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author | Kari Salminen | 2008-07-29 13:44:14 +0000 |
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committer | Kari Salminen | 2008-07-29 13:44:14 +0000 |
commit | d83c6d7d68027d3a174ad305720ed3c5de7cb0c7 (patch) | |
tree | 97251b26608b5c5c2c06819e5f01c6c05d9a0420 /base/game.cpp | |
parent | f46ee2b70c3722b59e8a95e89e9cba649d87d58b (diff) | |
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Added purgeSeqList function (Used in mainloop now). Let's see if this helps any...
Renamed functions:
* addScriptToList0 -> addScriptToGlobalScripts
* executeList0 -> executeGlobalScripts
* executeList1 -> executeObjectScripts
* purgeList1 -> purgeObjectScripts (Also added a clarifying TODO to this function)
* purgeList0 -> purgeGlobalScripts (Also added a clarifying TODO to this function)
svn-id: r33409
Diffstat (limited to 'base/game.cpp')
0 files changed, 0 insertions, 0 deletions