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authorMax Horn2006-04-01 21:43:49 +0000
committerMax Horn2006-04-01 21:43:49 +0000
commitd61b1045682e054cb99c3497da8b79a48f104c28 (patch)
treeaa8f236005b39d188a90cc2841480514f81a288f /base/engine.h
parentf59d472155729a7a248b4b3d834768cac82014ff (diff)
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Removed yet another superfluous addDefaultDirectory call, and removed the unused Engine::getGameDataPath method (just use _gameDataPath directly if you need this)
svn-id: r21534
Diffstat (limited to 'base/engine.h')
-rw-r--r--base/engine.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/base/engine.h b/base/engine.h
index da01a34eb9..a786a73cc3 100644
--- a/base/engine.h
+++ b/base/engine.h
@@ -66,9 +66,6 @@ public:
*/
virtual int go() = 0;
- /** Get the path to the game data directory. */
- virtual const char *getGameDataPath() const;
-
/** Specific for each engine: prepare error string. */
virtual void errorString(const char *buf_input, char *buf_output);