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authorJohannes Schickel2010-03-29 21:01:19 +0000
committerJohannes Schickel2010-03-29 21:01:19 +0000
commitdb3f6be7774038d54f33d19acae96af283e6ced6 (patch)
tree4b34517a8e649fcec08726934fe07fe6560bf3da /backends
parent4bac9e1b752e92318ff1d5497ec1d7aa0f2786be (diff)
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Use ConfMan to query the gameid of the passed target instead of deducing from the target to the gameid. Along with it fix the removeSaveState implementation.
Note that this is untested! Someone with some parallaction game should test it before it can be considered to backport it to branch-1-1-0. svn-id: r48418
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