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authorFilippos Karapetis2010-11-05 10:53:37 +0000
committerFilippos Karapetis2010-11-05 10:53:37 +0000
commit2416cbf75b6193c6bcecc76176d4d334e6f7f3de (patch)
treeb595b5643402d1eb6acf22f8af6fdfca7d1beed6 /base/commandLine.cpp
parentdaf3fb0df7996b95a376080d8112b09a97b52266 (diff)
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COMMON/GUI/SCI: Changes to the EGA dithering checkbox
- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future) - Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in - Changed the option from "sci_undither" to "disable_dithering" - Changed theme version style to X.Y.Z and bumped it to 0.8.2 svn-id: r54090
Diffstat (limited to 'base/commandLine.cpp')
-rw-r--r--base/commandLine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 06dde4f297..b1610feb2e 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -157,7 +157,7 @@ void registerDefaults() {
// Graphics
ConfMan.registerDefault("fullscreen", false);
ConfMan.registerDefault("aspect_ratio", false);
- ConfMan.registerDefault("sci_undither", true);
+ ConfMan.registerDefault("disable_dithering", false);
ConfMan.registerDefault("gfx_mode", "normal");
ConfMan.registerDefault("render_mode", "default");
ConfMan.registerDefault("desired_screen_aspect_ratio", "auto");