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author | Paweł Kołodziejski | 2003-07-28 06:53:55 +0000 |
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committer | Paweł Kołodziejski | 2003-07-28 06:53:55 +0000 |
commit | 376f78f7f650604d580a3c681ab20b490667f289 (patch) | |
tree | fad711a71e76a007c29ba1955fc846286726ef3a /bs2.vcproj | |
parent | ea5822ed23d7454fcaf65959fa59a6ed0e136fa4 (diff) | |
download | scummvm-rg350-376f78f7f650604d580a3c681ab20b490667f289.tar.gz scummvm-rg350-376f78f7f650604d580a3c681ab20b490667f289.tar.bz2 scummvm-rg350-376f78f7f650604d580a3c681ab20b490667f289.zip |
added vc7 files for bs2
svn-id: r9228
Diffstat (limited to 'bs2.vcproj')
-rw-r--r-- | bs2.vcproj | 463 |
1 files changed, 463 insertions, 0 deletions
diff --git a/bs2.vcproj b/bs2.vcproj new file mode 100644 index 0000000000..683884b9a3 --- /dev/null +++ b/bs2.vcproj @@ -0,0 +1,463 @@ +<?xml version="1.0" encoding = "windows-1250"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.00" + Name="bs2" + ProjectGUID="{606ED0B4-C3B1-4C89-859E-29C9C1FA4E76}" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="mad mp3 Release|Win32" + OutputDirectory=".\bs2___mad_mp3_Release" + IntermediateDirectory=".\bs2___mad_mp3_Release" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + OptimizeForProcessor="2" + AdditionalIncludeDirectories=".,common" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\bs2___mad_mp3_Release/bs2.pch" + AssemblerListingLocation=".\bs2___mad_mp3_Release/" + ObjectFile=".\bs2___mad_mp3_Release/" + ProgramDataBaseFileName=".\bs2___mad_mp3_Release/" + WarningLevel="3" + WarnAsError="TRUE" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\bs2___mad_mp3_Release\bs2.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1045"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\bs2___Debug" + IntermediateDirectory=".\bs2___Debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories=".,common" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\bs2___Debug/bs2.pch" + AssemblerListingLocation=".\bs2___Debug/" + ObjectFile=".\bs2___Debug/" + ProgramDataBaseFileName=".\bs2___Debug/" + WarningLevel="2" + WarnAsError="TRUE" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\bs2___Debug\bs2.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1045"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="mad mp3 Debug|Win32" + OutputDirectory=".\bs2___mad_mp3_Debug" + IntermediateDirectory=".\bs2___mad_mp3_Debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories=".,common" + PreprocessorDefinitions="WIN32,_DEBUG,_LIB" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\bs2___mad_mp3_Debug/bs2.pch" + AssemblerListingLocation=".\bs2___mad_mp3_Debug/" + ObjectFile=".\bs2___mad_mp3_Debug/" + ProgramDataBaseFileName=".\bs2___mad_mp3_Debug/" + WarningLevel="3" + WarnAsError="TRUE" + SuppressStartupBanner="TRUE" + DebugInformationFormat="4" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\bs2___mad_mp3_Debug\bs2.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1045"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\bs2___Release" + IntermediateDirectory=".\bs2___Release" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + OptimizeForProcessor="2" + AdditionalIncludeDirectories=".,common" + PreprocessorDefinitions="WIN32,NDEBUG,_LIB" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile=".\bs2___Release/bs2.pch" + AssemblerListingLocation=".\bs2___Release/" + ObjectFile=".\bs2___Release/" + ProgramDataBaseFileName=".\bs2___Release/" + WarningLevel="3" + WarnAsError="TRUE" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile=".\bs2___Release\bs2.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1045"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + </Configuration> + </Configurations> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="bs2\anims.cpp"> + </File> + <File + RelativePath="bs2\anims.h"> + </File> + <File + RelativePath="bs2\build_display.cpp"> + </File> + <File + RelativePath="bs2\build_display.h"> + </File> + <File + RelativePath="bs2\console.cpp"> + </File> + <File + RelativePath="bs2\console.h"> + </File> + <File + RelativePath="bs2\controls.cpp"> + </File> + <File + RelativePath="bs2\controls.h"> + </File> + <File + RelativePath="bs2\credits.h"> + </File> + <File + RelativePath="bs2\debug.cpp"> + </File> + <File + RelativePath="bs2\debug.h"> + </File> + <File + RelativePath="bs2\defs.h"> + </File> + <File + RelativePath="bs2\events.cpp"> + </File> + <File + RelativePath="bs2\events.h"> + </File> + <File + RelativePath="bs2\function.cpp"> + </File> + <File + RelativePath="bs2\function.h"> + </File> + <File + RelativePath="bs2\header.h"> + </File> + <File + RelativePath="bs2\icons.cpp"> + </File> + <File + RelativePath="bs2\icons.h"> + </File> + <File + RelativePath="bs2\interpreter.cpp"> + </File> + <File + RelativePath="bs2\interpreter.h"> + </File> + <File + RelativePath="bs2\layers.cpp"> + </File> + <File + RelativePath="bs2\layers.h"> + </File> + <File + RelativePath="bs2\logic.cpp"> + </File> + <File + RelativePath="bs2\logic.h"> + </File> + <File + RelativePath="bs2\maketext.cpp"> + </File> + <File + RelativePath="bs2\maketext.h"> + </File> + <File + RelativePath="bs2\mem_view.cpp"> + </File> + <File + RelativePath="bs2\mem_view.h"> + </File> + <File + RelativePath="bs2\memory.cpp"> + </File> + <File + RelativePath="bs2\memory.h"> + </File> + <File + RelativePath="bs2\mouse.cpp"> + </File> + <File + RelativePath="bs2\mouse.h"> + </File> + <File + RelativePath="bs2\object.h"> + </File> + <File + RelativePath="bs2\protocol.cpp"> + </File> + <File + RelativePath="bs2\protocol.h"> + </File> + <File + RelativePath="bs2\resman.cpp"> + </File> + <File + RelativePath="bs2\resman.h"> + </File> + <File + RelativePath="bs2\router.cpp"> + </File> + <File + RelativePath="bs2\router.h"> + </File> + <File + RelativePath="bs2\save_rest.cpp"> + </File> + <File + RelativePath="bs2\save_rest.h"> + </File> + <File + RelativePath="bs2\scroll.cpp"> + </File> + <File + RelativePath="bs2\scroll.h"> + </File> + <File + RelativePath="bs2\sound.cpp"> + </File> + <File + RelativePath="bs2\sound.h"> + </File> + <File + RelativePath="bs2\speech.cpp"> + </File> + <File + RelativePath="bs2\speech.h"> + </File> + <File + RelativePath="bs2\startup.cpp"> + </File> + <File + RelativePath="bs2\startup.h"> + </File> + <File + RelativePath="bs2\sword2.cpp"> + </File> + <File + RelativePath="bs2\sword2.h"> + </File> + <File + RelativePath="bs2\sync.cpp"> + </File> + <File + RelativePath="bs2\sync.h"> + </File> + <File + RelativePath="bs2\tony_gsdk.cpp"> + </File> + <File + RelativePath="bs2\tony_gsdk.h"> + </File> + <File + RelativePath="bs2\walker.cpp"> + </File> + <File + RelativePath="bs2\walker.h"> + </File> + <Filter + Name="drivers" + Filter=""> + <File + RelativePath="bs2\driver\_console.cpp"> + </File> + <File + RelativePath="bs2\driver\_console.h"> + </File> + <File + RelativePath="bs2\driver\_mouse.cpp"> + </File> + <File + RelativePath="bs2\driver\_mouse.h"> + </File> + <File + RelativePath="bs2\driver\d_draw.cpp"> + </File> + <File + RelativePath="bs2\driver\d_draw.h"> + </File> + <File + RelativePath="bs2\driver\d_sound.cpp"> + </File> + <File + RelativePath="bs2\driver\d_sound.h"> + </File> + <File + RelativePath="bs2\driver\ddutil.h"> + </File> + <File + RelativePath="bs2\driver\driver96.h"> + </File> + <File + RelativePath="bs2\driver\keyboard.cpp"> + </File> + <File + RelativePath="bs2\driver\keyboard.h"> + </File> + <File + RelativePath="bs2\driver\language.cpp"> + </File> + <File + RelativePath="bs2\driver\menu.cpp"> + </File> + <File + RelativePath="bs2\driver\menu.h"> + </File> + <File + RelativePath="bs2\driver\misc.cpp"> + </File> + <File + RelativePath="bs2\driver\mouse.h"> + </File> + <File + RelativePath="bs2\driver\palette.cpp"> + </File> + <File + RelativePath="bs2\driver\palette.h"> + </File> + <File + RelativePath="bs2\driver\rdwin.cpp"> + </File> + <File + RelativePath="bs2\driver\rdwin.h"> + </File> + <File + RelativePath="bs2\driver\render.cpp"> + </File> + <File + RelativePath="bs2\driver\render.h"> + </File> + <File + RelativePath="bs2\driver\sprite.cpp"> + </File> + </Filter> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |