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authorTravis Howell2008-11-17 11:09:57 +0000
committerTravis Howell2008-11-17 11:09:57 +0000
commitdf9a1baadcae2f0d31b30f03bf96db9610f740ca (patch)
treea256fdd947f814f8c5b7357e39aa1cc0a7257ba8 /backends
parent1067a2ec7786a61ad9cc1f69ec1d368a53ed75fa (diff)
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Fix regressions in HE games, when slashes are used in filenames for file opcodes.
svn-id: r35105
Diffstat (limited to 'backends')
-rw-r--r--backends/fs/windows/windows-fs.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp
index 7f5c85ee7d..0b552e275c 100644
--- a/backends/fs/windows/windows-fs.cpp
+++ b/backends/fs/windows/windows-fs.cpp
@@ -226,6 +226,9 @@ WindowsFilesystemNode::WindowsFilesystemNode(const Common::String &p, const bool
AbstractFSNode *WindowsFilesystemNode::getChild(const Common::String &n) const {
assert(_isDirectory);
+ // Make sure the string contains no slashes
+ assert(!n.contains('/'));
+
Common::String newPath(_path);
if (_path.lastChar() != '\\')
newPath += '\\';