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author | Max Horn | 2006-12-19 23:37:03 +0000 |
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committer | Max Horn | 2006-12-19 23:37:03 +0000 |
commit | 07c6fa980f90946baa779716da2664d231176808 (patch) | |
tree | a71cd420dae43c1d7b8521602af856449e6d064c /common/advancedDetector.cpp | |
parent | 296914412064931ce13d502a20ef521fbed3197c (diff) | |
download | scummvm-rg350-07c6fa980f90946baa779716da2664d231176808.tar.gz scummvm-rg350-07c6fa980f90946baa779716da2664d231176808.tar.bz2 scummvm-rg350-07c6fa980f90946baa779716da2664d231176808.zip |
Further AdvancedDetector cleanup (in particular, renamed ADGameDescription::name to the more suitable ADGameDescription::gameid)
svn-id: r24895
Diffstat (limited to 'common/advancedDetector.cpp')
-rw-r--r-- | common/advancedDetector.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp index 7d6fd630ff..9969d46498 100644 --- a/common/advancedDetector.cpp +++ b/common/advancedDetector.cpp @@ -104,12 +104,12 @@ static DetectedGame toDetectedGame(const ADGameDescription &g, const PlainGameDe const char *title = 0; while (sg->gameid) { - if (!scumm_stricmp(g.name, sg->gameid)) + if (!scumm_stricmp(g.gameid, sg->gameid)) title = sg->description; sg++; } - DetectedGame dg(g.name, title, g.language, g.platform); + DetectedGame dg(g.gameid, title, g.language, g.platform); dg.updateDesc(g.extra); return dg; } @@ -132,7 +132,7 @@ DetectedGameList real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION( ad.registerGameDescriptions(descList); - debug(3, "%s: cnt: %d", ((const ADGameDescription *)descs)->name, descList.size()); + debug(3, "%s: cnt: %d", ((const ADGameDescription *)descs)->gameid, descList.size()); matches = ad.detectGame(&fslist, md5Bytes, Common::UNK_LANG, Common::kPlatformUnknown); @@ -190,11 +190,10 @@ int real_ADVANCED_DETECTOR_DETECT_INIT_GAME( } -String AdvancedDetector::getDescription(int num) const { +static String getDescription(const ADGameDescription *g) { char tmp[256]; - const ADGameDescription *g = _gameDescriptions[num]; - snprintf(tmp, 256, "%s (%s %s/%s)", g->name, g->extra, + snprintf(tmp, 256, "%s (%s %s/%s)", g->gameid, g->extra, getPlatformDescription(g->platform), getLanguageDescription(g->language)); return String(tmp); @@ -274,18 +273,19 @@ ADList AdvancedDetector::detectGame(const FSList *fslist, int md5Bytes, Language int maxFilesMatched = 0; for (i = 0; i < _gameDescriptions.size(); i++) { + const ADGameDescription *g = _gameDescriptions[i]; fileMissing = false; // Do not even bother to look at entries which do not have matching // language and platform (if specified). - if ((_gameDescriptions[i]->language != language && language != UNK_LANG) || - (_gameDescriptions[i]->platform != platform && platform != kPlatformUnknown)) { + if ((g->language != language && language != UNK_LANG) || + (g->platform != platform && platform != kPlatformUnknown)) { continue; } // Try to open all files for this game - for (j = 0; _gameDescriptions[i]->filesDescriptions[j].fileName; j++) { - fileDesc = &_gameDescriptions[i]->filesDescriptions[j]; + for (j = 0; g->filesDescriptions[j].fileName; j++) { + fileDesc = &g->filesDescriptions[j]; tstr = fileDesc->fileName; tstr.toLowercase(); tstr2 = tstr + "."; @@ -301,12 +301,12 @@ ADList AdvancedDetector::detectGame(const FSList *fslist, int md5Bytes, Language debug(3, "Matched file: %s", tstr.c_str()); } if (!fileMissing) { - debug(2, "Found game: %s (%d)", getDescription(i).c_str(), i); + debug(2, "Found game: %s (%d)", getDescription(g).c_str(), i); // Count the number of matching files. Then, only keep those // entries which match a maximal amount of files. int curFilesMatched = 0; - for (j = 0; _gameDescriptions[i]->filesDescriptions[j].fileName; j++) + for (j = 0; g->filesDescriptions[j].fileName; j++) curFilesMatched++; if (curFilesMatched > maxFilesMatched) { @@ -321,7 +321,7 @@ ADList AdvancedDetector::detectGame(const FSList *fslist, int md5Bytes, Language } } else { - debug(5, "Skipping game: %s (%d)", getDescription(i).c_str(), i); + debug(5, "Skipping game: %s (%d)", getDescription(g).c_str(), i); } } |