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authorJoost Peters2007-02-11 11:47:05 +0000
committerJoost Peters2007-02-11 11:47:05 +0000
commitbeef3b3a87e69efac610e0bb094fdfbee9af1f57 (patch)
tree9abd30c3221ee99594d2a061422128081ffdbf1c /backends
parentc9202232abcc46eda9cba196ad0b376747e87842 (diff)
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remove libmpeg2 'support', as we support DXA cutscenes now and mpeg2 was never working well on PSP
svn-id: r25489
Diffstat (limited to 'backends')
-rw-r--r--backends/platform/psp/Makefile4
-rw-r--r--backends/platform/psp/README.PSP11
2 files changed, 4 insertions, 11 deletions
diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile
index 84e84e9148..648adcd881 100644
--- a/backends/platform/psp/Makefile
+++ b/backends/platform/psp/Makefile
@@ -48,10 +48,6 @@ LIBS += -lmad
CXXFLAGS+= -DUSE_VORBIS -DUSE_TREMOR
LIBS += -lvorbisidec
-#comment this out if you don't want to use libmpeg2
-CXXFLAGS+= -DUSE_MPEG2
-LIBS += -lmpeg2
-
LIBS += `$(PSPBIN)/sdl-config --libs` -lz -lstdc++ -lc -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpsputility -lpspsdk -lpspuser
CXXFLAGS := $(CXXFLAGS) -fno-exceptions -fno-rtti
diff --git a/backends/platform/psp/README.PSP b/backends/platform/psp/README.PSP
index 6076881a2e..12d26f5ac4 100644
--- a/backends/platform/psp/README.PSP
+++ b/backends/platform/psp/README.PSP
@@ -1,4 +1,4 @@
-ScummVM-PSP 0.9.0SVN README
+ScummVM-PSP 0.10.0SVN README
===========================
Installation
@@ -35,6 +35,9 @@ Notes
- Sleep/Suspend mode currently isn't supported, so don't use it when
running ScummVM.
+- This README may be outdated, for more up-to-date instructions and notes see
+ the PSP Port Wiki: http://wiki.scummvm.org/index.php/PlayStation_Portable
+
Frequently Asked Questions
==========================
@@ -85,12 +88,6 @@ To build ScummVM for PSP you need:
- libTremor(*) (svn co svn://svn.pspdev.org/psp/trunk/libTremor)
-- libmpeg2(*) (http://libmpeg2.sf.net)
- Note: As this is not in pspdev svn, you'll need to build
- it manually. Adding a psp target/host to config.sub and
- using a configure line similar to the SDL port worked for
- me.
-
(*) = optional
When you've installed these libraries (read their README.PSP for instructions),