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author | Matthew Hoops | 2010-09-25 14:28:48 +0000 |
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committer | Matthew Hoops | 2010-09-25 14:28:48 +0000 |
commit | d4504a3f3af83de9184d39d644b8ef4fd8113079 (patch) | |
tree | acc041fd2346fc7992579cf07f091014ca98efd4 /common/archive.cpp | |
parent | 009e48154789696ca1a3920982c9ef836cae8735 (diff) | |
download | scummvm-rg350-d4504a3f3af83de9184d39d644b8ef4fd8113079.tar.gz scummvm-rg350-d4504a3f3af83de9184d39d644b8ef4fd8113079.tar.bz2 scummvm-rg350-d4504a3f3af83de9184d39d644b8ef4fd8113079.zip |
AGI: Fix C64 AGI pictures
The initial screen color needs to be 0 and not 0xf for these. Winnie C64/Apple II should be completable now, with some graphical glitches and palette problems.
svn-id: r52881
Diffstat (limited to 'common/archive.cpp')
0 files changed, 0 insertions, 0 deletions