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authorTravis Howell2006-04-01 23:31:51 +0000
committerTravis Howell2006-04-01 23:31:51 +0000
commita2c4795f326e62fe8ff74ce0e29e0174d4dab330 (patch)
treeab5bebbf9c3246cb9aaf08815b657a001d328bfe /base/engine.cpp
parent3de55677b92bfbb07d8e5acefaaa19df12c3cbbf (diff)
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Update gameDataPath() calls in engine, to fix compile
svn-id: r21541
Diffstat (limited to 'base/engine.cpp')
-rw-r--r--base/engine.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/base/engine.cpp b/base/engine.cpp
index 02ed7d1cdb..1d941df5bc 100644
--- a/base/engine.cpp
+++ b/base/engine.cpp
@@ -111,12 +111,12 @@ void Engine::checkCD() {
char buffer[MAXPATHLEN];
int i;
- if (strlen(getGameDataPath()) == 0) {
+ if (strlen(_gameDataPath.c_str()) == 0) {
// That's it! I give up!
if (getcwd(buffer, MAXPATHLEN) == NULL)
return;
} else
- strncpy(buffer, getGameDataPath(), MAXPATHLEN);
+ strncpy(buffer, _gameDataPath.c_str(), MAXPATHLEN);
for (i = 0; i < MAXPATHLEN - 1; i++) {
if (buffer[i] == '\\')