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authorMarcus Comstedt2005-10-15 14:33:58 +0000
committerMarcus Comstedt2005-10-15 14:33:58 +0000
commita4aefbe9b459f2dd17d978695da00d5ab63dbd7f (patch)
tree4e5fa23b7b069ca5b729b3ac808a1f729c260fcc /backends
parentdbea2b5a1d6920d056e9fe7bd17efc409756e11a (diff)
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Added support for cursor palettes.
svn-id: r19100
Diffstat (limited to 'backends')
-rw-r--r--backends/dc/dc.h10
-rw-r--r--backends/dc/dcmain.cpp4
-rw-r--r--backends/dc/display.cpp22
3 files changed, 32 insertions, 4 deletions
diff --git a/backends/dc/dc.h b/backends/dc/dc.h
index b385891168..3ceec6aa09 100644
--- a/backends/dc/dc.h
+++ b/backends/dc/dc.h
@@ -94,6 +94,12 @@ class OSystem_Dreamcast : public OSystem {
// Set the bitmap that's used when drawing the cursor.
void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale);
+ // Replace the specified range of cursor the palette with new colors.
+ void setCursorPalette(const byte *colors, uint start, uint num);
+
+ // Disable or enable cursor palette.
+ void disableCursorPalette(bool disable);
+
// Shaking is used in SCUMM. Set current shake position.
void setShakePos(int shake_pos);
@@ -198,7 +204,7 @@ class OSystem_Dreamcast : public OSystem {
void *_sound_proc_param;
bool _overlay_visible, _overlay_dirty, _screen_dirty;
int _screen_buffer, _overlay_buffer, _mouse_buffer;
- bool _aspect_stretch, _softkbd_on;
+ bool _aspect_stretch, _softkbd_on, _enable_cursor_palette;
float _overlay_fade, _xscale, _yscale, _top_offset;
int _softkbd_motion;
@@ -212,7 +218,7 @@ class OSystem_Dreamcast : public OSystem {
void *screen_tx[NUM_BUFFERS];
void *mouse_tx[NUM_BUFFERS];
void *ovl_tx[NUM_BUFFERS];
- unsigned short palette[256];
+ unsigned short palette[256], cursor_palette[256];
int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT];
diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp
index 132b11915e..6371ff5ff0 100644
--- a/backends/dc/dcmain.cpp
+++ b/backends/dc/dcmain.cpp
@@ -49,7 +49,8 @@ OSystem *OSystem_Dreamcast::create() {
OSystem_Dreamcast::OSystem_Dreamcast()
: screen(NULL), mouse(NULL), overlay(NULL), _softkbd(this), _ms_buf(NULL),
_sound_proc(NULL), _timer_active(false), _current_shake_pos(0),
- _aspect_stretch(false), _softkbd_on(false), _softkbd_motion(0)
+ _aspect_stretch(false), _softkbd_on(false), _softkbd_motion(0),
+ _enable_cursor_palette(false)
{
memset(screen_tx, 0, sizeof(screen_tx));
memset(mouse_tx, 0, sizeof(mouse_tx));
@@ -153,6 +154,7 @@ bool OSystem_Dreamcast::hasFeature(Feature f)
case kFeatureAspectRatioCorrection:
case kFeatureVirtualKeyboard:
case kFeatureOverlaySupportsAlpha:
+ case kFeatureCursorHasPalette:
return true;
default:
return false;
diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp
index b9880a7d98..1161f60e9f 100644
--- a/backends/dc/display.cpp
+++ b/backends/dc/display.cpp
@@ -144,6 +144,24 @@ void OSystem_Dreamcast::setPalette(const byte *colors, uint start, uint num)
_screen_dirty = true;
}
+void OSystem_Dreamcast::setCursorPalette(const byte *colors, uint start, uint num)
+{
+ unsigned short *dst = cursor_palette + start;
+ if(num>0)
+ while( num-- ) {
+ *dst++ = ((colors[0]<<7)&0x7c00)|
+ ((colors[1]<<2)&0x03e0)|
+ ((colors[2]>>3)&0x001f);
+ colors += 4;
+ }
+ _enable_cursor_palette = true;
+}
+
+void OSystem_Dreamcast::disableCursorPalette(bool disable)
+{
+ _enable_cursor_palette = !disable;
+}
+
void OSystem_Dreamcast::grabPalette(byte *colors, uint start, uint num)
{
const unsigned short *src = palette + start;
@@ -436,6 +454,8 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
struct polygon_list mypoly;
struct packed_colour_vertex_list myvertex;
+ unsigned short *pal = _enable_cursor_palette? cursor_palette : palette;
+
_mouse_buffer++;
_mouse_buffer &= NUM_BUFFERS-1;
@@ -450,7 +470,7 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
*dst++ = 0;
buf++;
} else
- *dst++ = palette[*buf++]|0x8000;
+ *dst++ = pal[*buf++]|0x8000;
dst += MOUSE_W-x;
}
else {