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authorMax Horn2003-09-20 00:37:09 +0000
committerMax Horn2003-09-20 00:37:09 +0000
commit3afbb22ad7ceac7a35256d34c6f1746230098d52 (patch)
treeec226cc448a7fbab056bb96160d983496f6c079e /base/plugins.cpp
parent7840039156b1ec23e92cfb64f4abd857761b5f97 (diff)
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fix invalid target crash for build using loadable modules
svn-id: r10325
Diffstat (limited to 'base/plugins.cpp')
-rw-r--r--base/plugins.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp
index e963913a5a..6b70b77393 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -243,6 +243,18 @@ void PluginManager::loadPlugins() {
#else
// Load dynamic plugins
// TODO... this is right now just a nasty hack.
+ // This should search one or multiple directories for all plugins it can
+ // find (to this end, we maybe should use a special prefix/suffix; e.g.
+ // instead of libscumm.so, use scumm.engine or scumm.plugin etc.).
+ //
+ // The list of directories to search could be e.g.:
+ // User specified (via config file), ".", "./plugins", "$(prefix)/lib".
+ //
+ // We also need to add code which ensures what we are looking at is
+ // a) a ScummVM engine and b) matches the version of the executable.
+ // Hence one more symbol should be exported by plugins which returns
+ // the "ABI" version the plugin was built for, and we can compare that
+ // to the ABI version of the executable.
#ifndef DISABLE_SCUMM
tryLoadPlugin(new DynamicPlugin("scumm/libscumm.so"));
#endif