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authorMax Horn2008-08-03 16:54:18 +0000
committerMax Horn2008-08-03 16:54:18 +0000
commit6377b8bdd570d3c23dbdc9239b844492f7e09b9d (patch)
treea87b115b3a8f2d925adb23d960ca9b4b53ee75c3 /common/config-manager.h
parent5dedf1bc435913a07c4f20d1816a9630d929eae5 (diff)
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New OSystem API for loading/storing default config file
svn-id: r33584
Diffstat (limited to 'common/config-manager.h')
-rw-r--r--common/config-manager.h12
1 files changed, 2 insertions, 10 deletions
diff --git a/common/config-manager.h b/common/config-manager.h
index bebb59b539..9e5b88a073 100644
--- a/common/config-manager.h
+++ b/common/config-manager.h
@@ -36,7 +36,7 @@
namespace Common {
class WriteStream;
-
+class SeekableReadStream;
/**
* The (singleton) configuration manager, used to query & set configuration
@@ -144,19 +144,11 @@ public:
bool hasGameDomain(const String &domName) const;
const DomainMap & getGameDomains() const { return _gameDomains; }
-/*
- TODO: Callback/change notification system
- typedef void (*ConfigCallback)(const ConstString &key, void *refCon);
-
- void registerCallback(ConfigCallback cfgc, void *refCon, const ConstString &key = String::emptyString)
- void unregisterCallback(ConfigCallback cfgc, const ConstString &key = String::emptyString)
-*/
-
private:
friend class Singleton<SingletonBaseType>;
ConfigManager();
- void loadFile(const String &filename);
+ void loadFromStream(SeekableReadStream &stream);
void writeDomain(WriteStream &stream, const String &name, const Domain &domain);
Domain _transientDomain;