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author | Eugene Sandulenko | 2004-10-08 01:22:39 +0000 |
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committer | Eugene Sandulenko | 2004-10-08 01:22:39 +0000 |
commit | 94d9a2149b8b757ed36cb0f315cd281d1447d1a0 (patch) | |
tree | a01681619e95b1125ec5488176c75a8b1329b9cd /common.rules | |
parent | 0850dbdaf2ad79cf296f79a001b4b60e82f481cd (diff) | |
download | scummvm-rg350-94d9a2149b8b757ed36cb0f315cd281d1447d1a0.tar.gz scummvm-rg350-94d9a2149b8b757ed36cb0f315cd281d1447d1a0.tar.bz2 scummvm-rg350-94d9a2149b8b757ed36cb0f315cd281d1447d1a0.zip |
Implement scene change via exits. You still cannot leave first scene
because it goes to now buggy isometric level. Use debugger to switch
to some word, say, in Dog Castle and there you may go between rooms.
svn-id: r15462
Diffstat (limited to 'common.rules')
0 files changed, 0 insertions, 0 deletions