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author | Max Horn | 2007-02-13 14:55:11 +0000 |
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committer | Max Horn | 2007-02-13 14:55:11 +0000 |
commit | 4968e912ce005f582a34cd0fba7395ebdfc7dc40 (patch) | |
tree | e1d2b83152b98238b69989cba3006439c122decb /common/advancedDetector.cpp | |
parent | 08079c9dec6f59b1e8d100d90ef83581a38aecbe (diff) | |
download | scummvm-rg350-4968e912ce005f582a34cd0fba7395ebdfc7dc40.tar.gz scummvm-rg350-4968e912ce005f582a34cd0fba7395ebdfc7dc40.tar.bz2 scummvm-rg350-4968e912ce005f582a34cd0fba7395ebdfc7dc40.zip |
AdvancedDetector changes:
* Renamed genGameList to gameIDList to make it match the corresponding
plugin API function name
* removed the detectFunc param from detectGameForEngineCreation,
as it *always* pointed to a straight wrapper around AdvancedDetector::detectAllGames
* as a consequence, removed the various GAME_detectGames functions from the
engines, and removed the detectFunc param from ADVANCED_DETECTOR_DEFINE_PLUGIN
svn-id: r25547
Diffstat (limited to 'common/advancedDetector.cpp')
-rw-r--r-- | common/advancedDetector.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp index 856d10fc3c..70529bc430 100644 --- a/common/advancedDetector.cpp +++ b/common/advancedDetector.cpp @@ -50,7 +50,7 @@ namespace AdvancedDetector { static ADList detectGame(const FSList *fslist, const Common::ADParams ¶ms, Language language, Platform platform); -GameList genGameList(const Common::ADParams ¶ms) { +GameList gameIDList(const Common::ADParams ¶ms) { if (params.singleid != NULL) { GameList gl; @@ -221,7 +221,6 @@ int detectBestMatchingGame( } PluginError detectGameForEngineCreation( - GameList (*detectFunc)(const FSList &fslist), const Common::ADParams ¶ms ) { Common::String gameid = ConfMan.get("gameid"); @@ -232,7 +231,7 @@ PluginError detectGameForEngineCreation( return kInvalidPathError; } - GameList detectedGames = detectFunc(fslist); + GameList detectedGames = detectAllGames(fslist, params); // We have single ID set, so we have a game if there are hits if (params.singleid != NULL && detectedGames.size()) |