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author | Stephen Kennedy | 2008-09-26 21:53:08 +0000 |
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committer | Stephen Kennedy | 2008-09-26 21:53:08 +0000 |
commit | a7bb113e83c88fad3a23d408caa99f918fdb610a (patch) | |
tree | 698dd9d85abaa6a20957bfb9c0e006e9dd1dc8b3 /base/commandLine.cpp | |
parent | 11c0a3bdedcdf5eb2618b9db67b559663fb93320 (diff) | |
parent | c1385076cbc57f1a4a52946a46b3ea06ecf37f37 (diff) | |
download | scummvm-rg350-a7bb113e83c88fad3a23d408caa99f918fdb610a.tar.gz scummvm-rg350-a7bb113e83c88fad3a23d408caa99f918fdb610a.tar.bz2 scummvm-rg350-a7bb113e83c88fad3a23d408caa99f918fdb610a.zip |
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r34654
Diffstat (limited to 'base/commandLine.cpp')
-rw-r--r-- | base/commandLine.cpp | 63 |
1 files changed, 10 insertions, 53 deletions
diff --git a/base/commandLine.cpp b/base/commandLine.cpp index ea0e1465b6..410777209f 100644 --- a/base/commandLine.cpp +++ b/base/commandLine.cpp @@ -34,22 +34,6 @@ #include "sound/mididrv.h" -#ifdef IPHONE -#include "backends/platform/iphone/osys_iphone.h" -#endif - -#ifdef UNIX -#ifdef MACOSX -#define DEFAULT_SAVE_PATH "Documents/ScummVM Savegames" -#else -#define DEFAULT_SAVE_PATH ".scummvm" -#endif -#elif defined(__SYMBIAN32__) -#define DEFAULT_SAVE_PATH "Savegames" -#elif defined(PALMOS_MODE) -#define DEFAULT_SAVE_PATH "/PALM/Programs/ScummVM/Saved" -#endif - #define DETECTOR_TESTING_HACK namespace Base { @@ -72,6 +56,7 @@ static const char HELP_STRING[] = " -h, --help Display a brief help text and exit\n" " -z, --list-games Display list of supported games and exit\n" " -t, --list-targets Display list of configured targets and exit\n" + " --list-saves=TARGET Display a list of savegames for the game (TARGET) specified\n" "\n" " -c, --config=CONFIG Use alternate configuration file\n" " -p, --path=PATH Path to where the game is installed\n" @@ -181,9 +166,6 @@ void registerDefaults() { // Game specific ConfMan.registerDefault("path", ""); - ConfMan.registerDefault("savepath", ""); - -// ConfMan.registerDefault("amiga", false); ConfMan.registerDefault("platform", Common::kPlatformPC); ConfMan.registerDefault("language", "en"); ConfMan.registerDefault("subtitles", false); @@ -212,31 +194,6 @@ void registerDefaults() { ConfMan.registerDefault("joystick_num", -1); ConfMan.registerDefault("confirm_exit", false); ConfMan.registerDefault("disable_sdl_parachute", false); -#ifdef USE_ALSA - ConfMan.registerDefault("alsa_port", "65:0"); -#endif - - // Register default savepath -#ifdef DEFAULT_SAVE_PATH - char savePath[MAXPATHLEN]; -#if defined(UNIX) && !defined(IPHONE) - const char *home = getenv("HOME"); - if (home && *home && strlen(home) < MAXPATHLEN) { - snprintf(savePath, MAXPATHLEN, "%s/%s", home, DEFAULT_SAVE_PATH); - ConfMan.registerDefault("savepath", savePath); - } -#elif defined(__SYMBIAN32__) - strcpy(savePath, Symbian::GetExecutablePath()); - strcat(savePath, DEFAULT_SAVE_PATH); - strcat(savePath, "\\"); - ConfMan.registerDefault("savepath", savePath); -#elif defined (IPHONE) - ConfMan.registerDefault("savepath", OSystem_IPHONE::getSavePath()); - -#elif defined(PALMOS_MODE) - ConfMan.registerDefault("savepath", DEFAULT_SAVE_PATH); -#endif -#endif // #ifdef DEFAULT_SAVE_PATH ConfMan.registerDefault("record_mode", "none"); ConfMan.registerDefault("record_file_name", "record.bin"); @@ -408,7 +365,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_OPTION('p', "path") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent game path '%s'", option); } else if (!path.isReadable()) { @@ -451,7 +408,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("soundfont") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent soundfont path '%s'", option); } else if (!path.isReadable()) { @@ -481,7 +438,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("savepath") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent savegames path '%s'", option); } else if (!path.isWritable()) { @@ -490,7 +447,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("extrapath") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent extra path '%s'", option); } else if (!path.isReadable()) { @@ -508,7 +465,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar END_OPTION DO_LONG_OPTION("themepath") - FilesystemNode path(option); + Common::FilesystemNode path(option); if (!path.exists()) { usage("Non-existent theme path '%s'", option); } else if (!path.isReadable()) { @@ -666,9 +623,9 @@ static void runDetectorTest() { gameid = name; } - FilesystemNode dir(path); - FSList files; - if (!dir.getChildren(files, FilesystemNode::kListAll)) { + Common::FilesystemNode dir(path); + Common::FSList files; + if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) { printf(" ... invalid path, skipping\n"); continue; } @@ -779,7 +736,7 @@ bool processSettings(Common::String &command, Common::StringMap &settings) { if (!settings.contains("savepath")) { const char *dir = getenv("SCUMMVM_SAVEPATH"); if (dir && *dir && strlen(dir) < MAXPATHLEN) { - FilesystemNode saveDir(dir); + Common::FilesystemNode saveDir(dir); if (!saveDir.exists()) { warning("Non-existent SCUMMVM_SAVEPATH save path. It will be ignored."); } else if (!saveDir.isWritable()) { |