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authorJoseph-Eugene Winzer2017-06-09 06:47:56 +0200
committerThierry Crozat2018-01-22 19:31:42 +0000
commitc0b8b50ec662c477febadefa750aef3dd41e6d35 (patch)
tree2a73319863b783b94b66316cab18583b208731ff /common/c++11-compat.h
parente7252018e8ea645af733b2201a69e6427e0ef091 (diff)
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SUPERNOVA: add text rendering
Currently renderText() has two performance drawbacks. First, it locks the screen surface during the whole function for drawing the text directly to it. Besides that, it accesses the pixels in a cache unfriendly way because the font glyphs are stored tilted by 90 degrees. Most likely it won't pose any problems but if it should those issues need to be prioritized.
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