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authorMarcus Comstedt2003-06-18 21:15:08 +0000
committerMarcus Comstedt2003-06-18 21:15:08 +0000
commite985c33dab328e2a31f5cf9f5d0d378d40b76740 (patch)
tree583b7ed80470e63c15c2199ed0aab34b28590138 /backends
parentbe0bdf687ab5687dca0716b430c2539c45fa199d (diff)
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Moved include of stdafx.h to top.
svn-id: r8543
Diffstat (limited to 'backends')
-rw-r--r--backends/dc/audio.cpp2
-rw-r--r--backends/dc/dcmain.cpp2
-rw-r--r--backends/dc/display.cpp2
-rw-r--r--backends/dc/input.cpp2
-rw-r--r--backends/dc/selector.cpp2
-rw-r--r--backends/dc/time.cpp2
-rw-r--r--backends/dc/vmsave.cpp2
7 files changed, 7 insertions, 7 deletions
diff --git a/backends/dc/audio.cpp b/backends/dc/audio.cpp
index 23af162e9a..cfb59cc60d 100644
--- a/backends/dc/audio.cpp
+++ b/backends/dc/audio.cpp
@@ -20,8 +20,8 @@
*
*/
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include <common/engine.h>
#include "dc.h"
diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp
index 5832167ac7..1bd1679864 100644
--- a/backends/dc/dcmain.cpp
+++ b/backends/dc/dcmain.cpp
@@ -23,8 +23,8 @@
#define REAL_MAIN
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include <common/engine.h>
#include "dc.h"
#include "icon.h"
diff --git a/backends/dc/display.cpp b/backends/dc/display.cpp
index ae1a422eea..faf5e2a9ea 100644
--- a/backends/dc/display.cpp
+++ b/backends/dc/display.cpp
@@ -20,8 +20,8 @@
*
*/
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include <common/engine.h>
#include "dc.h"
diff --git a/backends/dc/input.cpp b/backends/dc/input.cpp
index af7544e033..efa8abcc0c 100644
--- a/backends/dc/input.cpp
+++ b/backends/dc/input.cpp
@@ -22,8 +22,8 @@
#define RONIN_TIMER_ACCESS
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include "dc.h"
int handleInput(struct mapledev *pad, int &mouse_x, int &mouse_y,
diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp
index c788873bb0..93a59182f1 100644
--- a/backends/dc/selector.cpp
+++ b/backends/dc/selector.cpp
@@ -20,8 +20,8 @@
*
*/
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include <common/engine.h>
#include <common/gameDetector.h>
#include "dc.h"
diff --git a/backends/dc/time.cpp b/backends/dc/time.cpp
index 453b62fdc5..d0dda69b8c 100644
--- a/backends/dc/time.cpp
+++ b/backends/dc/time.cpp
@@ -22,8 +22,8 @@
#define RONIN_TIMER_ACCESS
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include "dc.h"
diff --git a/backends/dc/vmsave.cpp b/backends/dc/vmsave.cpp
index 0cc8916d2e..fa2c2f566f 100644
--- a/backends/dc/vmsave.cpp
+++ b/backends/dc/vmsave.cpp
@@ -20,8 +20,8 @@
*
*/
-#include <common/scummsys.h>
#include <common/stdafx.h>
+#include <common/scummsys.h>
#include <common/engine.h>
#include "dc.h"
#include "icon.h"