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author | Johannes Schickel | 2012-02-15 00:26:36 +0100 |
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committer | Johannes Schickel | 2012-02-15 02:22:37 +0100 |
commit | 93435b2e3f2ba79a6f794b0486cb9c0b19e06775 (patch) | |
tree | 393a5f50d860d629ac0c9fc75c8fb0faaf9446fb /backends | |
parent | 56971f11d1b086fe057e5b658afd318bebb429cc (diff) | |
download | scummvm-rg350-93435b2e3f2ba79a6f794b0486cb9c0b19e06775.tar.gz scummvm-rg350-93435b2e3f2ba79a6f794b0486cb9c0b19e06775.tar.bz2 scummvm-rg350-93435b2e3f2ba79a6f794b0486cb9c0b19e06775.zip |
OPENGL: Unvirtualize all GLTexture methods.
Diffstat (limited to 'backends')
-rw-r--r-- | backends/graphics/opengl/gltexture.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/backends/graphics/opengl/gltexture.h b/backends/graphics/opengl/gltexture.h index d8c42eeb2d..4fa29383f9 100644 --- a/backends/graphics/opengl/gltexture.h +++ b/backends/graphics/opengl/gltexture.h @@ -68,29 +68,29 @@ public: static void initGLExtensions(); GLTexture(byte bpp, GLenum internalFormat, GLenum format, GLenum type); - virtual ~GLTexture(); + ~GLTexture(); /** * Refresh the texture after a context change. The * process will be completed on next allocBuffer call. */ - virtual void refresh(); + void refresh(); /** * Allocates memory needed for the given size. */ - virtual void allocBuffer(GLuint width, GLuint height); + void allocBuffer(GLuint width, GLuint height); /** * Updates the texture pixels. */ - virtual void updateBuffer(const void *buf, int pitch, GLuint x, GLuint y, + void updateBuffer(const void *buf, int pitch, GLuint x, GLuint y, GLuint w, GLuint h); /** * Draws the texture to the screen buffer. */ - virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); + void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); /** * Get the texture width. |