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author | Lars Persson | 2006-04-12 19:04:10 +0000 |
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committer | Lars Persson | 2006-04-12 19:04:10 +0000 |
commit | 1d265f18956cb78cfe2d9c92462853b057c2b2ef (patch) | |
tree | ff9f6f53af1bab024ef8aa90ba1b9c014f8d07f5 /base/main.h | |
parent | cdcf44d3f3cb2920ffd57317b126651076ca7e21 (diff) | |
download | scummvm-rg350-1d265f18956cb78cfe2d9c92462853b057c2b2ef.tar.gz scummvm-rg350-1d265f18956cb78cfe2d9c92462853b057c2b2ef.tar.bz2 scummvm-rg350-1d265f18956cb78cfe2d9c92462853b057c2b2ef.zip |
Commiting Fingolfins patch to remove gamedetector usage.
svn-id: r21830
Diffstat (limited to 'base/main.h')
-rw-r--r-- | base/main.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/base/main.h b/base/main.h index 06b7e2cb5f..8abf5038a0 100644 --- a/base/main.h +++ b/base/main.h @@ -29,10 +29,6 @@ // // The scummvm main entry point, to be invoked by ports // -#ifdef _WIN32_WCE -extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]); -#else extern "C" int scummvm_main(int argc, char *argv[]); -#endif #endif |