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author | Jordi Vilalta Prat | 2008-05-12 00:26:29 +0000 |
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committer | Jordi Vilalta Prat | 2008-05-12 00:26:29 +0000 |
commit | 2c9968fe80c4ba78f895c9bac757dd6b1604ccce (patch) | |
tree | 863d7b8e84b7ba511b2880ba95e0e8010db79841 /base/game.h | |
parent | bb035967442df0f9cb7de3e3da3d73ce2f4ce5d2 (diff) | |
download | scummvm-rg350-2c9968fe80c4ba78f895c9bac757dd6b1604ccce.tar.gz scummvm-rg350-2c9968fe80c4ba78f895c9bac757dd6b1604ccce.tar.bz2 scummvm-rg350-2c9968fe80c4ba78f895c9bac757dd6b1604ccce.zip |
- Added an engine plugin manager and moved engine specific functionality into it
- base/plugins.* reorganization
svn-id: r32045
Diffstat (limited to 'base/game.h')
-rw-r--r-- | base/game.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/base/game.h b/base/game.h index 08d18247ef..18d7967388 100644 --- a/base/game.h +++ b/base/game.h @@ -179,15 +179,4 @@ public: /** List of savestates. */ typedef Common::Array<SaveStateDescriptor> SaveStateList; - -class Plugin; - -namespace Base { - -// TODO: Find a better name & place for this function. -GameDescriptor findGame(const Common::String &gameName, const Plugin **plugin = NULL); - -} // End of namespace Base - - #endif |