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authorKostas Nakos2009-08-09 18:37:29 +0000
committerKostas Nakos2009-08-09 18:37:29 +0000
commit9711cb0191eee52e2ea26031f078a8adbc94c16a (patch)
tree56370b46a0c9e7c7dec524367f8c1bb35790d21d /backends
parent443e1b87e99e1b850aedcf11704f4f8931c02d16 (diff)
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update news files for 1.0.0rc1 release
svn-id: r43179
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/wince/README-WinCE.txt14
1 files changed, 13 insertions, 1 deletions
diff --git a/backends/platform/wince/README-WinCE.txt b/backends/platform/wince/README-WinCE.txt
index 5b3215e34e..21c62fb47f 100644
--- a/backends/platform/wince/README-WinCE.txt
+++ b/backends/platform/wince/README-WinCE.txt
@@ -1,6 +1,6 @@
ScummVM Windows CE FAQ
Last updated: $Date$
-Release version: 0.13.0
+Release version: 1.0.0rc1
------------------------------------------------------------------------
New in this version
@@ -20,6 +20,18 @@ Be aware that Discworld 2 tries to allocate a big chunk of memory (10 MB)
and this will fail on many devices (file under the not enough memory
category).
+From this version on, we're dropping support for FLAC and MPEG-2. The first
+is a pain to maintain, while the second has been gradually phased out in
+scummvm. Be sure to update your add-on packs and/or recompress your sound.
+
+This is still a 2-binary distribution. Here's what engines are compiled in
+the two executables:
+scummvm1.exe:
+ - scumm, sword1, sword2, queen, sky, lure, agi, touche, tinsel, cruise
+scummvm2.exe:
+ - gob, cine, saga, kyra, agos, parallaction, drascula, groovie, tucker, made
+
+
------------------------------------------------------------------------
This document is intended to give common answers to specific ScummVM