diff options
author | Kostas Nakos | 2008-08-07 18:36:12 +0000 |
---|---|---|
committer | Kostas Nakos | 2008-08-07 18:36:12 +0000 |
commit | a30ecc96a070f46fe15f5e1114bc73fdc26b6f2c (patch) | |
tree | e96ad801f8f2b498ec461abd0908f7dc479dfe4c /backends | |
parent | 99ade3d25c3d916aa6b95019fca2431a275afc78 (diff) | |
download | scummvm-rg350-a30ecc96a070f46fe15f5e1114bc73fdc26b6f2c.tar.gz scummvm-rg350-a30ecc96a070f46fe15f5e1114bc73fdc26b6f2c.tar.bz2 scummvm-rg350-a30ecc96a070f46fe15f5e1114bc73fdc26b6f2c.zip |
setup interface for later kyra games
svn-id: r33682
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/wince/CEActionsPocket.cpp | 2 | ||||
-rw-r--r-- | backends/platform/wince/CEActionsSmartphone.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp index 45310dba88..932599004d 100644 --- a/backends/platform/wince/CEActionsPocket.cpp +++ b/backends/platform/wince/CEActionsPocket.cpp @@ -121,7 +121,7 @@ void CEActionsPocket::initInstanceGame() { bool is_comi = (strncmp(gameid.c_str(), "comi", 4) == 0); bool is_gob = (strncmp(gameid.c_str(), "gob", 3) == 0); bool is_saga = (gameid == "saga"); - bool is_kyra = (gameid == "kyra1"); + bool is_kyra = (strncmp(gameid.c_str(), "kyra",4) == 0); bool is_samnmax = (gameid == "samnmax"); bool is_cine = (gameid == "cine"); bool is_touche = (gameid == "touche"); diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index 97d780d534..6877c343e3 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -111,7 +111,7 @@ void CEActionsSmartphone::initInstanceGame() { bool is_comi = (strncmp(gameid.c_str(), "comi", 4) == 0); bool is_gob = (strncmp(gameid.c_str(), "gob", 3) == 0); bool is_saga = (gameid == "saga"); - bool is_kyra = (gameid == "kyra1"); + bool is_kyra = (strncmp(gameid.c_str(), "kyra",4) == 0); bool is_samnmax = (gameid == "samnmax"); bool is_cine = (gameid == "cine"); bool is_touche = (gameid == "touche"); |