_FILE, "/dtv/usb/sda1/");
+ strcat(STDOUT_FILE, "scummvm.stdout.txt");
+ strcat(STDERR_FILE, "scummvm.stderr.txt");
+*/
+ /* Flush the output in case anything is queued */
+/* fclose(stdout);
+ fclose(stderr);
+*/
+ /* Redirect standard input and standard output */
+// FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
+// if (newfp == NULL) { /* This happens on NT */
+/*#if !defined(stdout)
+ stdout = fopen(STDOUT_FILE, "w");
+#else
+ newfp = fopen(STDOUT_FILE, "w");
+ if (newfp) {
+ *stdout = *newfp;
+ }
+#endif
+ }
+ newfp = freopen(STDERR_FILE, "w", stderr);
+ if (newfp == NULL) {*/ /* This happens on NT */
+/*#if !defined(stderr)
+ stderr = fopen(STDERR_FILE, "w");
+#else
+ newfp = fopen(STDERR_FILE, "w");
+ if (newfp) {
+ *stderr = *newfp;
+ }
+#endif
+ }
+ setbuf(stderr, NULL);*/ /* No buffering */
+
+ g_system = new OSystem_SDL_SamsungTV();
+ assert(g_system);
+
+#ifdef DYNAMIC_MODULES
+ PluginManager::instance().addPluginProvider(new SDLPluginProvider());
+#endif
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(0, 0);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+ return res;
+}
+
+#endif
diff --git a/backends/platform/samsungtv/module.mk b/backends/platform/samsungtv/module.mk
new file mode 100644
index 0000000000..4bfe5bcb08
--- /dev/null
+++ b/backends/platform/samsungtv/module.mk
@@ -0,0 +1,14 @@
+MODULE := backends/platform/samsungtv
+
+MODULE_OBJS := \
+ events.o \
+ graphics.o \
+ hardwarekeys.o \
+ main.o \
+ sdl.o
+
+MODULE_DIRS += \
+ backends/platform/samsungtv/
+
+# We don't use the rules.mk here on purpose
+OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
diff --git a/backends/platform/samsungtv/sdl.cpp b/backends/platform/samsungtv/sdl.cpp
new file mode 100644
index 0000000000..c60f4c6edc
--- /dev/null
+++ b/backends/platform/samsungtv/sdl.cpp
@@ -0,0 +1,427 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/sdl.cpp $
+ * $Id: sdl.cpp 44793 2009-10-08 19:41:38Z fingolfin $
+ *
+ */
+
+#include "backends/platform/samsungtv/sdl.h"
+#include "common/archive.h"
+#include "common/config-manager.h"
+#include "common/debug.h"
+#include "common/EventRecorder.h"
+#include "common/util.h"
+
+#include "backends/saves/posix/posix-saves.h"
+#include "backends/timer/default/default-timer.h"
+#include "sound/mixer_intern.h"
+
+#include <time.h> // for getTimeAndDate()
+
+#define SAMPLES_PER_SEC 22050
+
+/*
+ * Include header files needed for the getFilesystemFactory() method.
+ */
+#include "backends/fs/posix/posix-fs-factory.h"
+
+#if defined(SAMSUNGTV)
+
+#define DEFAULT_CONFIG_FILE "/dtv/usb/sda1/.scummvmrc"
+
+static Uint32 timer_handler(Uint32 interval, void *param) {
+ ((DefaultTimerManager *)param)->handler();
+ return interval;
+}
+
+AspectRatio::AspectRatio(int w, int h) {
+ // TODO : Validation and so on...
+ // Currently, we just ensure the program don't instantiate non-supported aspect ratios
+ _kw = w;
+ _kh = h;
+}
+
+static const size_t AR_COUNT = 4;
+static const char* desiredAspectRatioAsStrings[AR_COUNT] = { "auto", "4/3", "16/9", "16/10" };
+static const AspectRatio desiredAspectRatios[AR_COUNT] = { AspectRatio(0, 0), AspectRatio(4,3), AspectRatio(16,9), AspectRatio(16,10) };
+static AspectRatio getDesiredAspectRatio() {
+ //TODO : We could parse an arbitrary string, if we code enough proper validation
+ Common::String desiredAspectRatio = ConfMan.get("desired_screen_aspect_ratio");
+
+ for (size_t i = 0; i < AR_COUNT; i++) {
+ assert(desiredAspectRatioAsStrings[i] != NULL);
+
+ if (!scumm_stricmp(desiredAspectRatio.c_str(), desiredAspectRatioAsStrings[i])) {
+ return desiredAspectRatios[i];
+ }
+ }
+ // TODO : Report a warning
+ return AspectRatio(0, 0);
+}
+
+void OSystem_SDL_SamsungTV::initBackend() {
+ assert(!_inited);
+
+ uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
+
+ if (ConfMan.hasKey("disable_sdl_parachute"))
+ sdlFlags |= SDL_INIT_NOPARACHUTE;
+
+ if (SDL_Init(sdlFlags) == -1) {
+ error("Could not initialize SDL: %s", SDL_GetError());
+ }
+
+ _graphicsMutex = createMutex();
+
+ // Enable unicode support if possible
+ SDL_EnableUNICODE(1);
+
+ memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
+ memset(&_videoMode, 0, sizeof(_videoMode));
+ memset(&_transactionDetails, 0, sizeof(_transactionDetails));
+
+ _cksumValid = false;
+ _videoMode.mode = GFX_2XSAI;
+ _videoMode.scaleFactor = 2;
+ _videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
+ _videoMode.desiredAspectRatio = getDesiredAspectRatio();
+ _scalerProc = _2xSaI;
+ _scalerType = 0;
+ _modeFlags = 0;
+ _videoMode.fullscreen = true;
+
+
+ // Create the savefile manager, if none exists yet (we check for this to
+ // allow subclasses to provide their own).
+ if (_savefile == NULL) {
+ _savefile = new POSIXSaveFileManager();
+ }
+
+ // Create and hook up the mixer, if none exists yet (we check for this to
+ // allow subclasses to provide their own).
+ if (_mixer == NULL) {
+ setupMixer();
+ }
+
+ // Create and hook up the timer manager, if none exists yet (we check for
+ // this to allow subclasses to provide their own).
+ if (_timer == NULL) {
+ // Note: We could implement a custom SDLTimerManager by using
+ // SDL_AddTimer. That might yield better timer resolution, but it would
+ // also change the semantics of a timer: Right now, ScummVM timers
+ // *never* run in parallel, due to the way they are implemented. If we
+ // switched to SDL_AddTimer, each timer might run in a separate thread.
+ // However, not all our code is prepared for that, so we can't just
+ // switch. Still, it's a potential future change to keep in mind.
+ _timer = new DefaultTimerManager();
+ _timerID = SDL_AddTimer(10, &timer_handler, _timer);
+ }
+
+ // Invoke parent implementation of this method
+ OSystem::initBackend();
+
+ _inited = true;
+}
+
+OSystem_SDL_SamsungTV::OSystem_SDL_SamsungTV()
+ :
+#ifdef USE_OSD
+ _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
+#endif
+ _hwscreen(0), _prehwscreen(0), _screen(0), _tmpscreen(0),
+ _screenFormat(Graphics::PixelFormat::createFormatCLUT8()),
+ _cursorFormat(Graphics::PixelFormat::createFormatCLUT8()),
+ _overlayVisible(false),
+ _overlayscreen(0), _tmpscreen2(0),
+ _samplesPerSec(0),
+ _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _dirtyChecksums(0),
+ _mouseVisible(false), _mouseNeedsRedraw(false), _mouseData(0), _mouseSurface(0),
+ _mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
+ _currentShakePos(0), _newShakePos(0),
+ _paletteDirtyStart(0), _paletteDirtyEnd(0),
+ _fsFactory(0),
+ _savefile(0),
+ _mixer(0),
+ _timer(0),
+ _screenIsLocked(false),
+ _graphicsMutex(0), _transactionMode(kTransactionNone) {
+
+ // allocate palette storage
+ _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
+ _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
+
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+
+ // reset mouse state
+ memset(&_km, 0, sizeof(_km));
+ memset(&_mouseCurState, 0, sizeof(_mouseCurState));
+
+ _inited = false;
+
+ _fsFactory = new POSIXFilesystemFactory();
+}
+
+OSystem_SDL_SamsungTV::~OSystem_SDL_SamsungTV() {
+ SDL_RemoveTimer(_timerID);
+ closeMixer();
+
+ free(_dirtyChecksums);
+ free(_currentPalette);
+ free(_cursorPalette);
+ free(_mouseData);
+
+ delete _savefile;
+ delete _timer;
+}
+
+uint32 OSystem_SDL_SamsungTV::getMillis() {
+ uint32 millis = SDL_GetTicks();
+ g_eventRec.processMillis(millis);
+ return millis;
+}
+
+void OSystem_SDL_SamsungTV::delayMillis(uint msecs) {
+ SDL_Delay(msecs);
+}
+
+void OSystem_SDL_SamsungTV::getTimeAndDate(TimeDate &td) const {
+ time_t curTime = time(0);
+ struct tm t = *localtime(&curTime);
+ td.tm_sec = t.tm_sec;
+ td.tm_min = t.tm_min;
+ td.tm_hour = t.tm_hour;
+ td.tm_mday = t.tm_mday;
+ td.tm_mon = t.tm_mon;
+ td.tm_year = t.tm_year;
+}
+
+Common::TimerManager *OSystem_SDL_SamsungTV::getTimerManager() {
+ assert(_timer);
+ return _timer;
+}
+
+Common::SaveFileManager *OSystem_SDL_SamsungTV::getSavefileManager() {
+ assert(_savefile);
+ return _savefile;
+}
+
+FilesystemFactory *OSystem_SDL_SamsungTV::getFilesystemFactory() {
+ assert(_fsFactory);
+ return _fsFactory;
+}
+
+void OSystem_SDL_SamsungTV::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
+ // Add the global DATA_PATH to the directory search list
+ // FIXME: We use depth = 4 for now, to match the old code. May want to change that
+ Common::FSNode dataNode(".");
+ if (dataNode.exists() && dataNode.isDirectory()) {
+ s.add(DATA_PATH, new Common::FSDirectory(dataNode, 4), priority);
+ }
+}
+
+
+static Common::String getDefaultConfigFileName() {
+ char configFile[MAXPATHLEN];
+ strcpy(configFile, DEFAULT_CONFIG_FILE);
+ return configFile;
+}
+
+Common::SeekableReadStream *OSystem_SDL_SamsungTV::createConfigReadStream() {
+ Common::FSNode file(getDefaultConfigFileName());
+ return file.createReadStream();
+}
+
+Common::WriteStream *OSystem_SDL_SamsungTV::createConfigWriteStream() {
+ Common::FSNode file(getDefaultConfigFileName());
+ return file.createWriteStream();
+}
+
+void OSystem_SDL_SamsungTV::setWindowCaption(const char *caption) {
+}
+
+bool OSystem_SDL_SamsungTV::hasFeature(Feature f) {
+ return
+ (f == kFeatureAutoComputeDirtyRects) ||
+ (f == kFeatureCursorHasPalette);
+}
+
+void OSystem_SDL_SamsungTV::setFeatureState(Feature f, bool enable) {
+ switch (f) {
+ case kFeatureAspectRatioCorrection:
+ setAspectRatioCorrection(enable);
+ break;
+ case kFeatureAutoComputeDirtyRects:
+ if (enable)
+ _modeFlags |= DF_WANT_RECT_OPTIM;
+ else
+ _modeFlags &= ~DF_WANT_RECT_OPTIM;
+ break;
+ default:
+ break;
+ }
+}
+
+bool OSystem_SDL_SamsungTV::getFeatureState(Feature f) {
+ assert (_transactionMode == kTransactionNone);
+
+ switch (f) {
+ case kFeatureAspectRatioCorrection:
+ return _videoMode.aspectRatioCorrection;
+ case kFeatureAutoComputeDirtyRects:
+ return _modeFlags & DF_WANT_RECT_OPTIM;
+ default:
+ return false;
+ }
+}
+
+void OSystem_SDL_SamsungTV::quit() {
+ unloadGFXMode();
+ deleteMutex(_graphicsMutex);
+
+ SDL_RemoveTimer(_timerID);
+ closeMixer();
+
+ free(_dirtyChecksums);
+ free(_currentPalette);
+ free(_cursorPalette);
+ free(_mouseData);
+
+ delete _timer;
+
+ SDL_Quit();
+
+ // Even Manager requires save manager for storing
+ // recorded events
+ delete getEventManager();
+ delete _savefile;
+}
+
+void OSystem_SDL_SamsungTV::setupIcon() {
+}
+
+OSystem::MutexRef OSystem_SDL_SamsungTV::createMutex(void) {
+ return (MutexRef)SDL_CreateMutex();
+}
+
+void OSystem_SDL_SamsungTV::lockMutex(MutexRef mutex) {
+ SDL_mutexP((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL_SamsungTV::unlockMutex(MutexRef mutex) {
+ SDL_mutexV((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL_SamsungTV::deleteMutex(MutexRef mutex) {
+ SDL_DestroyMutex((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL_SamsungTV::mixCallback(void *sys, byte *samples, int len) {
+ OSystem_SDL_SamsungTV *this_ = (OSystem_SDL_SamsungTV *)sys;
+ assert(this_);
+ assert(this_->_mixer);
+
+ this_->_mixer->mixCallback(samples, len);
+}
+
+void OSystem_SDL_SamsungTV::setupMixer() {
+ SDL_AudioSpec desired;
+
+ // Determine the desired output sampling frequency.
+ _samplesPerSec = 0;
+ if (ConfMan.hasKey("output_rate"))
+ _samplesPerSec = ConfMan.getInt("output_rate");
+ if (_samplesPerSec <= 0)
+ _samplesPerSec = SAMPLES_PER_SEC;
+
+ // Determine the sample buffer size. We want it to store enough data for
+ // about 1/16th of a second. Note that it must be a power of two.
+ // So e.g. at 22050 Hz, we request a sample buffer size of 2048.
+ int samples = 8192;
+ while (16 * samples >= _samplesPerSec) {
+ samples >>= 1;
+ }
+
+ memset(&desired, 0, sizeof(desired));
+ desired.freq = _samplesPerSec;
+ desired.format = AUDIO_S16SYS;
+ desired.channels = 2;
+ desired.samples = (uint16)samples;
+ desired.callback = mixCallback;
+ desired.userdata = this;
+
+ // Create the mixer instance
+ assert(!_mixer);
+ _mixer = new Audio::MixerImpl(this);
+ assert(_mixer);
+
+ if (SDL_OpenAudio(&desired, &_obtainedRate) != 0) {
+ warning("Could not open audio device: %s", SDL_GetError());
+ _samplesPerSec = 0;
+ _mixer->setReady(false);
+ } else {
+ // Note: This should be the obtained output rate, but it seems that at
+ // least on some platforms SDL will lie and claim it did get the rate
+ // even if it didn't. Probably only happens for "weird" rates, though.
+ _samplesPerSec = _obtainedRate.freq;
+ debug(1, "Output sample rate: %d Hz", _samplesPerSec);
+
+ // Tell the mixer that we are ready and start the sound processing
+ _mixer->setOutputRate(_samplesPerSec);
+ _mixer->setReady(true);
+
+ // start the sound system
+ SDL_PauseAudio(0);
+ }
+}
+
+void OSystem_SDL_SamsungTV::closeMixer() {
+ if (_mixer)
+ _mixer->setReady(false);
+
+ SDL_CloseAudio();
+
+ delete _mixer;
+ _mixer = 0;
+}
+
+Audio::Mixer *OSystem_SDL_SamsungTV::getMixer() {
+ assert(_mixer);
+ return _mixer;
+}
+
+bool OSystem_SDL_SamsungTV::openCD(int drive) {
+ return false;
+}
+
+void OSystem_SDL_SamsungTV::stopCD() {
+}
+
+void OSystem_SDL_SamsungTV::playCD(int track, int num_loops, int start_frame, int duration) {
+}
+
+bool OSystem_SDL_SamsungTV::pollCD() {
+ return false;
+}
+
+void OSystem_SDL_SamsungTV::updateCD() {
+}
+
+#endif
diff --git a/backends/platform/samsungtv/sdl.h b/backends/platform/samsungtv/sdl.h
new file mode 100644
index 0000000000..3b81bba7f5
--- /dev/null
+++ b/backends/platform/samsungtv/sdl.h
@@ -0,0 +1,436 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/sdl/sdl.h $
+ * $Id: sdl.h 44793 2009-10-08 19:41:38Z fingolfin $
+ *
+ */
+
+#ifndef SDL_COMMON_H
+#define SDL_SAMSUNGTV_COMMON_H
+
+#include <SDL.h>
+
+#include "backends/base-backend.h"
+#include "graphics/scaler.h"
+
+#if defined(SAMSUNGTV)
+
+namespace Audio {
+ class MixerImpl;
+}
+
+#define USE_OSD 1
+
+enum {
+ GFX_NORMAL = 0,
+ GFX_DOUBLESIZE = 1,
+ GFX_TRIPLESIZE = 2,
+ GFX_2XSAI = 3,
+ GFX_SUPER2XSAI = 4,
+ GFX_SUPEREAGLE = 5,
+ GFX_ADVMAME2X = 6,
+ GFX_ADVMAME3X = 7,
+ GFX_HQ2X = 8,
+ GFX_HQ3X = 9,
+ GFX_TV2X = 10,
+ GFX_DOTMATRIX = 11
+};
+
+class AspectRatio {
+ int _kw, _kh;
+public:
+ AspectRatio() { _kw = _kh = 0; }
+ AspectRatio(int w, int h);
+
+ bool isAuto() const { return (_kw | _kh) == 0; }
+
+ int kw() const { return _kw; }
+ int kh() const { return _kh; }
+};
+
+
+class OSystem_SDL_SamsungTV : public BaseBackend {
+public:
+ OSystem_SDL_SamsungTV();
+ virtual ~OSystem_SDL_SamsungTV();
+
+ virtual void initBackend();
+
+ void beginGFXTransaction();
+ TransactionError endGFXTransaction();
+
+#ifdef USE_RGB_COLOR
+ // Game screen
+ virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
+
+ // Highest supported
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
+#endif
+
+ // Set the size and format of the video bitmap.
+ // Typically, 320x200 CLUT8
+ virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format); // overloaded by CE backend
+
+ virtual int getScreenChangeID() const { return _screenChangeCount; }
+
+ // Set colors of the palette
+ void setPalette(const byte *colors, uint start, uint num);
+
+ // Get colors of the palette
+ void grabPalette(byte *colors, uint start, uint num);
+
+ // Draw a bitmap to screen.
+ // The screen will not be updated to reflect the new bitmap
+ virtual void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); // overloaded by CE backend (FIXME)
+
+ virtual Graphics::Surface *lockScreen();
+ virtual void unlockScreen();
+
+ // Update the dirty areas of the screen
+ void updateScreen();
+
+ // Either show or hide the mouse cursor
+ bool showMouse(bool visible);
+
+ // Warp the mouse cursor. Where set_mouse_pos() only informs the
+ // backend of the mouse cursor's current position, this function
+ // actually moves the cursor to the specified position.
+ virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME)
+
+ // Set the bitmap that's used when drawing the cursor.
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format); // overloaded by CE backend (FIXME)
+
+ // Set colors of cursor palette
+ void setCursorPalette(const byte *colors, uint start, uint num);
+
+ // Disables or enables cursor palette
+ void disableCursorPalette(bool disable) {
+ _cursorPaletteDisabled = disable;
+ blitCursor();
+ }
+
+ // Shaking is used in SCUMM. Set current shake position.
+ void setShakePos(int shake_pos);
+
+ // Get the number of milliseconds since the program was started.
+ uint32 getMillis();
+
+ // Delay for a specified amount of milliseconds
+ void delayMillis(uint msecs);
+
+ // Get the next event.
+ // Returns true if an event was retrieved.
+ virtual bool pollEvent(Common::Event &event); // overloaded by CE backend
+
+ // Define all hardware keys for keymapper
+ virtual Common::HardwareKeySet *getHardwareKeySet();
+
+ // Set function that generates samples
+ virtual void setupMixer();
+ static void mixCallback(void *s, byte *samples, int len);
+
+ virtual void closeMixer();
+
+ virtual Audio::Mixer *getMixer();
+
+ // Poll CD status
+ // Returns true if cd audio is playing
+ bool pollCD();
+
+ // Play CD audio track
+ void playCD(int track, int num_loops, int start_frame, int duration);
+
+ // Stop CD audio track
+ void stopCD();
+
+ // Update CD audio status
+ void updateCD();
+
+ // Quit
+ virtual void quit(); // overloaded by CE backend
+
+ virtual void getTimeAndDate(TimeDate &t) const;
+ virtual Common::TimerManager *getTimerManager();
+
+ // Mutex handling
+ MutexRef createMutex();
+ void lockMutex(MutexRef mutex);
+ void unlockMutex(MutexRef mutex);
+ void deleteMutex(MutexRef mutex);
+
+ // Overlay
+ virtual Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+ virtual int16 getOverlayHeight() { return _videoMode.overlayHeight; }
+ virtual int16 getOverlayWidth() { return _videoMode.overlayWidth; }
+
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+
+ virtual void setWindowCaption(const char *caption);
+ virtual bool openCD(int drive);
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+ virtual void preprocessEvents(SDL_Event *event) {};
+
+#ifdef USE_OSD
+ void displayMessageOnOSD(const char *msg);
+#endif
+
+ virtual Common::SaveFileManager *getSavefileManager();
+ virtual FilesystemFactory *getFilesystemFactory();
+ virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
+
+ virtual Common::SeekableReadStream *createConfigReadStream();
+ virtual Common::WriteStream *createConfigWriteStream();
+
+protected:
+ bool _inited;
+ SDL_AudioSpec _obtainedRate;
+
+#ifdef USE_OSD
+ SDL_Surface *_osdSurface;
+ Uint8 _osdAlpha; // Transparency level of the OSD
+ uint32 _osdFadeStartTime; // When to start the fade out
+ enum {
+ kOSDFadeOutDelay = 2 * 1000, // Delay before the OSD is faded out (in milliseconds)
+ kOSDFadeOutDuration = 500, // Duration of the OSD fade out (in milliseconds)
+ kOSDColorKey = 1,
+ kOSDInitialAlpha = 80 // Initial alpha level, in percent
+ };
+#endif
+
+ // hardware screen
+ SDL_Surface *_hwscreen, *_prehwscreen;
+
+ // unseen game screen
+ SDL_Surface *_screen;
+#ifdef USE_RGB_COLOR
+ Graphics::PixelFormat _screenFormat;
+ Graphics::PixelFormat _cursorFormat;
+#endif
+
+ // temporary screen (for scalers)
+ SDL_Surface *_tmpscreen;
+ SDL_Surface *_tmpscreen2;
+
+ // overlay
+ SDL_Surface *_overlayscreen;
+ bool _overlayVisible;
+ Graphics::PixelFormat _overlayFormat;
+
+ // Audio
+ int _samplesPerSec;
+
+ enum {
+ DF_WANT_RECT_OPTIM = 1 << 0
+ };
+
+ enum {
+ kTransactionNone = 0,
+ kTransactionActive = 1,
+ kTransactionRollback = 2
+ };
+
+ struct TransactionDetails {
+ bool sizeChanged;
+ bool needHotswap;
+ bool needUpdatescreen;
+ bool normal1xScaler;
+#ifdef USE_RGB_COLOR
+ bool formatChanged;
+#endif
+ };
+ TransactionDetails _transactionDetails;
+
+ struct VideoState {
+ bool setup;
+
+ bool fullscreen;
+ bool aspectRatioCorrection;
+ AspectRatio desiredAspectRatio;
+
+ int mode;
+ int scaleFactor;
+
+ int screenWidth, screenHeight;
+ int overlayWidth, overlayHeight;
+ int hardwareWidth, hardwareHeight;
+#ifdef USE_RGB_COLOR
+ Graphics::PixelFormat format;
+#endif
+ };
+ VideoState _videoMode, _oldVideoMode;
+
+ virtual void setGraphicsModeIntern(); // overloaded by CE backend
+
+ /** Force full redraw on next updateScreen */
+ bool _forceFull;
+ ScalerProc *_scalerProc;
+ int _scalerType;
+ int _transactionMode;
+
+ bool _screenIsLocked;
+ Graphics::Surface _framebuffer;
+
+ /** Current video mode flags (see DF_* constants) */
+ uint32 _modeFlags;
+ bool _modeChanged;
+ int _screenChangeCount;
+
+ enum {
+ NUM_DIRTY_RECT = 100,
+ MAX_SCALING = 3
+ };
+
+ // Dirty rect management
+ SDL_Rect _dirtyRectList[NUM_DIRTY_RECT];
+ int _numDirtyRects;
+ uint32 *_dirtyChecksums;
+ bool _cksumValid;
+ int _cksumNum;
+
+ // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
+ // I am keeping the rest of the code in for now, since the joystick
+ // code (or rather, "hack") uses it, too.
+ struct KbdMouse {
+ int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
+ uint32 last_time, delay_time, x_down_time, y_down_time;
+ };
+
+ struct MousePos {
+ // The mouse position, using either virtual (game) or real
+ // (overlay) coordinates.
+ int16 x, y;
+
+ // The size and hotspot of the original cursor image.
+ int16 w, h;
+ int16 hotX, hotY;
+
+ // The size and hotspot of the pre-scaled cursor image, in real
+ // coordinates.
+ int16 rW, rH;
+ int16 rHotX, rHotY;
+
+ // The size and hotspot of the pre-scaled cursor image, in game
+ // coordinates.
+ int16 vW, vH;
+ int16 vHotX, vHotY;
+
+ MousePos() : x(0), y(0), w(0), h(0), hotX(0), hotY(0),
+ rW(0), rH(0), rHotX(0), rHotY(0), vW(0), vH(0),
+ vHotX(0), vHotY(0)
+ { }
+ };
+
+ // mouse
+ KbdMouse _km;
+ bool _mouseVisible;
+ bool _mouseNeedsRedraw;
+ byte *_mouseData;
+ SDL_Rect _mouseBackup;
+ MousePos _mouseCurState;
+ byte _mouseKeyColor;
+ int _cursorTargetScale;
+ bool _cursorPaletteDisabled;
+ SDL_Surface *_mouseOrigSurface;
+ SDL_Surface *_mouseSurface;
+ enum {
+ kMouseColorKey = 1
+ };
+
+ // Shake mode
+ int _currentShakePos;
+ int _newShakePos;
+
+ // Palette data
+ SDL_Color *_currentPalette;
+ uint _paletteDirtyStart, _paletteDirtyEnd;
+
+ // Cursor palette data
+ SDL_Color *_cursorPalette;
+
+ /**
+ * Mutex which prevents multiple threads from interfering with each other
+ * when accessing the screen.
+ */
+ MutexRef _graphicsMutex;
+
+ FilesystemFactory *_fsFactory;
+ Common::SaveFileManager *_savefile;
+ Audio::MixerImpl *_mixer;
+
+ SDL_TimerID _timerID;
+ Common::TimerManager *_timer;
+
+protected:
+ void addDirtyRgnAuto(const byte *buf);
+ void makeChecksums(const byte *buf);
+
+ virtual void addDirtyRect(int x, int y, int w, int h, bool realCoordinates = false); // overloaded by CE backend
+
+ virtual void drawMouse(); // overloaded by CE backend
+ virtual void undrawMouse(); // overloaded by CE backend (FIXME)
+ virtual void blitCursor(); // overloaded by CE backend (FIXME)
+
+ /** Set the position of the virtual mouse cursor. */
+ void setMousePos(int x, int y);
+ virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend
+ void toggleMouseGrab();
+
+ virtual void internUpdateScreen(); // overloaded by CE backend
+
+ virtual bool loadGFXMode(); // overloaded by CE backend
+ virtual void unloadGFXMode(); // overloaded by CE backend
+ virtual bool hotswapGFXMode(); // overloaded by CE backend
+
+ void setFullscreenMode(bool enable);
+ void setAspectRatioCorrection(bool enable);
+
+ virtual bool saveScreenshot(const char *filename); // overloaded by CE backend
+
+ int effectiveScreenHeight() const {
+ return (_videoMode.aspectRatioCorrection ? real2Aspect(_videoMode.screenHeight) : _videoMode.screenHeight)
+ * _videoMode.scaleFactor;
+ }
+
+ void setupIcon();
+ void handleKbdMouse();
+
+ virtual bool remapKey(SDL_Event &ev, Common::Event &event);
+
+ void handleScalerHotkeys(const SDL_KeyboardEvent &key);
+};
+
+#endif
+
+#endif