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authorLars Persson2005-07-05 20:51:54 +0000
committerLars Persson2005-07-05 20:51:54 +0000
commitcaf6151bba4f0bc6956a45173f49cb056cf59bb4 (patch)
treec08780115f0e67c8771dc2f98544d6f96550970c /base/engine.cpp
parenta5af0165ba7fb93da647622336e7c8c7b429ce00 (diff)
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Last modifications for Actions to WinCE.
svn-id: r18500
Diffstat (limited to 'base/engine.cpp')
-rw-r--r--base/engine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/base/engine.cpp b/base/engine.cpp
index 43e51b54e1..9560f48b41 100644
--- a/base/engine.cpp
+++ b/base/engine.cpp
@@ -86,7 +86,7 @@ void Engine::initCommonGFX(GameDetector &detector) {
}
void Engine::checkCD() {
-#ifdef WIN32
+#if defined (WIN32) && !defined(_WIN32_WCE)
// It is a known bug under Windows that games that play CD audio cause
// ScummVM to crash if the data files are read from the same CD. Check
// if this appears to be the case and issue a warning.