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authorMax Horn2007-06-21 18:35:15 +0000
committerMax Horn2007-06-21 18:35:15 +0000
commitbd9ba26109ff741a541204481b6ad8ef15fefd0b (patch)
tree3976455c7a3579fc3f6f8157c1accedb7970095b /common/events.h
parent8e2fd2ee7385c1a089e96d1cef3150637e107e41 (diff)
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Modified version of patch #1740493 (EVENTS: Event Key Codes)
svn-id: r27592
Diffstat (limited to 'common/events.h')
-rw-r--r--common/events.h154
1 files changed, 152 insertions, 2 deletions
diff --git a/common/events.h b/common/events.h
index ac12fd3f4c..0330f4b417 100644
--- a/common/events.h
+++ b/common/events.h
@@ -57,7 +57,8 @@ enum EventType {
EVENT_QUIT = 10,
EVENT_SCREEN_CHANGED = 11,
- /** The backend requests the agi engine's predictive dialog to be shown.
+ /**
+ * The backend requests the agi engine's predictive dialog to be shown.
* TODO: Fingolfin suggests that it would be of better value to expand
* on this notion by generalizing its use. For example the backend could
* use events to ask for the save game dialog or to pause the engine.
@@ -66,6 +67,155 @@ enum EventType {
EVENT_PREDICTIVE_DIALOG = 12
};
+enum KeyCode {
+ KEYCODE_BACKSPACE = 8,
+ KEYCODE_TAB = 9,
+ KEYCODE_CLEAR = 12,
+ KEYCODE_RETURN = 13,
+ KEYCODE_PAUSE = 19,
+ KEYCODE_ESCAPE = 27,
+ KEYCODE_SPACE = 32,
+ KEYCODE_EXCLAIM = 33,
+ KEYCODE_QUOTEDBL = 34,
+ KEYCODE_HASH = 35,
+ KEYCODE_DOLLAR = 36,
+ KEYCODE_AMPERSAND = 38,
+ KEYCODE_QUOTE = 39,
+ KEYCODE_LEFTPAREN = 40,
+ KEYCODE_RIGHTPAREN = 41,
+ KEYCODE_ASTERISK = 42,
+ KEYCODE_PLUS = 43,
+ KEYCODE_COMMA = 44,
+ KEYCODE_MINUS = 45,
+ KEYCODE_PERIOD = 46,
+ KEYCODE_SLASH = 47,
+ KEYCODE_0 = 48,
+ KEYCODE_1 = 49,
+ KEYCODE_2 = 50,
+ KEYCODE_3 = 51,
+ KEYCODE_4 = 52,
+ KEYCODE_5 = 53,
+ KEYCODE_6 = 54,
+ KEYCODE_7 = 55,
+ KEYCODE_8 = 56,
+ KEYCODE_9 = 57,
+ KEYCODE_COLON = 58,
+ KEYCODE_SEMICOLON = 59,
+ KEYCODE_LESS = 60,
+ KEYCODE_EQUALS = 61,
+ KEYCODE_GREATER = 62,
+ KEYCODE_QUESTION = 63,
+ KEYCODE_AT = 64,
+
+ KEYCODE_LEFTBRACKET = 91,
+ KEYCODE_BACKSLASH = 92,
+ KEYCODE_RIGHTBRACKET = 93,
+ KEYCODE_CARET = 94,
+ KEYCODE_UNDERSCORE = 95,
+ KEYCODE_BACKQUOTE = 96,
+ KEYCODE_a = 97,
+ KEYCODE_b = 98,
+ KEYCODE_c = 99,
+ KEYCODE_d = 100,
+ KEYCODE_e = 101,
+ KEYCODE_f = 102,
+ KEYCODE_g = 103,
+ KEYCODE_h = 104,
+ KEYCODE_i = 105,
+ KEYCODE_j = 106,
+ KEYCODE_k = 107,
+ KEYCODE_l = 108,
+ KEYCODE_m = 109,
+ KEYCODE_n = 110,
+ KEYCODE_o = 111,
+ KEYCODE_p = 112,
+ KEYCODE_q = 113,
+ KEYCODE_r = 114,
+ KEYCODE_s = 115,
+ KEYCODE_t = 116,
+ KEYCODE_u = 117,
+ KEYCODE_v = 118,
+ KEYCODE_w = 119,
+ KEYCODE_x = 120,
+ KEYCODE_y = 121,
+ KEYCODE_z = 122,
+ KEYCODE_DELETE = 127,
+
+ // Numeric keypad
+ KEYCODE_KP0 = 256,
+ KEYCODE_KP1 = 257,
+ KEYCODE_KP2 = 258,
+ KEYCODE_KP3 = 259,
+ KEYCODE_KP4 = 260,
+ KEYCODE_KP5 = 261,
+ KEYCODE_KP6 = 262,
+ KEYCODE_KP7 = 263,
+ KEYCODE_KP8 = 264,
+ KEYCODE_KP9 = 265,
+ KEYCODE_KP_PERIOD = 266,
+ KEYCODE_KP_DIVIDE = 267,
+ KEYCODE_KP_MULTIPLY = 268,
+ KEYCODE_KP_MINUS = 269,
+ KEYCODE_KP_PLUS = 270,
+ KEYCODE_KP_ENTER = 271,
+ KEYCODE_KP_EQUALS = 272,
+
+ // Arrows + Home/End pad
+ KEYCODE_UP = 273,
+ KEYCODE_DOWN = 274,
+ KEYCODE_RIGHT = 275,
+ KEYCODE_LEFT = 276,
+ KEYCODE_INSERT = 277,
+ KEYCODE_HOME = 278,
+ KEYCODE_END = 279,
+ KEYCODE_PAGEUP = 280,
+ KEYCODE_PAGEDOWN = 281,
+
+ // Function keys
+ KEYCODE_F1 = 282,
+ KEYCODE_F2 = 283,
+ KEYCODE_F3 = 284,
+ KEYCODE_F4 = 285,
+ KEYCODE_F5 = 286,
+ KEYCODE_F6 = 287,
+ KEYCODE_F7 = 288,
+ KEYCODE_F8 = 289,
+ KEYCODE_F9 = 290,
+ KEYCODE_F10 = 291,
+ KEYCODE_F11 = 292,
+ KEYCODE_F12 = 293,
+ KEYCODE_F13 = 294,
+ KEYCODE_F14 = 295,
+ KEYCODE_F15 = 296,
+
+ // Key state modifier keys
+ KEYCODE_NUMLOCK = 300,
+ KEYCODE_CAPSLOCK = 301,
+ KEYCODE_SCROLLOCK = 302,
+ KEYCODE_RSHIFT = 303,
+ KEYCODE_LSHIFT = 304,
+ KEYCODE_RCTRL = 305,
+ KEYCODE_LCTRL = 306,
+ KEYCODE_RALT = 307,
+ KEYCODE_LALT = 308,
+ KEYCODE_RMETA = 309,
+ KEYCODE_LMETA = 310,
+ KEYCODE_LSUPER = 311, // Left "Windows" key
+ KEYCODE_RSUPER = 312, // Right "Windows" key
+ KEYCODE_MODE = 313, // "Alt Gr" key
+ KEYCODE_COMPOSE = 314, // Multi-key compose key
+
+ // Miscellaneous function keys
+ KEYCODE_HELP = 315,
+ KEYCODE_PRINT = 316,
+ KEYCODE_SYSREQ = 317,
+ KEYCODE_BREAK = 318,
+ KEYCODE_MENU = 319,
+ KEYCODE_POWER = 320, // Power Macintosh power key
+ KEYCODE_EURO = 321, // Some european keyboards
+ KEYCODE_UNDO = 322 // Atari keyboard has Undo
+};
+
/**
* Keyboard modifier flags, used for Event::kbd::flags.
*/
@@ -125,7 +275,7 @@ struct Event {
* we fix this, your best bet is to get a copy of SDL_keysym.h
* and look at that, if you want to find out a key code.
*/
- int keycode;
+ KeyCode keycode;
/**
* ASCII-value of the pressed key (if any).
* This depends on modifiers, i.e. pressing the 'A' key results in