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author | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
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committer | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
commit | aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2 (patch) | |
tree | 95f119e687a666f65aad5041910c43bdfd4f2929 /backends | |
parent | ec14cd6e6add76ce4f719edd7ce508d67ebd9f14 (diff) | |
download | scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.gz scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.bz2 scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.zip |
Strip trailing spaces/tabs.
svn-id: r47541
Diffstat (limited to 'backends')
34 files changed, 247 insertions, 247 deletions
diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp index 75a91e5802..0b3e26763e 100644 --- a/backends/fs/psp/psp-fs.cpp +++ b/backends/fs/psp/psp-fs.cpp @@ -112,7 +112,7 @@ bool PSPFilesystemNode::exists() const { ret = access(_path.c_str(), F_OK); PowerMan.endCriticalSection(); - + return ret == 0; } @@ -124,7 +124,7 @@ bool PSPFilesystemNode::isReadable() const { ret = access(_path.c_str(), R_OK); PowerMan.endCriticalSection(); - + return ret == 0; } @@ -136,7 +136,7 @@ bool PSPFilesystemNode::isWritable() const { ret = access(_path.c_str(), W_OK); PowerMan.endCriticalSection(); - + return ret == 0; } diff --git a/backends/fs/psp/psp-stream.cpp b/backends/fs/psp/psp-stream.cpp index d72bafd0ad..c66a558fc3 100644 --- a/backends/fs/psp/psp-stream.cpp +++ b/backends/fs/psp/psp-stream.cpp @@ -39,11 +39,11 @@ PSPIoStream::PSPIoStream(const Common::String &path, bool writeMode) assert(!path.empty()); _handle = (void *)0; // Need to do this since base class asserts not 0. - _ferror = false; + _ferror = false; _feof = false; _pos = 0; -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _errorSuspend = 0; _errorSource = 0; _errorPos = 0; @@ -71,7 +71,7 @@ void *PSPIoStream::open() { if (PowerMan.beginCriticalSection() == PowerManager::Blocked) { // No need to open. Just return the _handle resume() already opened. PSPDebugSuspend("Suspended in PSPIoStream::open\n"); - } + } _handle = fopen(_path.c_str(), _writeMode ? "wb" : "rb"); // open @@ -84,15 +84,15 @@ void *PSPIoStream::open() { bool PSPIoStream::err() const { if (_ferror) - PSPDebugSuspend("In PSPIoStream::err - mem_ferror=%d, source=%d, suspend error=%d, pos=%d, _errorPos=%d, _errorHandle=%p, suspendCount=%d _handle\n", + PSPDebugSuspend("In PSPIoStream::err - mem_ferror=%d, source=%d, suspend error=%d, pos=%d, _errorPos=%d, _errorHandle=%p, suspendCount=%d _handle\n", _ferror, _errorSource, _errorSuspend, _pos, _errorPos, _errorHandle, _suspendCount); - + return _ferror; } void PSPIoStream::clearErr() { _ferror = false; // Remove regular error bit - + } bool PSPIoStream::eos() const { @@ -111,14 +111,14 @@ int32 PSPIoStream::size() const { fseek((FILE *)_handle, 0, SEEK_END); int32 length = ftell((FILE *)_handle); fseek((FILE *)_handle, _pos, SEEK_SET); - + if (_pos < 0 || length < 0) { // Check for errors PSPDebugSuspend("In PSPIoStream::size(). encountered an error!\n"); _ferror = true; length = -1; // If our oldPos is bad, we want length to be bad too to signal clearerr((FILE *)_handle); -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _errorSource = 2; #endif } @@ -134,21 +134,21 @@ bool PSPIoStream::seek(int32 offs, int whence) { PSPDebugSuspend("Suspended in PSPIoStream::seek()\n"); int ret = fseek((FILE *)_handle, offs, whence); - + if (ret != 0) { _ferror = true; PSPDebugSuspend("In PSPIoStream::seek(). encountered an error!\n"); clearerr((FILE *)_handle); _feof = feof((FILE *)_handle); -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _errorSource = 3; #endif } else { // everything ok _feof = false; // Reset eof flag since we know it was ok } - + _pos = ftell((FILE *)_handle); // update pos PowerMan.endCriticalSection(); @@ -161,10 +161,10 @@ uint32 PSPIoStream::read(void *ptr, uint32 len) { if (PowerMan.beginCriticalSection() == PowerManager::Blocked) PSPDebugSuspend("Suspended in PSPIoStream::read()\n"); - size_t ret = fread((byte *)ptr, 1, len, (FILE *)_handle); + size_t ret = fread((byte *)ptr, 1, len, (FILE *)_handle); _pos += ret; // Update pos - + if (ret != len) { // Check for eof _feof = feof((FILE *)_handle); if (!_feof) { // It wasn't an eof. Must be an error @@ -173,14 +173,14 @@ uint32 PSPIoStream::read(void *ptr, uint32 len) { _pos = ftell((FILE *)_handle); // Update our position PSPDebugSuspend("In PSPIoStream::read(). encountered an error!\n"); -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _errorSource = 4; #endif } } - + PowerMan.endCriticalSection(); - + return ret; } @@ -199,7 +199,7 @@ uint32 PSPIoStream::write(const void *ptr, uint32 len) { _pos = ftell((FILE *)_handle); // Update pos PSPDebugTrace("In PSPIoStream::write(). encountered an error!\n"); -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _errorSource = 5; #endif } @@ -221,7 +221,7 @@ bool PSPIoStream::flush() { clearerr((FILE *)_handle); PSPDebugSuspend("In PSPIoStream::flush(). encountered an error!\n"); -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _errorSource = 6; #endif } @@ -256,7 +256,7 @@ int PSPIoStream::suspend() { _errorSuspend = SuspendError; _errorPos = _pos; _errorHandle = _handle; - } + } #endif /* __PSP_DEBUG_SUSPEND__ */ if (_handle > 0) { @@ -275,7 +275,7 @@ int PSPIoStream::resume() { #ifdef __PSP_DEBUG_SUSPEND__ _suspendCount--; #endif - + // We reopen our file descriptor _handle = fopen(_path.c_str(), _writeMode ? "wb" : "rb"); if (_handle <= 0) { diff --git a/backends/fs/psp/psp-stream.h b/backends/fs/psp/psp-stream.h index 112d36ccdb..679fe8dacd 100644 --- a/backends/fs/psp/psp-stream.h +++ b/backends/fs/psp/psp-stream.h @@ -48,12 +48,12 @@ protected: int _errorSuspend; mutable int _errorSource; - -#ifdef __PSP_DEBUG_SUSPEND__ + +#ifdef __PSP_DEBUG_SUSPEND__ int _errorPos; - void * _errorHandle; + void * _errorHandle; int _suspendCount; -#endif /* __PSP_DEBUG_SUSPEND__ */ +#endif /* __PSP_DEBUG_SUSPEND__ */ public: /** diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h index c3e81aef73..393e72caed 100644 --- a/backends/platform/dc/dc.h +++ b/backends/platform/dc/dc.h @@ -85,7 +85,7 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys // Determine the pixel format currently in use for screen rendering. Graphics::PixelFormat getScreenFormat() const; - // Returns a list of all pixel formats supported by the backend. + // Returns a list of all pixel formats supported by the backend. Common::List<Graphics::PixelFormat> getSupportedFormats(); // Set the size of the video bitmap. diff --git a/backends/platform/ds/arm9/source/fat/io_dldi.s b/backends/platform/ds/arm9/source/fat/io_dldi.s index c2314e772d..311d43f3ff 100644 --- a/backends/platform/ds/arm9/source/fat/io_dldi.s +++ b/backends/platform/ds/arm9/source/fat/io_dldi.s @@ -18,7 +18,7 @@ .byte 0x0F @32KiB @ Log [base-2] of the size of this driver in bytes. .byte 0x00 @ Sections to fix .byte 0x0F @32KiB @ Log [base-2] of the allocated space in bytes. - + @--------------------------------------------------------------------------------- @ Text identifier - can be anything up to 47 chars + terminating null -- 16 bytes .align 4 @@ -42,13 +42,13 @@ _dldi_driver_name: _io_dldi: .ascii "DLDI" @ ioType .word 0x00000000 @ Features - .word _DLDI_startup @ - .word _DLDI_isInserted @ + .word _DLDI_startup @ + .word _DLDI_isInserted @ .word _DLDI_readSectors @ Function pointers to standard device driver functions - .word _DLDI_writeSectors @ - .word _DLDI_clearStatus @ - .word _DLDI_shutdown @ - + .word _DLDI_writeSectors @ + .word _DLDI_clearStatus @ + .word _DLDI_shutdown @ + @--------------------------------------------------------------------------------- _DLDI_startup: diff --git a/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s b/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s index ffaa971aca..a6bb8dc187 100644 --- a/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s +++ b/backends/platform/ds/arm9/source/fat/io_m3sd_asm.s @@ -54,7 +54,7 @@ sd_write_loop2: sd_write_busy: bl clkin - ldrh r0,[r1] + ldrh r0,[r1] tst r0,#0x100 beq sd_write_busy ldmfd r13!,{r0-r1} @@ -68,10 +68,10 @@ SD_crc16: stmfd r13!,{r4-r9} mov r9,r2 - mov r3,#0 - mov r4,#0 - mov r5,#0 - mov r6,#0 + mov r3,#0 + mov r4,#0 + mov r5,#0 + mov r6,#0 ldr r7,=0x80808080 ldr r8,=0x1021 @@ -86,19 +86,19 @@ sd_crc16_loop: eorne r3,r3,r8 tst r2,r7,lsr #24 eorne r3,r3,r8 - + mov r4,r4,lsl #1 tst r4,#0x10000 eorne r4,r4,r8 tst r2,r7,lsr #25 eorne r4,r4,r8 - + mov r5,r5,lsl #1 tst r5,#0x10000 eorne r5,r5,r8 tst r2,r7,lsr #26 eorne r5,r5,r8 - + mov r6,r6,lsl #1 tst r6,#0x10000 eorne r6,r6,r8 @@ -107,7 +107,7 @@ sd_crc16_loop: mov r7,r7,ror #4 subs r1,r1,#4 - bne sd_crc16_loop + bne sd_crc16_loop mov r2,r9 mov r8,#16 @@ -145,7 +145,7 @@ SD_data_write: mov r2,#SDODA sd_data_write_busy: bl clkin - ldrh r3,[r2] + ldrh r3,[r2] tst r3,#0x100 beq sd_data_write_busy @@ -169,7 +169,7 @@ sd_data_write_loop: bl clkout subs r5, r5, #2 - bne sd_data_write_loop + bne sd_data_write_loop cmp r1,#0 movne r0,r1 @@ -184,10 +184,10 @@ sd_data_write_loop2: bl clkout subs r5, r5, #1 bne sd_data_write_loop2 - + sd_data_write_busy2: bl clkin - ldrh r3,[r2] + ldrh r3,[r2] tst r3,#0x100 beq sd_data_write_busy2 diff --git a/backends/platform/ds/arm9/source/fat/io_scsd_asm.s b/backends/platform/ds/arm9/source/fat/io_scsd_asm.s index 498cbb96c2..390d36afeb 100644 --- a/backends/platform/ds/arm9/source/fat/io_scsd_asm.s +++ b/backends/platform/ds/arm9/source/fat/io_scsd_asm.s @@ -1,22 +1,22 @@ .TEXT @--------------------------------sd data-------------------------------- .equ sd_comadd,0x9800000 -.equ sd_dataadd,0x9000000 +.equ sd_dataadd,0x9000000 .equ sd_dataradd,0x9100000 @-----------------viod sd_data_write_s(u16 *buff,u16* crc16buff)------------------- .ALIGN - .GLOBAL sd_data_write_s + .GLOBAL sd_data_write_s .CODE 32 sd_data_write_s: stmfd r13!,{r4-r5} mov r5,#512 mov r2,#sd_dataadd sd_data_write_busy: - ldrh r3,[r2] + ldrh r3,[r2] tst r3,#0x100 beq sd_data_write_busy - ldrh r3,[r2] + ldrh r3,[r2] mov r3,#0 @star bit strh r3,[r2] @@ -24,10 +24,10 @@ sd_data_write_loop: ldrh r3,[r0],#2 add r3,r3,r3,lsl #20 mov r4,r3,lsl #8 - stmia r2,{r3-r4} - - subs r5, r5, #2 - bne sd_data_write_loop + stmia r2,{r3-r4} + + subs r5, r5, #2 + bne sd_data_write_loop cmp r1,#0 movne r0,r1 @@ -38,11 +38,11 @@ sd_data_write_loop: mov r3,#0xff @end bit strh r3,[r2] sd_data_write_loop2: - ldrh r3,[r2] + ldrh r3,[r2] tst r3,#0x100 bne sd_data_write_loop2 - ldmia r2,{r3-r4} + ldmia r2,{r3-r4} ldmfd r13!,{r4-r5} bx r14 @@ -50,7 +50,7 @@ sd_data_write_loop2: @----------void sd_data_read_s(u16 *buff)------------- .ALIGN - .GLOBAL sd_data_read_s + .GLOBAL sd_data_read_s .CODE 32 sd_data_read_s: stmfd r13!,{r4} @@ -61,62 +61,62 @@ sd_data_read_loop1: bne sd_data_read_loop1 mov r2,#512 sd_data_read_loop: - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} mov r3,r4,lsr #16 strh r3 ,[r0],#2 - subs r2, r2, #16 - bne sd_data_read_loop + subs r2, r2, #16 + bne sd_data_read_loop ldmia r1,{r3-r4} @crc 16 - ldmia r1,{r3-r4} - ldmia r1,{r3-r4} - ldmia r1,{r3-r4} + ldmia r1,{r3-r4} + ldmia r1,{r3-r4} + ldmia r1,{r3-r4} ldrh r3,[r1] @end bit - ldmfd r13!,{r4} + ldmfd r13!,{r4} bx r14 @----------end sd_data_read_s------------- @------void sd_com_crc16_s(u16* buff,u16 num,u16* crc16buff) .ALIGN - .GLOBAL sd_crc16_s + .GLOBAL sd_crc16_s .CODE 32 sd_crc16_s: stmfd r13!,{r4-r9} mov r9,r2 - mov r3,#0 - mov r4,#0 - mov r5,#0 - mov r6,#0 + mov r3,#0 + mov r4,#0 + mov r5,#0 + mov r6,#0 ldr r7,=0x80808080 ldr r8,=0x1021 @@ -131,19 +131,19 @@ sd_crc16_loop: eorne r3,r3,r8 tst r2,r7,lsr #24 eorne r3,r3,r8 - + mov r4,r4,lsl #1 tst r4,#0x10000 eorne r4,r4,r8 tst r2,r7,lsr #25 eorne r4,r4,r8 - + mov r5,r5,lsl #1 tst r5,#0x10000 eorne r5,r5,r8 tst r2,r7,lsr #26 eorne r5,r5,r8 - + mov r6,r6,lsl #1 tst r6,#0x10000 eorne r6,r6,r8 @@ -152,7 +152,7 @@ sd_crc16_loop: mov r7,r7,ror #4 subs r1,r1,#4 - bne sd_crc16_loop + bne sd_crc16_loop mov r2,r9 mov r8,#16 @@ -184,7 +184,7 @@ sd_crc16_write_data: @--------------u8 sd_crc7_s(u16* buff,u16 num)---------------------------- .ALIGN - .GLOBAL sd_crc7_s + .GLOBAL sd_crc7_s .CODE 32 sd_crc7_s: stmfd r13!,{r4} @@ -206,7 +206,7 @@ sd_crc7_loop: mov r4,r4,ror #1 subs r1,r1,#1 - bne sd_crc7_loop + bne sd_crc7_loop mov r3,r3,lsl #1 add r0,r3,#1 @@ -216,7 +216,7 @@ sd_crc7_loop: @--------------sd_com_read_s(u16* buff,u32 num)------------------ .ALIGN - .GLOBAL sd_com_read_s + .GLOBAL sd_com_read_s .CODE 32 sd_com_read_s: @@ -229,8 +229,8 @@ sd_com_read_loop1: sd_com_read_loop: ldmia r2,{r3-r6} - subs r1, r1, #1 - bne sd_com_read_loop + subs r1, r1, #1 + bne sd_com_read_loop ldmfd r13!,{r4-r6} bx r14 @--------------end sd_com_read_s------------------ @@ -242,14 +242,14 @@ sd_com_read_loop: .CODE 32 sd_com_write_s: stmfd r13!,{r4-r6} - + mov r2,#sd_comadd sd_com_write_busy: - ldrh r3,[r2] + ldrh r3,[r2] tst r3,#0x1 beq sd_com_write_busy - ldrh r3,[r2] + ldrh r3,[r2] sd_com_write_loop: ldrb r3,[r0],#1 @@ -257,9 +257,9 @@ sd_com_write_loop: mov r4,r3,lsl #2 mov r5,r4,lsl #2 mov r6,r5,lsl #2 - stmia r2,{r3-r6} - subs r1, r1, #1 - bne sd_com_write_loop + stmia r2,{r3-r6} + subs r1, r1, #1 + bne sd_com_write_loop ldmfd r13!,{r4-r6} bx r14 @@ -267,7 +267,7 @@ sd_com_write_loop: @-----------------void send_clk(u32 num)--------- .ALIGN - .GLOBAL send_clk + .GLOBAL send_clk .CODE 32 send_clk: @@ -281,7 +281,7 @@ send_clk_loop1: @---------------------------void SDCommand(u8 command,u8 num,u32 sector)-------------------- .ALIGN - .GLOBAL SDCommand + .GLOBAL SDCommand .CODE 32 @void SDCommand(u8 command,u8 num,u32 sector ) @{ @@ -338,12 +338,12 @@ SDCommand: @ register u16 i,j; @ i=readnum; @ sectno<<=9; -@ SDCommand(18,0,sector); +@ SDCommand(18,0,sector); @ for (j=0;j<i ; j++) @ { @ sd_data_read_s((u32)buff+j*512); @ } -@ SDCommand(12,0,0); +@ SDCommand(12,0,0); @ get_resp(); @ send_clk(0x10); @ @@ -363,7 +363,7 @@ beginforj_ReadSector: cmp r6,r5 bge endforj_ReadSector mov r0,r4 - add r0,r0,r6,lsl #9 + add r0,r0,r6,lsl #9 bl sd_data_read_s add r6,r6,#1 b beginforj_ReadSector @@ -408,17 +408,17 @@ get_resp: @ @ sectno<<=9; @ -@ SDCommand(25,0,sector); +@ SDCommand(25,0,sector); @ get_resp(); -@ send_clk(0x10); +@ send_clk(0x10); @ @ for (j=0;j<i ; j++) @ { @ sd_crc16_s((u32)(u32)buff+j*512,512,(u32)crc16); @ sd_data_write_s((u32)buff+j*512,(u32)crc16); -@ send_clk(0x10); +@ send_clk(0x10); @ } -@ SDCommand(12,0,0); +@ SDCommand(12,0,0); @ get_resp(); @ send_clk(0x10); @ while((*(u16*)sd_dataadd &0x0100)==0); @@ -451,7 +451,7 @@ beginforj_WriteSector: add r2,r13,#4 bl sd_crc16_s mov r0,r4 - add r0,r0,r6,lsl #9 + add r0,r0,r6,lsl #9 add r1,r13,#4 bl sd_data_write_s mov r0,#0x10 @@ -481,7 +481,7 @@ beginwhile_WriteSector: .GLOBAL InitSCMode .CODE 32 InitSCMode: - mvn r0,#0x0F6000000 + mvn r0,#0x0F6000000 sub r0,r0,#0x01 mov r1,#0x0A500 add r1,r1,#0x5A diff --git a/backends/platform/iphone/iphone_video.m b/backends/platform/iphone/iphone_video.m index 33585bdacb..e8977be2f2 100644 --- a/backends/platform/iphone/iphone_video.m +++ b/backends/platform/iphone/iphone_video.m @@ -423,7 +423,7 @@ uint getSizeNextPOT(uint size) { CGPoint point = [touch locationInView:self]; if (!getLocalMouseCoords(&point)) return; - + [self addEvent: [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt:kInputMouseDragged], @"type", @@ -432,13 +432,13 @@ uint getSizeNextPOT(uint size) { nil ] ]; - + } else if (touch == _secondTouch) { CGPoint point = [touch locationInView:self]; if (!getLocalMouseCoords(&point)) return; - + [self addEvent: [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt:kInputMouseSecondDragged], @"type", @@ -447,7 +447,7 @@ uint getSizeNextPOT(uint size) { nil ] ]; - + } } } diff --git a/backends/platform/iphone/osys_events.cpp b/backends/platform/iphone/osys_events.cpp index a190f68189..72408be89a 100644 --- a/backends/platform/iphone/osys_events.cpp +++ b/backends/platform/iphone/osys_events.cpp @@ -294,7 +294,7 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x, int vecX = (x - _gestureStartX); int vecY = (y - _gestureStartY); - + int absX = abs(vecX); int absY = abs(vecY); @@ -315,7 +315,7 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x, _needEventRestPeriod = true; return true; } - + if (absX < kMaxDeviation && -vecY >= kNeededLength) { // Swipe up _mouseClickAndDragEnabled = !_mouseClickAndDragEnabled; @@ -329,7 +329,7 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x, dialog.runModal(); return false; } - + if (absY < kMaxDeviation && vecX >= kNeededLength) { // Swipe right _touchpadModeEnabled = !_touchpadModeEnabled; @@ -343,7 +343,7 @@ bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x, return false; } - + if (absY < kMaxDeviation && -vecX >= kNeededLength) { // Swipe left return false; diff --git a/backends/platform/linuxmoto/linuxmoto-events.cpp b/backends/platform/linuxmoto/linuxmoto-events.cpp index 50daa12d5b..007f7c732b 100644 --- a/backends/platform/linuxmoto/linuxmoto-events.cpp +++ b/backends/platform/linuxmoto/linuxmoto-events.cpp @@ -110,7 +110,7 @@ bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) { ev.key.keysym.sym = SDLK_RIGHTBRACKET; } // mod+vol'-' -> volume'-' - else if (ev.key.keysym.sym == SDLK_d) { + else if (ev.key.keysym.sym == SDLK_d) { ev.key.keysym.sym = SDLK_LEFTBRACKET; } #endif @@ -175,33 +175,33 @@ bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) { fillMouseEvent(event, _km.x, _km.y); return true; - } else if (ev.key.keysym.sym == SDLK_RETURN) { - // Joystick center to pressing Left Mouse + } else if (ev.key.keysym.sym == SDLK_RETURN) { + // Joystick center to pressing Left Mouse if (ev.key.type == SDL_KEYDOWN) { event.type = Common::EVENT_LBUTTONDOWN; } else { - event.type = Common::EVENT_LBUTTONUP; + event.type = Common::EVENT_LBUTTONUP; } fillMouseEvent(event, _km.x, _km.y); return true; - } else if (ev.key.keysym.sym == SDLK_PLUS) { + } else if (ev.key.keysym.sym == SDLK_PLUS) { // Volume Up to pressing Right Mouse if (ev.key.type == SDL_KEYDOWN ) { event.type = Common::EVENT_RBUTTONDOWN; } else { - event.type = Common::EVENT_RBUTTONUP; + event.type = Common::EVENT_RBUTTONUP; } fillMouseEvent(event, _km.x, _km.y); return true; - } else if (ev.key.keysym.sym == SDLK_MINUS) { - // Volume Down to pressing Left Mouse + } else if (ev.key.keysym.sym == SDLK_MINUS) { + // Volume Down to pressing Left Mouse if (ev.key.type == SDL_KEYDOWN) { event.type = Common::EVENT_LBUTTONDOWN; } else { - event.type = Common::EVENT_LBUTTONUP; + event.type = Common::EVENT_LBUTTONUP; } fillMouseEvent(event, _km.x, _km.y); @@ -214,7 +214,7 @@ bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); - } + } return false; } diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.cpp b/backends/platform/linuxmoto/linuxmoto-sdl.cpp index 91b4f08e82..ad1af455c3 100644 --- a/backends/platform/linuxmoto/linuxmoto-sdl.cpp +++ b/backends/platform/linuxmoto/linuxmoto-sdl.cpp @@ -28,7 +28,7 @@ void OSystem_LINUXMOTO::preprocessEvents(SDL_Event *event) { if (event->type == SDL_ACTIVEEVENT) { if (event->active.state == SDL_APPINPUTFOCUS && !event->active.gain) { - suspendAudio(); + suspendAudio(); for (;;) { if (!SDL_WaitEvent(event)) { SDL_Delay(10); @@ -61,7 +61,7 @@ int OSystem_LINUXMOTO::resumeAudio() { SDL_PauseAudio(0); _audioSuspended = false; return 0; -} +} void OSystem_LINUXMOTO::setupMixer() { OSystem_SDL::setupMixer(); diff --git a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h index 30f24261e7..07d9c3d7f9 100644 --- a/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h +++ b/backends/platform/ps2/iop/rpckbd/include/ps2kbd.h @@ -4,17 +4,17 @@ # | ___| |____ ___| ____| | \ PS2DEV Open Source Project. #----------------------------------------------------------------------- # Copyright 2001-2004, ps2dev - http://www.ps2dev.org -# +# # This file is dual licensed, with permission by the original author # TyRaNiD, under both the Academic Free License version 2.0 and the GNU # General Public License version 2 or later. -# +# # This means you can choose whether to use this code under the terms of # the Academic Free License version 2.0, or under the terms of the GNU # General Public License version 2 or later. As long as you comply to the # terms of at least one of these, you are allowed to use the code as # permitted by the respective license. -# +# # $Id$ # USB Keyboard Driver for PS2 */ diff --git a/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c b/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c index 48e506ad49..7266afdce5 100644 --- a/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c +++ b/backends/platform/ps2/iop/rpckbd/src/ps2kbd.c @@ -8,13 +8,13 @@ # This file is dual licensed, with permission by the original author # TyRaNiD, under both the Academic Free License version 2.0 and the GNU # General Public License version 2 or later. -# +# # This means you can choose whether to use this code under the terms of # the Academic Free License version 2.0, or under the terms of the GNU # General Public License version 2 or later. As long as you comply to the # terms of at least one of these, you are allowed to use the code as # permitted by the respective license. -# +# # $Id$ # USB Keyboard Driver for PS2 */ diff --git a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h index 374285cd67..058156fa48 100644 --- a/backends/platform/ps2/iop/rpckbd/src/us_keymap.h +++ b/backends/platform/ps2/iop/rpckbd/src/us_keymap.h @@ -8,7 +8,7 @@ # This file is dual licensed, with permission by the original author # TyRaNiD, under both the Academic Free License version 2.0 and the GNU # General Public License version 2 or later. -# +# # This means you can choose whether to use this code under the terms of # the Academic Free License version 2.0, or under the terms of the GNU # General Public License version 2 or later. As long as you comply to the diff --git a/backends/platform/ps2/systemps2.h b/backends/platform/ps2/systemps2.h index 0056a7cfe2..0068ffd93f 100644 --- a/backends/platform/ps2/systemps2.h +++ b/backends/platform/ps2/systemps2.h @@ -119,7 +119,7 @@ public: virtual Common::SeekableReadStream *createConfigReadStream(); virtual Common::WriteStream *createConfigWriteStream(); - virtual Graphics::PixelFormat getOverlayFormat() const; + virtual Graphics::PixelFormat getOverlayFormat() const; virtual Common::SaveFileManager *getSavefileManager(); virtual FilesystemFactory *getFilesystemFactory(); diff --git a/backends/platform/psp/elf32.h b/backends/platform/psp/elf32.h index 78f65d3af2..a7cebe37dd 100644 --- a/backends/platform/psp/elf32.h +++ b/backends/platform/psp/elf32.h @@ -25,7 +25,7 @@ #ifndef BACKENDS_ELF_H #define BACKENDS_ELF_H - + /* ELF stuff */ typedef unsigned short Elf32_Half, Elf32_Section; @@ -209,6 +209,6 @@ typedef struct unsigned int __valgp; \ __asm__ ("add %0, $gp, $0" : "=r"(__valgp) : ); \ __valgp; \ -}) - +}) + #endif /* BACKENDS_ELF_H */ diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index ea45863fbf..e29a9da763 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -713,7 +713,7 @@ bool OSystem_PSP::processInput(Common::Event &event) { int newDpadX = 0, newDpadY = 0; event.kbd.ascii = 0; event.kbd.flags = 0; - + if (pad.Buttons & PSP_CTRL_UP) { newDpadY += 1; if (pad.Buttons & PSP_CTRL_RTRIGGER) @@ -740,7 +740,7 @@ bool OSystem_PSP::processInput(Common::Event &event) { event.type = Common::EVENT_KEYDOWN; event.kbd.keycode = getDpadEvent(newDpadX, newDpadY); event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0'; - _dpadX = newDpadX; + _dpadX = newDpadX; _dpadY = newDpadY; } else if (newDpadX == 0 && newDpadY == 0) {// We unpressed dpad @@ -756,11 +756,11 @@ bool OSystem_PSP::processInput(Common::Event &event) { _dpadX = 0; // so that we'll pick up a new dpad movement _dpadY = 0; } - + _prevButtons = pad.Buttons; return true; - - } else if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START | + + } else if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START | PSP_CTRL_SELECT | PSP_CTRL_SQUARE | PSP_CTRL_TRIANGLE)) { if (buttonsChanged & PSP_CTRL_CROSS) { event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_LBUTTONDOWN : Common::EVENT_LBUTTONUP; @@ -769,7 +769,7 @@ bool OSystem_PSP::processInput(Common::Event &event) { } else { //any of the other buttons. event.type = buttonsChanged & pad.Buttons ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP; - + if (buttonsChanged & PSP_CTRL_LTRIGGER) { event.kbd.keycode = Common::KEYCODE_ESCAPE; event.kbd.ascii = 27; @@ -894,7 +894,7 @@ inline Common::KeyCode OSystem_PSP::getDpadEvent(int x, int y) { else /* y == 1 */ key = Common::KEYCODE_KP9; } - + return key; } diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h index a01b7a0b1b..2d52ea2218 100644 --- a/backends/platform/psp/osys_psp.h +++ b/backends/platform/psp/osys_psp.h @@ -94,7 +94,7 @@ protected: Common::TimerManager *_timer; Common::KeyCode getDpadEvent(int x, int y); - + public: OSystem_PSP(); virtual ~OSystem_PSP(); diff --git a/backends/platform/psp/powerman.cpp b/backends/platform/psp/powerman.cpp index 89741f3fc9..f00272384d 100644 --- a/backends/platform/psp/powerman.cpp +++ b/backends/platform/psp/powerman.cpp @@ -25,7 +25,7 @@ #include <psppower.h> #include <pspthreadman.h> - + #include "./powerman.h" #include "./trace.h" #include "engine.h" @@ -47,19 +47,19 @@ void PowerManager::debugPM() { * * Constructor * -********************************************/ +********************************************/ PowerManager::PowerManager() { - + _flagMutex = NULL; /* Init mutex handle */ _listMutex = NULL; /* Init mutex handle */ _condSuspendable = NULL; /* Init condition variable */ _condPM = NULL; - + _condSuspendable = SDL_CreateCond(); if (_condSuspendable <= 0) { PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create condSuspendable\n"); } - + _condPM = SDL_CreateCond(); if (_condPM <= 0) { PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create condPM\n"); @@ -79,18 +79,18 @@ PowerManager::PowerManager() { _criticalCounter = 0; _pauseFlag = 0; _pauseFlagOld = 0; _pauseClientState = 0; -#ifdef __PSP_DEBUG_SUSPEND__ +#ifdef __PSP_DEBUG_SUSPEND__ _listCounter = 0; PMStatusSet(kInitDone); - _error = 0; + _error = 0; #endif } - + /******************************************* * * Function to register to be notified when suspend/resume time comes * -********************************************/ +********************************************/ int PowerManager::registerSuspend(Suspendable *item) { // Register in list PSPDebugSuspend("In registerSuspend\n"); @@ -111,7 +111,7 @@ int PowerManager::registerSuspend(Suspendable *item) { PSPDebugSuspend("Out of registerSuspend\n"); debugPM(); - + return 0; } @@ -119,7 +119,7 @@ int PowerManager::registerSuspend(Suspendable *item) { * * Function to unregister to be notified when suspend/resume time comes * -********************************************/ +********************************************/ int PowerManager::unregisterSuspend(Suspendable *item) { PSPDebugSuspend("In unregisterSuspend\n"); @@ -133,32 +133,32 @@ int PowerManager::unregisterSuspend(Suspendable *item) { _suspendList.remove(item); #ifdef __PSP_DEBUG_SUSPEND__ _listCounter--; -#endif - +#endif + if (SDL_mutexV(_listMutex) != 0) { PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex); } PSPDebugSuspend("Out of unregisterSuspend\n"); debugPM(); - + return 0; } - + /******************************************* * * Destructor * -********************************************/ +********************************************/ PowerManager::~PowerManager() { #ifdef __PSP_DEBUG_SUSPEND__ PMStatusSet(kDestroyPM); #endif - + SDL_DestroyCond(_condSuspendable); _condSuspendable = 0; - + SDL_DestroyCond(_condPM); _condPM = 0; @@ -173,11 +173,11 @@ int PowerManager::unregisterSuspend(Suspendable *item) { * * Unsafe function to poll for a pause event (first stage of suspending) * Only for pausing the engine, which doesn't need high synchronization ie. we don't care if it misreads -* the flag a couple of times since there is NO mutex protection (for performance reasons). +* the flag a couple of times since there is NO mutex protection (for performance reasons). * Polling the engine happens regularly. * On the other hand, we don't know if there will be ANY polling which prevents us from using proper events. * -********************************************/ +********************************************/ void PowerManager::pollPauseEngine() { bool pause = _pauseFlag; // We copy so as not to have multiple values @@ -194,17 +194,17 @@ void PowerManager::pollPauseEngine() { PSPDebugSuspend("Unpausing for resume in PowerManager::pollPauseEngine()\n"); _pauseClientState = PowerManager::Unpaused; // Tell PM we're in the middle of pausing } - + _pauseFlagOld = pause; } -} - +} + /******************************************* * * Function to be called by threads wanting to block on the PSP entering suspend * Use this for small critical sections where you can easily restore the previous state. * -********************************************/ +********************************************/ int PowerManager::blockOnSuspend() { return beginCriticalSection(true); } @@ -214,7 +214,7 @@ void PowerManager::pollPauseEngine() { * Function to block on a suspend, then start a non-suspendable critical section * Use this for large or REALLY critical critical-sections. * Make sure to call endCriticalSection or the PSP won't suspend. -********************************************/ +********************************************/ int PowerManager::beginCriticalSection(bool justBlock) { int ret = NotBlocked; @@ -238,7 +238,7 @@ void PowerManager::pollPauseEngine() { PSPDebugSuspend("We got blocked!!\n"); debugPM(); } - + // Now prevent the PM from suspending until we're done if (justBlock == false) _criticalCounter++; @@ -261,14 +261,14 @@ int PowerManager::endCriticalSection() { // We're done with our critical section _criticalCounter--; - + if (_criticalCounter <= 0) { if (_suspendFlag == true) { // If the PM is sleeping, this flag must be set PSPDebugSuspend("Unblocked thread waking up the PM.\n"); debugPM(); SDL_CondBroadcast(_condPM); - + PSPDebugSuspend("Woke up the PM\n"); debugPM(); } @@ -291,10 +291,10 @@ int PowerManager::endCriticalSection() { * * Callback function to be called to put every Suspendable to suspend * -********************************************/ +********************************************/ int PowerManager::suspend() { int ret = 0; - + if (_pauseFlag) return ret; // Very important - make sure we only suspend once scePowerLock(0); // Critical to make sure PSP doesn't suspend before we're done @@ -302,14 +302,14 @@ int PowerManager::suspend() { // The first stage of suspend is pausing the engine if possible. We don't want to cause files // to block, or we might not get the engine to pause. On the other hand, we might wait for polling // and it'll never happen. We also want to do this w/o mutexes (for speed) which is ok in this case. - _pauseFlag = true; + _pauseFlag = true; PMStatusSet(kWaitForClientPause); - + // Now we wait, giving the engine thread some time to find our flag. for (int i = 0; i < 10 && _pauseClientState == Unpaused; i++) sceKernelDelayThread(50000); // We wait 50 msec x 10 times = 0.5 seconds - + if (_pauseClientState == Pausing) { // Our event has been acknowledged. Let's wait until the client is done. PMStatusSet(kWaitForClientToFinishPausing); @@ -317,13 +317,13 @@ int PowerManager::suspend() { sceKernelDelayThread(50000); // We wait 50 msec at a time } - // It's possible that the polling thread missed our pause event, but there's nothing we can do about that. + // It's possible that the polling thread missed our pause event, but there's nothing we can do about that. // We can't know if there's polling going on or not. It's usually not a critical thing anyway. - + PMStatusSet(kGettingFlagMutexSuspend); - + // Now we set the suspend flag to true to cause reading threads to block - + if (SDL_mutexP(_flagMutex) != 0) { PSPDebugTrace("PowerManager::suspend(): Couldn't lock flagMutex %d\n", _flagMutex); _error = Error; @@ -331,9 +331,9 @@ int PowerManager::suspend() { } PMStatusSet(kGotFlagMutexSuspend); - + _suspendFlag = true; - + // Check if anyone is in a critical section. If so, we'll wait for them if (_criticalCounter > 0) { PMStatusSet(kWaitCritSectionSuspend); @@ -348,7 +348,7 @@ int PowerManager::suspend() { } PMStatusSet(kGettingListMutexSuspend); - + // Loop over list, calling suspend() if (SDL_mutexP(_listMutex) != 0) { PSPDebugTrace("PowerManager::suspend(): Couldn't lock listMutex %d\n", _listMutex); @@ -362,7 +362,7 @@ int PowerManager::suspend() { for (; i != _suspendList.end(); ++i) { (*i)->suspend(); } - + PMStatusSet(kDoneIteratingListSuspend); if (SDL_mutexV(_listMutex) != 0) { @@ -373,7 +373,7 @@ int PowerManager::suspend() { PMStatusSet(kDoneSuspend); scePowerUnlock(0); // Allow the PSP to go to sleep now - + return ret; } @@ -381,17 +381,17 @@ int PowerManager::suspend() { * * Callback function to resume every Suspendable * -********************************************/ +********************************************/ int PowerManager::resume() { int ret = 0; // Make sure we can't get another suspend scePowerLock(0); - + if (!_pauseFlag) return ret; // Make sure we can only resume once - + PMStatusSet(kGettingListMutexResume); - + // First we notify our Suspendables. Loop over list, calling resume() if (SDL_mutexP(_listMutex) != 0) { PSPDebugTrace("PowerManager::resume(): Couldn't lock listMutex %d\n", _listMutex); @@ -405,7 +405,7 @@ int PowerManager::resume() { for (; i != _suspendList.end(); ++i) { (*i)->resume(); } - + PMStatusSet(kDoneIteratingListResume); if (SDL_mutexV(_listMutex) != 0) { @@ -413,7 +413,7 @@ int PowerManager::resume() { _error = Error; ret = Error; } - + PMStatusSet(kGettingFlagMutexResume); // Now we set the suspend flag to false @@ -423,11 +423,11 @@ int PowerManager::resume() { ret = Error; } PMStatusSet(kGotFlagMutexResume); - + _suspendFlag = false; PMStatusSet(kSignalSuspendedThreadsResume); - + // Signal the other threads to wake up if (SDL_CondBroadcast(_condSuspendable) != 0) { PSPDebugTrace("PowerManager::resume(): Couldn't broadcast condition %d\n", _condSuspendable); @@ -442,10 +442,10 @@ int PowerManager::resume() { ret = Error; } PMStatusSet(kDoneResume); - + _pauseFlag = false; // Signal engine to unpause scePowerUnlock(0); // Allow new suspends - + return ret; } diff --git a/backends/platform/psp/powerman.h b/backends/platform/psp/powerman.h index 43fb55459b..78c403fa5c 100644 --- a/backends/platform/psp/powerman.h +++ b/backends/platform/psp/powerman.h @@ -25,12 +25,12 @@ #ifndef POWERMAN_H #define POWERMAN_H - + #include <SDL/SDL_thread.h> #include <SDL/SDL_mutex.h> #include "common/singleton.h" #include "common/list.h" - + /* * Implement this class (interface) if you want to use PowerManager's suspend callback functionality * @@ -41,11 +41,11 @@ virtual int suspend() = 0; virtual int resume() = 0; }; - - /****************************************************************************************************** + + /****************************************************************************************************** * * This class will call a Suspendable when the PSP goes to suspend/resumes. It also provides the ability to block - * a thread when the PSP is going to suspend/suspending, and to wake it up when the PSP is resumed. + * a thread when the PSP is going to suspend/suspending, and to wake it up when the PSP is resumed. * This ability is very useful for managing the PSPIoStream class, but may be found useful by other classes as well. * *******************************************************************************************************/ @@ -61,13 +61,13 @@ public: int resume(); /* callback to have all items in list resume */ // Functions for pausing the engine void pollPauseEngine(); /* Poll whether the engine should be paused */ - + enum { Error = -1, NotBlocked = 0, Blocked = 1 }; - + enum PauseState { Unpaused = 0, PauseEvent, @@ -75,7 +75,7 @@ public: Pausing, Paused }; - + private: friend class Common::Singleton<PowerManager>; PowerManager(); @@ -94,10 +94,10 @@ public: SDL_cond *_condPM; /* signal to wake up the PM from a critical section */ volatile int _criticalCounter; /* Counter of how many threads are in a critical section */ int _error; /* error code - PM can't talk to us. For debugging */ - + // States for PM to be in (used for debugging) enum PMState { - kInitDone = 1 , + kInitDone = 1 , kDestroyPM, kWaitForClientPause, kWaitForClientToFinishPausing, @@ -117,22 +117,22 @@ public: kSignalSuspendedThreadsResume, kDoneSignallingSuspendedThreadsResume, kDoneResume - }; + }; #ifdef __PSP_DEBUG_SUSPEND__ volatile int _listCounter; /* How many people are in the list - just for debugging */ - + void debugPM(); /* print info about the PM */ void PMStatusSet(PMState s) { _PMStatus = s; } volatile int _PMStatus; /* What the PM is doing */ - + public: int getPMStatus() { return _PMStatus; } - -#endif /* __PSP_DEBUG_SUSPEND__ */ - + +#endif /* __PSP_DEBUG_SUSPEND__ */ + }; - + // For easy access #define PowerMan PowerManager::instance() diff --git a/backends/platform/psp/pspkeyboard.cpp b/backends/platform/psp/pspkeyboard.cpp index 0ad5b73cac..40b63d0cbd 100644 --- a/backends/platform/psp/pspkeyboard.cpp +++ b/backends/platform/psp/pspkeyboard.cpp @@ -381,7 +381,7 @@ void PSPKeyboard::moveTo(const int newX, const int newY) { /* move the position the keyboard is currently drawn at */ void PSPKeyboard::increaseKeyboardLocationX(int amount) { int newX = _moved_x + amount; - + if (newX > PSP_SCREEN_WIDTH - 5 || newX < 0 - 140) // clamp return; _moved_x = newX; @@ -390,7 +390,7 @@ void PSPKeyboard::increaseKeyboardLocationX(int amount) { /* move the position the keyboard is currently drawn at */ void PSPKeyboard::increaseKeyboardLocationY(int amount) { int newY = _moved_y + amount; - + if (newY > PSP_SCREEN_HEIGHT - 5 || newY < 0 - 140) // clamp return; _moved_y = newY; diff --git a/backends/platform/psp/pspkeyboard.h b/backends/platform/psp/pspkeyboard.h index 063aa6bd5b..1d2428b2a0 100644 --- a/backends/platform/psp/pspkeyboard.h +++ b/backends/platform/psp/pspkeyboard.h @@ -68,15 +68,15 @@ private: u32 paletteSize; }; - + // structures used for drawing the keyboard struct Vertex { float u, v; unsigned int color; float x,y,z; }; - - void surface_draw_offset(struct gu_surface* surface, + + void surface_draw_offset(struct gu_surface* surface, int screenX, int screenY, int offsetX, int offsetY, int intWidth, int intHeight); void block_copy(gu_surface* surface, u8 *texture); int load_png_image(Common::SeekableReadStream *, unsigned char *ImageBuffer, uint32 *palette); @@ -85,7 +85,7 @@ private: void flipNibbles(gu_surface* surface); // Convert to PSP 4-bit format void increaseKeyboardLocationX(int amount); // Move keyboard onscreen void increaseKeyboardLocationY(int amount); - + static short _modeChar[MODE_COUNT][5][6]; static const char *_guiStrings[]; bool _init; @@ -96,10 +96,10 @@ private: int _moved_y; bool _moved; // whether the keyboard was moved gu_surface _keyTextures[guiStringsSize]; - + State _state; // State of keyboard Keyboard state machine State _lastState; - + enum Cursor { kUp = 0, kRight, @@ -107,7 +107,7 @@ private: kLeft, kCenter }; - + Cursor _oldCursor; // Point to place of last cursor }; diff --git a/backends/platform/psp/psploader.cpp b/backends/platform/psp/psploader.cpp index 31c183f3fa..e720fbe4a1 100644 --- a/backends/platform/psp/psploader.cpp +++ b/backends/platform/psp/psploader.cpp @@ -138,7 +138,7 @@ bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void * firstHi16 = i; // Keep the first Hi16 we saw seenHi16 = true; ahl = (*target & 0xffff) << 16; // Take lower 16 bits shifted up - + lastHiSymVal = sym->st_value; hi16InShorts = (ShortsMan.inGeneralSegment((char *)sym->st_value)); // Fix for problem with switching btw segments if (debugRelocs[0]++ < DEBUG_NUM) // Print only a set number @@ -154,7 +154,7 @@ bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void * free(rel); return false; } - + // Fix: bug in gcc makes LO16s connect to wrong HI16s sometimes (shorts and regular segment) // Note that we can check the entire shorts segment because the executable's shorts don't belong to this plugin section // and will be screened out above @@ -165,12 +165,12 @@ bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void * ahl -= (lastHiSymVal & 0xffff0000); // We assume gcc meant the same offset ahl += (sym->st_value & 0xffff0000); } - + ahl &= 0xffff0000; // Clean lower 16 bits for repeated LO16s a = *target & 0xffff; // Take lower 16 bits of the target a = (a << 16) >> 16; // Sign extend them ahl += a; // Add lower 16 bits. AHL is now complete - + // Fix: we can have LO16 access to the short segment sometimes if (lo16InShorts) { relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset @@ -243,7 +243,7 @@ bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void * case R_MIPS_32: // Absolute addressing if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section. a = *target; // Get full 32 bits of addend - + if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset else // We're in the main section diff --git a/backends/platform/sdl/events.cpp b/backends/platform/sdl/events.cpp index 5905d5f7ee..d7f6468b24 100644 --- a/backends/platform/sdl/events.cpp +++ b/backends/platform/sdl/events.cpp @@ -219,7 +219,7 @@ bool OSystem_SDL::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { return true; } - + return false; } diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp index ce3647d6fb..10716fe89a 100644 --- a/backends/platform/sdl/graphics.cpp +++ b/backends/platform/sdl/graphics.cpp @@ -205,7 +205,7 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction() { } else if (_transactionDetails.needUpdatescreen) { setGraphicsModeIntern(); internUpdateScreen(); - } + } _transactionMode = kTransactionNone; return (TransactionError)errors; @@ -255,10 +255,10 @@ Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() { Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8(); if (_hwscreen) { // Get our currently set hardware format - format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel, - 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss, - 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss, - _hwscreen->format->Rshift, _hwscreen->format->Gshift, + format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel, + 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss, + 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss, + _hwscreen->format->Rshift, _hwscreen->format->Gshift, _hwscreen->format->Bshift, _hwscreen->format->Ashift); // Workaround to MacOSX SDL not providing an accurate Aloss value. @@ -482,7 +482,7 @@ static void fixupResolutionForAspectRatio(AspectRatio desiredAspectRatio, int &w if (desiredAspectRatio.isAuto()) return; - + int kw = desiredAspectRatio.kw(); int kh = desiredAspectRatio.kh(); @@ -545,8 +545,8 @@ bool OSystem_SDL::loadGFXMode() { // Create the surface that contains the 8 bit game data // #ifdef USE_RGB_COLOR - _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, - _screenFormat.bytesPerPixel << 3, + _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, + _screenFormat.bytesPerPixel << 3, ((1 << _screenFormat.rBits()) - 1) << _screenFormat.rShift , ((1 << _screenFormat.gBits()) - 1) << _screenFormat.gShift , ((1 << _screenFormat.bBits()) - 1) << _screenFormat.bShift , diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index a38d76583f..0b862abd63 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -75,9 +75,9 @@ class AspectRatio { public: AspectRatio() { _kw = _kh = 0; } AspectRatio(int w, int h); - + bool isAuto() const { return (_kw | _kh) == 0; } - + int kw() const { return _kw; } int kh() const { return _kh; } }; diff --git a/backends/platform/symbian/src/SymbianActions.cpp b/backends/platform/symbian/src/SymbianActions.cpp index 58ede5988f..d925f5f0e7 100644 --- a/backends/platform/symbian/src/SymbianActions.cpp +++ b/backends/platform/symbian/src/SymbianActions.cpp @@ -103,13 +103,13 @@ SymbianActions::SymbianActions() void SymbianActions::initInstanceMain(OSystem *mainSystem) { int i; - + // Need to do this since all old mappings are reset after engineDone _initialized = false; Actions::initInstanceMain(mainSystem); // Disable all mappings before setting main mappings again - for (i = 0; i < ACTION_LAST; i++) { + for (i = 0; i < ACTION_LAST; i++) { _action_enabled[i] = false; } diff --git a/backends/platform/symbian/src/portdefs.h b/backends/platform/symbian/src/portdefs.h index 9059ae9e49..2a26771a0a 100644 --- a/backends/platform/symbian/src/portdefs.h +++ b/backends/platform/symbian/src/portdefs.h @@ -127,9 +127,9 @@ #define USE_ARM_COSTUME_ASM #define USE_ARM_SOUND_ASM #endif -// This is not really functioning yet. +// This is not really functioning yet. // Default SDL keys should map to standard keys I think! -//#define ENABLE_KEYMAPPER +//#define ENABLE_KEYMAPPER // Symbian bsearch implementation is flawed void *scumm_bsearch(const void *key, const void *base, size_t nmemb, size_t size, int (*compar)(const void *, const void *)); diff --git a/backends/platform/wii/options.cpp b/backends/platform/wii/options.cpp index 7446c023f0..729fb6cb41 100644 --- a/backends/platform/wii/options.cpp +++ b/backends/platform/wii/options.cpp @@ -256,7 +256,7 @@ void WiiOptionsDialog::revert() { void WiiOptionsDialog::load() { int i; - + i = ConfMan.getInt(_strUnderscanX, Common::ConfigManager::kApplicationDomain); _sliderUnderscanX->setValue(i); diff --git a/backends/platform/wii/osystem_events.cpp b/backends/platform/wii/osystem_events.cpp index f971f98678..488834fc20 100644 --- a/backends/platform/wii/osystem_events.cpp +++ b/backends/platform/wii/osystem_events.cpp @@ -326,7 +326,7 @@ bool OSystem_Wii::pollEvent(Common::Event &event) { if (bh & PADS_UP) { PAD_EVENT(PADS_START, Common::KEYCODE_F5, Common::ASCII_F5, Common::KBD_CTRL); - + if (bd & PADS_R) { _consoleVisible = !_consoleVisible; return false; diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp index f1d3e255e2..a1fce7f2e9 100644 --- a/backends/platform/wii/osystem_gfx.cpp +++ b/backends/platform/wii/osystem_gfx.cpp @@ -364,7 +364,7 @@ void OSystem_Wii::setCursorPalette(const byte *colors, uint start, uint num) { printf("could not init the mouse texture\n"); ::abort(); } - + gfx_tex_set_bilinear_filter(&_texMouse, _bilinearFilter); } diff --git a/backends/platform/wince/smartLandScale.s b/backends/platform/wince/smartLandScale.s index 9be21c45cb..4f26462e95 100644 --- a/backends/platform/wince/smartLandScale.s +++ b/backends/platform/wince/smartLandScale.s @@ -177,7 +177,7 @@ x_loop: SUBS r6,r6,#16 @ width -= 16 STRH r12,[r9],#2 @ store dA BGT x_loop - + ADD r0, r0, r8 @ srcPtr += srcSpan ADD r2, r2, r3 @ dstPtr += dstSpan SUBS r7, r7, #1 diff --git a/backends/saves/psp/psp-saves.cpp b/backends/saves/psp/psp-saves.cpp index bba27762cd..475c8fa6c5 100644 --- a/backends/saves/psp/psp-saves.cpp +++ b/backends/saves/psp/psp-saves.cpp @@ -51,7 +51,7 @@ void PSPSaveFileManager::checkPath(const Common::FSNode &dir) { clearError(); PowerMan.beginCriticalSection(); - + //check if the save directory exists SceUID fd = sceIoDopen(savePath); if (fd < 0) { @@ -61,7 +61,7 @@ void PSPSaveFileManager::checkPath(const Common::FSNode &dir) { //it exists, so close it again. sceIoDclose(fd); } - + PowerMan.endCriticalSection(); } #endif diff --git a/backends/vkeybd/virtual-keyboard.h b/backends/vkeybd/virtual-keyboard.h index 66f5f8b4ea..db94cbe476 100644 --- a/backends/vkeybd/virtual-keyboard.h +++ b/backends/vkeybd/virtual-keyboard.h @@ -121,7 +121,7 @@ protected: OverlayColor displayFontColor; Mode() : image(0) {} - ~Mode() { + ~Mode() { if (image) { image->free(); delete image; |