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| author | Max Horn | 2006-04-01 21:43:49 +0000 | 
|---|---|---|
| committer | Max Horn | 2006-04-01 21:43:49 +0000 | 
| commit | d61b1045682e054cb99c3497da8b79a48f104c28 (patch) | |
| tree | aa8f236005b39d188a90cc2841480514f81a288f /base/engine.cpp | |
| parent | f59d472155729a7a248b4b3d834768cac82014ff (diff) | |
| download | scummvm-rg350-d61b1045682e054cb99c3497da8b79a48f104c28.tar.gz scummvm-rg350-d61b1045682e054cb99c3497da8b79a48f104c28.tar.bz2 scummvm-rg350-d61b1045682e054cb99c3497da8b79a48f104c28.zip | |
Removed yet another superfluous addDefaultDirectory call, and removed the unused Engine::getGameDataPath method (just use _gameDataPath directly if you need this)
svn-id: r21534
Diffstat (limited to 'base/engine.cpp')
| -rw-r--r-- | base/engine.cpp | 7 | 
1 files changed, 0 insertions, 7 deletions
| diff --git a/base/engine.cpp b/base/engine.cpp index 38e2b9e0dc..ae8bfa0dcf 100644 --- a/base/engine.cpp +++ b/base/engine.cpp @@ -43,9 +43,6 @@ Engine::Engine(OSystem *syst)  	_timer = Common::g_timer; -	// Add default file directory -	Common::File::addDefaultDirectory(_gameDataPath); -  	_saveFileMan = _system->getSavefileManager();  	_autosavePeriod = ConfMan.getInt("autosave_period"); @@ -147,10 +144,6 @@ bool Engine::shouldPerformAutoSave(int lastSaveTime) {  	return _autosavePeriod != 0 && diff > _autosavePeriod * 1000;  } -const char *Engine::getGameDataPath() const { -	return _gameDataPath.c_str(); -} -  void Engine::errorString(const char *buf1, char *buf2) {  	strcpy(buf2, buf1);  } | 
