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authorNorbert Lange2009-08-24 12:39:03 +0000
committerNorbert Lange2009-08-24 12:39:03 +0000
commit184aae3c8c863541771fbeb09ce5f1a72ecabb95 (patch)
treeec822b0d376e9cb7ab3e8f1830cd3b87f5c10d11 /common/endian.h
parent40aac5fbf7a2f582ecc38d99c67a52e5fefdff17 (diff)
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Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787
use tables for palette colors instead of code with constants svn-id: r43696
Diffstat (limited to 'common/endian.h')
-rw-r--r--common/endian.h302
1 files changed, 212 insertions, 90 deletions
diff --git a/common/endian.h b/common/endian.h
index c889371a2f..2e52af139b 100644
--- a/common/endian.h
+++ b/common/endian.h
@@ -32,23 +32,47 @@
// Endian conversion functions, macros etc., follow from here!
//
+// Sanity check
+#if !defined(SCUMM_LITTLE_ENDIAN) && !defined(SCUMM_BIG_ENDIAN)
+# error No endianness defined
+#endif
+
/**
* Swap the bytes in a 32 bit word in order to convert LE encoded data to BE
* and vice versa.
+ * compilerspecific variants come first, fallback last
*/
-FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
- return ((a >> 24) & 0x000000FF) |
- ((a >> 8) & 0x0000FF00) |
- ((a << 8) & 0x00FF0000) |
- ((a << 24) & 0xFF000000);
-}
+
+// Test for GCC >= 4.3.0 as this version added the bswap builtin
+#if defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
+
+ FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
+ return __builtin_bswap32(a);
+ }
+
+// test for MSVC 7 or newer
+#elif defined(_MSC_VER) && _MSC_VER >= 1300
+
+ FORCEINLINE uint32 SWAP_BYTES_32(uint32 a) {
+ return _byteswap_ulong(a);
+ }
+
+// generic fallback
+#else
+
+ inline uint32 SWAP_BYTES_32(uint32 a) {
+ const uint16 low = (uint16)a, high = (uint16)(a >> 16);
+ return ((uint32)(uint16)((low >> 8) | (low << 8)) << 16)
+ | (uint16)((high >> 8) | (high << 8));
+ }
+#endif
/**
* Swap the bytes in a 16 bit word in order to convert LE encoded data to BE
* and vice versa.
*/
-FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
- return ((a >> 8) & 0x00FF) + ((a << 8) & 0xFF00);
+FORCEINLINE uint16 SWAP_BYTES_16(const uint16 a) {
+ return (a >> 8) | (a << 8);
}
@@ -70,25 +94,123 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
* For the latter systems we provide the INVERSE_MKID override.
*/
#if defined(INVERSE_MKID)
-#define MKID_BE(a) ((uint32) \
- (((a) >> 24) & 0x000000FF) | \
- (((a) >> 8) & 0x0000FF00) | \
- (((a) << 8) & 0x00FF0000) | \
- (((a) << 24) & 0xFF000000))
+#define MKID_BE(a) ((uint32)( \
+ (((a) >> 24) & 0x00FF) | \
+ (((a) >> 8) & 0xFF00) | \
+ (((a) & 0xFF00) << 8) | \
+ (((a) & 0x00FF) << 24) ))
#else
# define MKID_BE(a) ((uint32)(a))
#endif
+// Functions for reading/writing native Integers,
+// this transparently handles the need for alignment
+
+#if !defined(SCUMM_NEED_ALIGNMENT)
+
+ FORCEINLINE uint16 READ_UINT16(const void *ptr) {
+ return *(const uint16 *)(ptr);
+ }
+
+ FORCEINLINE uint32 READ_UINT32(const void *ptr) {
+ return *(const uint32 *)(ptr);
+ }
+
+ FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
+ *(uint16 *)(ptr) = value;
+ }
+
+ FORCEINLINE void WRITE_UINT32(void *ptr, uint32 value) {
+ *(uint32 *)(ptr) = value;
+ }
+
+// test for GCC >= 4.0. these implementations will automatically use CPU-specific
+// instructions for unaligned data when they are available (eg. MIPS)
+#elif defined(__GNUC__) && (__GNUC__ >= 4)
+
+ FORCEINLINE uint16 READ_UINT16(const void *ptr) {
+ struct Unaligned16 { uint16 val; } __attribute__ ((__packed__));
+ return ((const Unaligned16 *)ptr)->val;
+ }
+
+ FORCEINLINE uint32 READ_UINT32(const void *ptr) {
+ struct Unaligned32 { uint32 val; } __attribute__ ((__packed__));
+ return ((const Unaligned32 *)ptr)->val;
+ }
+
+ FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
+ struct Unaligned16 { uint16 val; } __attribute__ ((__packed__));
+ ((Unaligned16 *)ptr)->val = value;
+ }
+
+ FORCEINLINE void WRITE_UINT32(void *ptr, uint32 value) {
+ struct Unaligned32 { uint32 val; } __attribute__ ((__packed__));
+ ((Unaligned32 *)ptr)->val = value;
+ }
+
+// use software fallback by loading each byte explicitely
+#else
+
+# if defined(SCUMM_LITTLE_ENDIAN)
+
+ FORCEINLINE uint16 READ_UINT16(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[1] << 8) | b[0];
+ }
+ inline uint32 READ_UINT32(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | (b[0]);
+ }
+ FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 0);
+ b[1] = (uint8)(value >> 8);
+ }
+ inline void WRITE_UINT32(void *ptr, uint32 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 0);
+ b[1] = (uint8)(value >> 8);
+ b[2] = (uint8)(value >> 16);
+ b[3] = (uint8)(value >> 24);
+ }
+
+# elif defined(SCUMM_BIG_ENDIAN)
+
+ FORCEINLINE uint16 READ_UINT16(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[0] << 8) | b[1];
+ }
+ inline uint32 READ_UINT32(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | (b[3]);
+ }
+ FORCEINLINE void WRITE_UINT16(void *ptr, uint16 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 8);
+ b[1] = (uint8)(value >> 0);
+ }
+ inline void WRITE_UINT32(void *ptr, uint32 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 24);
+ b[1] = (uint8)(value >> 16);
+ b[2] = (uint8)(value >> 8);
+ b[3] = (uint8)(value >> 0);
+ }
+
+# endif
+#endif
+
+// Map Funtions for reading/writing BE/LE integers depending on native endianess
#if defined(SCUMM_LITTLE_ENDIAN)
- #define READ_UINT16(a) READ_LE_UINT16(a)
- #define READ_UINT32(a) READ_LE_UINT32(a)
+ #define READ_LE_UINT16(a) READ_UINT16(a)
+ #define READ_LE_UINT32(a) READ_UINT32(a)
- #define WRITE_UINT16(a, v) WRITE_LE_UINT16(a, v)
- #define WRITE_UINT32(a, v) WRITE_LE_UINT32(a, v)
+ #define WRITE_LE_UINT16(a, v) WRITE_UINT16(a, v)
+ #define WRITE_LE_UINT32(a, v) WRITE_UINT32(a, v)
#define FROM_LE_32(a) ((uint32)(a))
#define FROM_LE_16(a) ((uint16)(a))
@@ -102,16 +224,57 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
#define TO_BE_32(a) SWAP_BYTES_32(a)
#define TO_BE_16(a) SWAP_BYTES_16(a)
+# if defined(SCUMM_NEED_ALIGNMENT)
+
+ FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[0] << 8) | b[1];
+ }
+ inline uint32 READ_BE_UINT32(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | (b[3]);
+ }
+ FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 8);
+ b[1] = (uint8)(value >> 0);
+ }
+ inline void WRITE_BE_UINT32(void *ptr, uint32 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 24);
+ b[1] = (uint8)(value >> 16);
+ b[2] = (uint8)(value >> 8);
+ b[3] = (uint8)(value >> 0);
+ }
+# else
+
+ FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
+ return SWAP_BYTES_16(*(const uint16 *)ptr);
+ }
+ FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
+ return SWAP_BYTES_32(*(const uint32 *)ptr);
+ }
+ FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
+ *(uint16 *)ptr = SWAP_BYTES_16(value);
+ }
+ FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
+ *(uint32 *)ptr = SWAP_BYTES_32(value);
+ }
+
+# endif // if defined(SCUMM_NEED_ALIGNMENT)
+
#elif defined(SCUMM_BIG_ENDIAN)
+ // I thought this would be compiler-specific and not dependent
+ // on endianess after the comments above?
#define MKID(a) ((uint32)(a))
#define MKID_BE(a) ((uint32)(a))
- #define READ_UINT16(a) READ_BE_UINT16(a)
- #define READ_UINT32(a) READ_BE_UINT32(a)
+ #define READ_BE_UINT16(a) READ_UINT16(a)
+ #define READ_BE_UINT32(a) READ_UINT32(a)
- #define WRITE_UINT16(a, v) WRITE_BE_UINT16(a, v)
- #define WRITE_UINT32(a, v) WRITE_BE_UINT32(a, v)
+ #define WRITE_BE_UINT16(a, v) WRITE_UINT16(a, v)
+ #define WRITE_BE_UINT32(a, v) WRITE_UINT32(a, v)
#define FROM_LE_32(a) SWAP_BYTES_32(a)
#define FROM_LE_16(a) SWAP_BYTES_16(a)
@@ -125,96 +288,55 @@ FORCEINLINE uint16 SWAP_BYTES_16(uint16 a) {
#define TO_BE_32(a) ((uint32)(a))
#define TO_BE_16(a) ((uint16)(a))
-#else
-
- #error No endianness defined
-
-
-#endif
-
+# if defined(SCUMM_NEED_ALIGNMENT)
-#if defined(SCUMM_NEED_ALIGNMENT) || !defined(SCUMM_LITTLE_ENDIAN)
FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
- const byte *b = (const byte *)ptr;
- return (b[1] << 8) + b[0];
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[1] << 8) | b[0];
}
- FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
- const byte *b = (const byte *)ptr;
- return (b[3] << 24) + (b[2] << 16) + (b[1] << 8) + (b[0]);
+ inline uint32 READ_LE_UINT32(const void *ptr) {
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[3] << 24) | (b[2] << 16) | (b[1] << 8) | (b[0]);
}
FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
- byte *b = (byte *)ptr;
- b[0] = (byte)(value >> 0);
- b[1] = (byte)(value >> 8);
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 0);
+ b[1] = (uint8)(value >> 8);
}
- FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
- byte *b = (byte *)ptr;
- b[0] = (byte)(value >> 0);
- b[1] = (byte)(value >> 8);
- b[2] = (byte)(value >> 16);
- b[3] = (byte)(value >> 24);
+ inline void WRITE_LE_UINT32(void *ptr, uint32 value) {
+ uint8 *b = (uint8 *)ptr;
+ b[0] = (uint8)(value >> 0);
+ b[1] = (uint8)(value >> 8);
+ b[2] = (uint8)(value >> 16);
+ b[3] = (uint8)(value >> 24);
}
-#else
+# else
+
FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) {
- return *(const uint16 *)(ptr);
+ return SWAP_BYTES_16(*(const uint16 *)ptr);
}
FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) {
- return *(const uint32 *)(ptr);
+ return SWAP_BYTES_32(*(const uint32 *)ptr);
}
FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) {
- *(uint16 *)(ptr) = value;
+ *(uint16 *)ptr = SWAP_BYTES_16(value);
}
FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) {
- *(uint32 *)(ptr) = value;
+ *(uint32 *)ptr = SWAP_BYTES_32(value);
}
-#endif
-
+
+# endif // if defined(SCUMM_NEED_ALIGNMENT)
-#if defined(SCUMM_NEED_ALIGNMENT) || !defined(SCUMM_BIG_ENDIAN)
- FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
- const byte *b = (const byte *)ptr;
- return (b[0] << 8) + b[1];
- }
- FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
- const byte *b = (const byte*)ptr;
- return (b[0] << 24) + (b[1] << 16) + (b[2] << 8) + (b[3]);
- }
- FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
- byte *b = (byte *)ptr;
- b[0] = (byte)(value >> 8);
- b[1] = (byte)(value >> 0);
- }
- FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
- byte *b = (byte *)ptr;
- b[0] = (byte)(value >> 24);
- b[1] = (byte)(value >> 16);
- b[2] = (byte)(value >> 8);
- b[3] = (byte)(value >> 0);
- }
-#else
- FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) {
- return *(const uint16 *)(ptr);
- }
- FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) {
- return *(const uint32 *)(ptr);
- }
- FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) {
- *(uint16 *)(ptr) = value;
- }
- FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) {
- *(uint32 *)(ptr) = value;
- }
-#endif
+#endif // if defined(SCUMM_LITTLE_ENDIAN)
FORCEINLINE uint32 READ_LE_UINT24(const void *ptr) {
- const byte *b = (const byte *)ptr;
- return (b[2] << 16) + (b[1] << 8) + (b[0]);
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[2] << 16) | (b[1] << 8) | (b[0]);
}
FORCEINLINE uint32 READ_BE_UINT24(const void *ptr) {
- const byte *b = (const byte*)ptr;
- return (b[0] << 16) + (b[1] << 8) + (b[2]);
+ const uint8 *b = (const uint8 *)ptr;
+ return (b[0] << 16) | (b[1] << 8) | (b[2]);
}
-
#endif