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author | dhewg | 2011-03-14 20:10:41 +0100 |
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committer | dhewg | 2011-03-14 20:10:41 +0100 |
commit | f706b1568d286bb2c145046e4d3f04f6ee177314 (patch) | |
tree | fb66ebb7e086fbaa39c364ee3d504fba1041679a /backends | |
parent | d060b597c38d6332ae4eb79d051427a2381bfc5c (diff) | |
download | scummvm-rg350-f706b1568d286bb2c145046e4d3f04f6ee177314.tar.gz scummvm-rg350-f706b1568d286bb2c145046e4d3f04f6ee177314.tar.bz2 scummvm-rg350-f706b1568d286bb2c145046e4d3f04f6ee177314.zip |
ANDROID: Cleanup
Removed not required checks since we now buffer texture contents
Diffstat (limited to 'backends')
-rw-r--r-- | backends/platform/android/texture.cpp | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp index 87a8c2e362..691c384a18 100644 --- a/backends/platform/android/texture.cpp +++ b/backends/platform/android/texture.cpp @@ -103,22 +103,15 @@ GLESBaseTexture::~GLESBaseTexture() { void GLESBaseTexture::release() { LOGD("Destroying texture %u", _texture_name); + GLCALL(glDeleteTextures(1, &_texture_name)); + _texture_name = 0; } void GLESBaseTexture::reinit() { GLCALL(glGenTextures(1, &_texture_name)); - if (hasPalette()) { - // paletted textures are in a local buffer, don't wipe it - initSize(); - } else { - // bypass allocBuffer() shortcut to reinit the texture properly - _texture_width = 0; - _texture_height = 0; - - allocBuffer(_surface.w, _surface.h); - } + initSize(); setDirty(); } @@ -154,8 +147,7 @@ void GLESBaseTexture::allocBuffer(GLuint w, GLuint h) { _surface.h = h; _surface.bytesPerPixel = _pixelFormat.bytesPerPixel; - // Already allocated a sufficiently large buffer? - if (w <= _texture_width && h <= _texture_height) + if (w == _texture_width && h == _texture_height) return; if (npot_supported) { |