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author | Max Horn | 2010-03-08 10:29:35 +0000 |
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committer | Max Horn | 2010-03-08 10:29:35 +0000 |
commit | d239d5c2f82c1e2dea09ed27475ec136a7ea3b5f (patch) | |
tree | febd0bbd175c1268c17cff46830095a4d9ee3547 /backends | |
parent | 28c6c600d45b4ce16f13d08cfc7c9fbcc8461a63 (diff) | |
download | scummvm-rg350-d239d5c2f82c1e2dea09ed27475ec136a7ea3b5f.tar.gz scummvm-rg350-d239d5c2f82c1e2dea09ed27475ec136a7ea3b5f.tar.bz2 scummvm-rg350-d239d5c2f82c1e2dea09ed27475ec136a7ea3b5f.zip |
SCALERS: Change 'bitformat' template params to 'colormasks';
get rid of some #defines
svn-id: r48187
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/wince/CEScaler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/backends/platform/wince/CEScaler.cpp b/backends/platform/wince/CEScaler.cpp index adf6d1c5eb..546f8546c9 100644 --- a/backends/platform/wince/CEScaler.cpp +++ b/backends/platform/wince/CEScaler.cpp @@ -25,7 +25,7 @@ #include "graphics/scaler/intern.h" #include "CEScaler.h" -template<int bitFormat> +template<typename ColorMask> void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint16 *work; @@ -41,9 +41,9 @@ void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPt uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2)); uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3)); - work[0] = interpolate32_3_1<bitFormat>(color1, color2); - work[1] = interpolate32_1_1<bitFormat>(color2, color3); - work[2] = interpolate32_3_1<bitFormat>(color4, color3); + work[0] = interpolate32_3_1<ColorMask>(color1, color2); + work[1] = interpolate32_1_1<ColorMask>(color2, color3); + work[2] = interpolate32_3_1<ColorMask>(color4, color3); work += 3; } @@ -128,7 +128,7 @@ void SmartphoneLandscape(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, ui #else -template<int bitFormat> +template<typename ColorMask> void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; int line = 0; @@ -142,8 +142,8 @@ void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *ds uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1)); uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2)); - *(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2); - *(((uint16 *)work) + 1) = interpolate32_3_1<bitFormat>(color3, color2); + *(((uint16 *)work) + 0) = interpolate32_3_1<ColorMask>(color1, color2); + *(((uint16 *)work) + 1) = interpolate32_3_1<ColorMask>(color3, color2); work += 2 * sizeof(uint16); } |