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author | Travis Howell | 2003-07-20 15:31:47 +0000 |
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committer | Travis Howell | 2003-07-20 15:31:47 +0000 |
commit | a4b5891dd15b85fbdca322e88cea19cddf652cdc (patch) | |
tree | d8315caa08565e227a967264c25e12a8fb7b2199 /backends | |
parent | 82f90bb6cf061159e5d86ef408c5e1d657088b81 (diff) | |
download | scummvm-rg350-a4b5891dd15b85fbdca322e88cea19cddf652cdc.tar.gz scummvm-rg350-a4b5891dd15b85fbdca322e88cea19cddf652cdc.tar.bz2 scummvm-rg350-a4b5891dd15b85fbdca322e88cea19cddf652cdc.zip |
Use automatic dirty rect code for simon games for now to reduce CPU usage
svn-id: r9093
Diffstat (limited to 'backends')
-rw-r--r-- | backends/sdl/sdl-common.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/backends/sdl/sdl-common.cpp b/backends/sdl/sdl-common.cpp index 1fa453e5c8..af809591fc 100644 --- a/backends/sdl/sdl-common.cpp +++ b/backends/sdl/sdl-common.cpp @@ -895,6 +895,10 @@ void OSystem_SDL_Common::clear_sound_proc() { uint32 OSystem_SDL_Common::property(int param, Property *value) { switch(param) { + case PROP_WANT_RECT_OPTIM: + _mode_flags |= DF_WANT_RECT_OPTIM; + break; + case PROP_GET_FULLSCREEN: return _full_screen; |