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| author | Denis Kasak | 2009-06-28 16:19:10 +0000 |
|---|---|---|
| committer | Denis Kasak | 2009-06-28 16:19:10 +0000 |
| commit | f61b2d289d0e6ec960e20ac5b59a0fe7dfe8740e (patch) | |
| tree | 2acbce26249ce6b898032ba8590a094ec3faada5 /base/commandLine.cpp | |
| parent | 948bf2cfcc23dc95fa7b29ff2f6ae7a27af132bd (diff) | |
| download | scummvm-rg350-f61b2d289d0e6ec960e20ac5b59a0fe7dfe8740e.tar.gz scummvm-rg350-f61b2d289d0e6ec960e20ac5b59a0fe7dfe8740e.tar.bz2 scummvm-rg350-f61b2d289d0e6ec960e20ac5b59a0fe7dfe8740e.zip | |
Changed Script::run() to accept a GPL2Program struct instead of a byte pointer and a length. Also, Script::run() now executes the GPL program until a gplend instruction rather than to the end of the whole program. Modified GameObject according to the new changes.
svn-id: r41927
Diffstat (limited to 'base/commandLine.cpp')
0 files changed, 0 insertions, 0 deletions
