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author | Max Horn | 2004-01-11 21:52:24 +0000 |
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committer | Max Horn | 2004-01-11 21:52:24 +0000 |
commit | c67d25cfb9c861ae7c11b06c844a8c16419aa236 (patch) | |
tree | 795ca2759c91bccf3cb0b5f79befccb688f6a10d /common.rules | |
parent | c1f34030f9a0ded0ad4a7848121a73f82a69f333 (diff) | |
download | scummvm-rg350-c67d25cfb9c861ae7c11b06c844a8c16419aa236.tar.gz scummvm-rg350-c67d25cfb9c861ae7c11b06c844a8c16419aa236.tar.bz2 scummvm-rg350-c67d25cfb9c861ae7c11b06c844a8c16419aa236.zip |
Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't draw flObjects in drawRoomObject(); this may cause regressions (I think it would be helpful to compile a list of some/many/all flObjects in all games, that would really help with debugging them :-)
svn-id: r12328
Diffstat (limited to 'common.rules')
0 files changed, 0 insertions, 0 deletions